Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 14756182595455202666 351 gray1213 the Conjurer (level 6, -7/39 (41) HPs) Began as a Human Conjurer on Sept 24, 2025. Mangled by a wight ... wielding a +4 great sword of freezing (9 damage) ... on level 4 of the Dungeon. The game lasted 00:02:51 (2835 turns). gray1213 the Conjurer (Human Conjurer) Turns: 2835, Time: 00:02:51 HP: -7/39 (41) AC: 2 Str: 7 XL: 6 Next: 61% MP: 8/11 EV: 12 Int: 21 God: Gold: 99 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lightly drained A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Scrolls I - 2 scrolls of immolation c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} x - a scroll of amnesia Potions d - 3 potions of curing {unknown} f - 2 potions of berserk rage {unknown} j - 2 potions of lignification {unknown} k - 2 potions of brilliance {unknown} l - a potion of mutation {unknown} n - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} Skills: + Level 3.7 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting * Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 19% 2 Fulminant Prism Conj/Alch 12% 3d8 34% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 34% 4 Vampiric Draining Necr 3% 2d6 36% 3 Dispel Undead Necr 3% 3d7 77% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The wight is heavily damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The wight misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight closely misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +4 great sword of freezing! You feel drained. The wight freezes you! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (heavily damaged, 100% to hit) You feel a surge of power! The magic dart hits the wight but does no damage. The wight is heavily damaged. The wight misses you. Magic courses through your body. The wight hits you with a +4 great sword of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 great sword of freezing and wearing a +0 robe (heavily damaged, 82% to hit) You feel a surge of power! You focus your ray upon the wight. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight closely misses you. The searing ray hits the wight. The wight is almost destroyed. The wight hits you with a +4 great sword of freezing! You die... ############# #.....#..#..### #........#....###.. #....[............. ###..##......[..... ###.##............ #..z##............ ###@######..#..... ##>.## ##...##.# #....# .### # #.....# .. ##.....# .## ###.#.... .##### .# .# You could see a wight. Vanquished Creatures An ogre (D:5) A scorpion (D:5) 2 wights (D:4) A clockroach (D:5) 2 adders 2 orcs 9 hobgoblins 11 jackals 4 quokkas 9 ball pythons 2 bats (D:1) 5 endoplasms 3 frilled lizards 3 goblins 5 kobolds 9 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 542 | D:1 | Learned a level 2 spell: Searing Ray 646 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1208 | D:1 | Found a faded altar of an unknown god. 1279 | D:2 | Found an iron altar of Okawaru. 2007 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 2313 | D:3 | You fall into a shaft and drop 3 floors! 2325 | D:5 | Entered Level 5 of the Dungeon 2325 | D:5 | Noticed an ogre 2330 | D:5 | Killed an ogre 2331 | D:5 | Reached skill level 5 in Conjurations 2331 | D:5 | Reached XP level 5. HP: 17/35 MP: 0/9 2545 | D:5 | Reached XP level 6. HP: 30/41 MP: 0/10 2820 | D:4 | Reached skill level 6 in Conjurations 2835 | D:4 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic, hellmonk_ecumenical_altar_zigzags, serial_bayou_pond_d D:2: layout_rooms, basic_altar D:3: layout_loops_corners, kennysheep_generic_room_3, uniq_grinder D:4: layout_cave_pools, uniq_duvessa D:5: layout_loops_corners, hellmonk_no_cap, uniq_menkaure D:6: layout_rooms, serial_shops, shop Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.7 Conjurations | 5 6 | 6.1 Spellcasting | 3 | 3.4 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 43 | 3 || 46 Melee: Hand axe | 10 | || 10 Unarmed | 2 | || 2 Dagger | 31 | 1 || 32 Staff | | 2 || 2 Cast: Magic Dart | 95 | 19 || 114 Searing Ray | | 8 || 8 Drink: Magic | | 1 || 1 Read: Amnesia | 1 | || 1 Immolation | | 1 || 1 Brand weapon | | 1 || 1 Armour: Robe | 27 | 12 || 39 Dodge: Dodged | 23 | 8 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2838 | 2762 | 76 | 278 | 2122 | 6 | 473.0 | Dungeon | 2838 | 2762 | 76 | 278 | 2122 | 6 | 473.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1283 daAuts D:2: 835 daAuts D:5: 443 daAuts D:3: 197 daAuts D:4: 66 daAuts D:6: 11 daAuts