Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 6066197492323478960 468 gray1213 the Conjurer (level 7, -3/46 HPs) Began as a Human Conjurer on Sept 26, 2025. Slain by Edmund ... wielding a +4 flail (15 damage) ... on level 4 of the Dungeon. The game lasted 00:03:42 (4567 turns). gray1213 the Conjurer (Human Conjurer) Turns: 4567, Time: 00:03:42 Health: -3/46 AC: 2 Str: 7 XL: 7 Next: 8% Magic: 3/12 EV: 12 Int: 20 God: Gold: 205 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) c - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 205 gold pieces. Inventory: Hand Weapons c - a +1 dagger (weapon) Armour a - a +0 robe (worn) Scrolls T - a scroll of torment Potions c - a potion of curing L - a potion of lignification d - a potion of haste {unknown} e - a potion of enlightenment Skills: + Level 4.0 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting * Level 6.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 78% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Fedhas Gozag Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History As you open the door, it creaks loudly! Edmund the Younger comes into view. He is wielding a +4 flail. Edmund shouts! Found 38 gold pieces. Found an opulent altar of Gozag. Edmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail and wearing a +0 ring mail (82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is lightly wounded. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +4 flail! The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +4 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail and wearing a +0 ring mail (moderately wounded, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +4 flail! The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +4 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +4 flail! You die... Edmund whines, "They better pay attention to me now!" #..............>... #..###............. #..# #............. #.##+##...#####.... ###$.$###.# #....# +$_$+ #.# #....# ###...###.#####....# #.##@##.......+....# #..ß@ß....#...#....# ###.........#...#....# #...........#...#....# #...........#......†.# #......#..###.......### #†.....#..# #.......... #......#..# #.........# #......#..# #.........# #......#..# #.........# You could see Edmund. Vanquished Creatures 2 phantoms (D:4) A scorpion (D:4) A howler monkey (D:4) A bombardier beetle (D:4) An orc priest (D:4) 2 iguanas (D:4) A gnoll (D:1) 3 adders 4 dart slugs 2 ribbon worms (D:2) 2 orcs (D:4) 14 endoplasms 10 hobgoblins 4 jackals (D:1) 2 quokkas 7 ball pythons 2 bats 2 frilled lizards (D:1) 6 goblins 4 kobolds 2 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | You fall into a shaft and drop 1 floor! 295 | D:2 | Found a faded altar of an unknown god. 306 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 309 | D:2 | Learned a level 2 spell: Searing Ray 522 | D:2 | Found a blossoming altar of Fedhas. 994 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 2241 | D:1 | Reached XP level 4. HP: 30/30 MP: 4/7 3030 | D:3 | Reached skill level 5 in Conjurations 3790 | D:4 | Reached XP level 5. HP: 35/35 MP: 1/9 3865 | D:4 | Found a snail-covered altar of Cheibriados. 4151 | D:4 | Noticed a phantom 4156 | D:4 | Reached XP level 6. HP: 41/41 MP: 1/10 4161 | D:4 | Reached skill level 6 in Conjurations 4408 | D:4 | Reached XP level 7. HP: 31/46 MP: 1/12 4560 | D:4 | Found an opulent altar of Gozag. 4560 | D:4 | Noticed Edmund 4567 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_pentomino_t2 D:2: layout_loops_corners, chequers_ecumenical_altar_island, basic_altar D:3: layout_basic D:4: layout_basic, slow_altar_1, cheibrodos_ashenzari_chains, ms813_gozag_edmund's_armoury, serial_shops, nicolae_lakefront_shop, serial_curves, eino_curves_01, eino_curves_04, minmay_divided_ellipse Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.5 Dodging | 3 4 | 4.0 Spellcasting | 3 | 3.7 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 18 | 15 | || 33 Melee: Dagger | 18 | 15 | || 33 Cast: Magic Dart | 70 | 62 | 4 || 136 Searing Ray | 3 | 11 | 2 || 16 Drink: Magic | | 1 | || 1 Read: Identify | | 3 | || 3 Teleportation | | 1 | || 1 Enchant weapon | | 1 | || 1 Torment | | 1 | || 1 Revelation | | 1 | || 1 Poison | | 1 | || 1 Armour: Robe | 8 | 18 | 5 || 31 Dodge: Dodged | 14 | 22 | || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4571 | 4363 | 208 | 535 | 3403 | 4 | 1142.8 | Dungeon | 4571 | 4363 | 208 | 535 | 3403 | 4 | 1142.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1521 daAuts D:3: 1210 daAuts D:1: 1120 daAuts D:4: 718 daAuts