Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 6003101193020215508 65 gray1213 the Conjurer (level 4, -3/30 HPs) Began as a Human Conjurer on Sept 26, 2025. Slain by an orc ... wielding a +0 mace (5 damage) ... on level 4 of the Dungeon. The game lasted 00:01:30 (1497 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1497, Time: 00:01:31 Health: -3/30 AC: 2 Str: 8 XL: 4 Next: 14% Magic: 1/7 EV: 11 Int: 20 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) d - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons d - a +0 dagger of electrocution (weapon) Missiles c - 4 darts of disjunction Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of brand weapon {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 2 potions of cancellation {unknown} j - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. An orc comes into view. It is wielding a +0 short sword. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard closely misses you. The orc shouts! You hit the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. You are confused. The orc wizard barely misses you. You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc closely misses you. The orc wizard casts a spell at you. You are more confused. You hit the orc wizard. The orc wizard is almost dead. The orc hits you with a +0 hand axe. The orc hits you but does no damage. The orc wizard gestures at you while chanting. You are more confused. You hit the orc wizard. You kill the orc wizard! The orc hits you with a +0 hand axe. The orc barely misses you. You have reached level 4! You feel stronger. The orc attacks as it pursues you! The orc barely misses you. You closely miss the orc. The orc hits you with a +0 hand axe. The orc barely misses you. The orc hits you with a +0 short sword. You bump into the rock wall. The orc closely misses you. The orc barely misses you. The orc hits you with a +0 short sword. You bump into the rock wall. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. The orc hits you but does no damage. You bump into the rock wall. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... .. .. .###. .. .... . $.. .## #.. ..# #.. #.# #..####.# #....@..# #..)ooo.##### #...........# #......####.# #....### #.## #..#..# #..## .......# ##..####### #####....#####.........# #..................# You could see 3 orcs. Vanquished Creatures An orc wizard (D:4) An adder (D:2) A ribbon worm (D:2) 4 endoplasms 4 hobgoblins (D:1) 3 quokkas (D:1) 3 ball pythons 5 bats 3 frilled lizards (D:1) 5 goblins (D:1) 4 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 184 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1457 | D:2 | You fall into a shaft and drop 2 floors! 1493 | D:4 | Reached XP level 4. HP: 17/30 MP: 1/7 1497 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_rooms, grunt_ministairs_4 D:4: layout_rooms, jmf_multi_god_temple2, hex_large, uniq_robin Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 14 | 1 || 15 Melee: Dagger | 14 | 1 || 15 Cast: Magic Dart | 72 | || 72 Searing Ray | 1 | || 1 Read: Amnesia | 1 | || 1 Armour: Robe | 16 | 7 || 23 Dodge: Dodged | 12 | 5 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1496 | 1478 | 18 | 44 | 1267 | 3 | 498.7 | Dungeon | 1496 | 1478 | 18 | 44 | 1267 | 3 | 498.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1141 daAuts D:2: 314 daAuts D:4: 39 daAuts