Dungeon Crawl Stone Soup version 0.34-a0-845-g6ef1f922e4 (webtiles) character file. Game seed: 2981365288202426461 165 gray1213 the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Sept 25, 2025. Killed from afar by a clockroach (9 damage) ... with a blast of sand ... on level 3 of the Dungeon. The game lasted 00:04:12 (3125 turns). gray1213 the Conjurer (Human Conjurer) Turns: 3125, Time: 00:04:13 Health: 0/35 AC: 2 Str: 8 XL: 5 Next: 46% Magic: 4/9 EV: 11 Int: 20 God: Gold: 93 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) c - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of see invisible HPRegen 0.25/turn d - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Missiles b - 3 curare-tipped darts Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry (worn) e - a +4 ring of slaying f - a ring of see invisible (worn) h - a ring of willpower Scrolls i - a scroll of identify p - a scroll of poison I - a scroll of immolation c - a scroll of vulnerability {unknown} d - a scroll of amnesia {unknown} N - a scroll of noise Potions g - a potion of magic Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 3% 2 Apportation Tloc 6% N/A 6% 1 Slow Hex 12% N/A 6% 1 Blink Tloc 6% N/A 9% 2 Gloom Hex/Necr 6% N/A 16% 3 Inner Flame Hex/Fire 3% N/A 16% 3 Fulminant Prism Conj/Alch 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 21% 4 Animate Dead Necr 3% N/A 45% 4 Awaken Armour Erth/Frge 6% N/A 45% 4 Cause Fear Hex 1% N/A 45% 4 Malign Gateway Summ/Tloc 1% N/A 100% 7 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog The Shining One Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses the clockroach. The searing ray hits the dart slug. You kill the dart slug! The clockroach sprays sand from its hourglass at you. The blast of sand hits you! The searing ray hits the clockroach. The clockroach is severely wounded. The clockroach barely misses you. The searing ray hits the clockroach. The clockroach is almost dead. You finish channelling your searing ray. The clockroach closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 78% to hit) You focus your ray upon the clockroach. The searing ray misses the clockroach. (Press . to maintain the ray.) The clockroach closely misses you. The searing ray misses the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the clockroach. You kill the clockroach! You stop channelling your searing ray. You see here a clockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. A clockroach comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You see here a clockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! You die... .....##..~ #~..~.# #...## #≈~≈#≈~# #+## #≈.≈#≈~# #.# #≈.≈#≈†# #.# #≈.≈#≈~# ##.## #≈.≈#≈~# #...## #≈.≈#≈B# .....# #~~## #...## #.@~# ##.#############~.# ##................# ....############### ##...## ##....# #....# ##### #..P.# #...# #..P.# ###...### You could see a clockroach (warded). Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) A clockroach (D:3) Terence (D:3) An adder (D:2) 5 dart slugs 2 ribbon worms (D:2) 7 endoplasms 3 hobgoblins 4 jackals (D:1) 2 quokkas 2 ball pythons 5 bats A frilled lizard (D:3) 4 goblins 2 rats (D:3) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 337 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:1 | Found Ilumast's Antique Weapon Shop. 847 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1363 | D:2 | Found a faded altar of an unknown god. 2092 | D:3 | Found a bloodstained altar of Trog. 2218 | D:3 | Noticed Jessica 2223 | D:3 | Killed Jessica 2224 | D:3 | Reached XP level 4. HP: 30/30 MP: 1/7 2511 | D:3 | Found a glowing golden altar of the Shining One. 2873 | D:3 | Noticed Terence 2879 | D:3 | Killed Terence 2880 | D:3 | Reached XP level 5. HP: 35/35 MP: 2/9 3125 | D:3 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_shops, nicolae_shop_behind_doors D:2: layout_basic, ebering_ecumenical_altar_petrified, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, nicolae_figureground_pulse D:3: layout_loops_corners, tso_metal_star, mainiacjoe_overflow_boulevard, gup_sewer_entry_pipe, kennysheep_generic_room_15, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 17 | 2 || 19 Melee: Unarmed | 11 | || 11 Punch | 1 | || 1 Club | 6 | || 6 Trident | | 2 || 2 Cast: Magic Dart | 74 | 15 || 89 Searing Ray | 2 | 4 || 6 Read: Identify | 1 | || 1 Teleportation | 1 | || 1 Enchant weapon | 1 | || 1 Immolation | 1 | || 1 Poison | 1 | || 1 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 14 | 5 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3155 | 3111 | 44 | 268 | 2495 | 3 | 1051.7 | Dungeon | 3155 | 3111 | 44 | 268 | 2495 | 3 | 1051.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1225 daAuts D:3: 1087 daAuts D:2: 842 daAuts