Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 4252133143143345421 182 gray1213 the Conjurer (level 5, 0/35 HPs) Began as a Human Conjurer on Sept 24, 2025. Slain by a lemure (7 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:03:29 (3683 turns). gray1213 the Conjurer (Human Conjurer) Turns: 3683, Time: 00:03:29 Health: 0/35 AC: 3 Str: 8 XL: 5 Next: 62% Magic: 1/9 EV: 11 Int: 20 God: Gold: 218 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - an orb of mayhem Scrolls c - a scroll of enchant armour {unknown} Potions g - 2 potions of magic M - a potion of mutation f - 2 potions of attraction {unknown} j - a potion of invisibility {unknown} d - a potion of curing {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 14% 1 Call Imp Summ 6% N/A 22% 2 Construct Spike Launche Frge 6% 2d3 22% 2 Ensorcelled Hibernation Hex/Ice 6% N/A 22% 2 Jinxbite Hex 6% 2d2 22% 2 Scorch Fire 6% 2d5 22% 2 Passwall Erth 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Ignite Poison Fire/Alch 3% N/A 80% 4 Alistair's Walking Alem Alch/Frge 3% N/A 98% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History A lemure comes into view. A lemure is nearby! The magic dart hits the lemure but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (unrewarding, 72% to hit) You focus your ray upon the lemure. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The searing ray misses the lemure. The searing ray hits the lemure but does no damage. The lemure is lightly wounded. The lemure hits you. The searing ray misses the lemure. You finish channelling your searing ray. The lemure hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a lemure (lightly wounded, unrewarding, 72% to hit) You focus your ray upon the lemure. The searing ray misses the lemure. (Press . to maintain the ray.) The lemure closely misses you. The searing ray hits the lemure. The lemure is moderately wounded. The lemure hits you. The searing ray hits the lemure! The lemure is heavily wounded. The lemure closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The lemure hits you! The lemure attacks as it pursues you! The lemure hits you! * * * LOW HITPOINT WARNING * * * The lemure attacks as it pursues you! The lemure hits you. * * * LOW HITPOINT WARNING * * * The lemure attacks as it pursues you! The lemure hits you! You die... ##..........##....... ###...........##...... . #..........#####...... .. #..#........#####..... ... #.##................##...# #######.##...........#..#....# ##...#...##.†...........##.#### #.........#................# ...........###..@5.....##### ........†..# #.........# ........<..# #.........# #.........## ##.......## ##...#...## #.........# ######### #.........# #.........# #.........# #.........# You could see a lemure. Vanquished Creatures An iguana (D:3) Natasha (thrice) (D:2) 3 adders 3 dart slugs A ribbon worm (D:3) 7 hobgoblins A quokka (D:1) 6 ball pythons 8 bats 8 endoplasms 5 frilled lizards 7 goblins 6 kobolds 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 423 | D:1 | Learned a level 2 spell: Searing Ray 1083 | D:1 | Found a faded altar of an unknown god. 1211 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1307 | D:2 | Noticed Natasha 1312 | D:2 | Killed Natasha 1589 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1639 | D:2 | Noticed Natasha 1643 | D:2 | Killed Natasha 2045 | D:2 | Noticed Natasha 2053 | D:2 | Killed Natasha 2054 | D:2 | Reached XP level 5. HP: 35/35 MP: 0/9 3661 | D:4 | Noticed a lemure 3683 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, hangedman_abyss_or_decor_stabs, minmay_tromino_i2 D:2: minmay_alternating_diamond, layout_basic, uniq_natasha D:3: layout_basic, roderic_serpentine_path, minmay_misc_feat_chi D:4: layout_rooms, tgw_sif, serial_shops, nicolae_shop_rolled_up, sigmund_edmund_badplayer, uniq_duvessa, uniq_edmund, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.4 Dodging | 3 | 3.2 Spellcasting | 3 | 3.0 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | || 15 Melee: Dagger | 15 | || 15 Cast: Magic Dart | 42 | 62 || 104 Searing Ray | 2 | 10 || 12 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Fog | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 8 | 19 || 27 Dodge: Dodged | 5 | 14 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3687 | 3597 | 90 | 147 | 3115 | 4 | 921.8 | Dungeon | 3687 | 3597 | 90 | 147 | 3115 | 4 | 921.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1234 daAuts D:1: 1205 daAuts D:3: 1112 daAuts D:4: 135 daAuts