Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 17852499421155266915 46 gray1213 the Conjurer (level 3, -5/24 HPs) Began as a Human Conjurer on Sept 26, 2025. Killed from afar by Sigmund (8 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:14 (1410 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1410, Time: 00:02:15 Health: -5/24 AC: 2 Str: 7 XL: 3 Next: 66% Magic: 2/6 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons b - a +0 long sword (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of identify Potions g - 2 potions of magic b - a potion of brilliance Skills: + Level 2.5 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Poisonous Vapours Alch/Air 8% 1d1 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Stone Arrow Conj/Erth 22% 3d8 17% 3 Call Imp Summ 4% N/A 22% 2 Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Rending Blade Conj/Frge 11% 2d6 50% 4 Eringya's Surprising Cr Summ 2% N/A 83% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a +0 long sword. You unwield your +0 dagger. b - a +0 long sword (weapon) You drop a +0 dagger. HP restored. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you. A hobgoblin comes into view. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the hobgoblin. The hobgoblin is moderately wounded. The searing ray hits something but does no damage. (Press . to maintain the ray.) The hobgoblin closely misses you. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. Something completely misses you. The searing ray hits something. You finish channelling your searing ray. Something hits you! * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. You see here a quokka corpse. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * A puff of flame appears from out of thin air! The puff of flame hits you! You die... .#....#.#.....###### .#... #.#.###.### .######.#...#...# ....<##.###.###.# .##.........# #.# .##.....##### #.# ..'......# #.## ##### ###......# #..# #.†.# #......# ##@# #.#)# ######.# #.## #####.#.# #.# #..# #...#.#.# #.# ##.###.#.#.#.# #.# #.........#.. #.# ###{...###### #.. .....#.#†# ####.#.#)# #.#.#.### There were no monsters in sight! Vanquished Creatures 2 adders A ribbon worm (D:2) A dart slug (D:2) 2 hobgoblins 4 jackals (D:1) 2 quokkas A ball python (D:1) 7 bats 2 endoplasms 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 248 | D:1 | Learned a level 2 spell: Searing Ray 444 | D:1 | Found a faded altar of an unknown god. 971 | D:1 | Reached XP level 3. HP: 15/24 MP: 0/6 1387 | D:2 | Noticed Sigmund 1410 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, chequers_ecumenical_altar_simple D:2: layout_basic, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 36 Melee: Unarmed || 11 Club || 6 Dagger || 19 Cast: Magic Dart || 44 Searing Ray || 5 Read: Identify || 1 Teleportation || 1 Fog || 1 Armour: Robe || 38 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1415 | 1405 | 10 | 181 | 977 | 2 | 707.5 | Dungeon | 1415 | 1405 | 10 | 181 | 977 | 2 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 384 daAuts