Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 8059212631599806115 1323 gray1213 the Destroyer (level 8, -3/52 HPs) Began as a Human Conjurer on Sept 24, 2025. Was a Follower of Sif Muna. Slain by a vampire (11 damage) ... on level 7 of the Dungeon. The game lasted 00:06:10 (6599 turns). gray1213 the Destroyer (Human Conjurer) Turns: 6599, Time: 00:06:11 Health: -3/52 AC: 4 Str: 7 XL: 8 Next: 59% Magic: 13/15 EV: 14 Int: 20 God: Sif Muna [*.....] Gold: 373 SH: 5 Dex: 19 Spells: 13/16 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . g - +0 pair of boots Will ..... e - amulet of reflection Stlth ++ c - +6 ring of dexterity HPRegen 0.28/turn f - ring of resist corrosion MPRegen 0.14/turn %: reflection @: no status effects A: explore regen a: Renounce Religion, Channel Magic You were on level 7 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 373 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) Missiles b - 2 throwing nets Armour a - a +1 robe (worn) g - a +0 pair of boots (worn) Jewellery c - a +6 ring of dexterity (worn) e - an amulet of reflection (worn) f - a ring of resist corrosion (worn) Wands a - a wand of flame (15) c - a wand of warping (10) e - a wand of charming (8) Scrolls i - 4 scrolls of identify r - 2 scrolls of revelation p - a scroll of poison c - a scroll of silence {unknown} Potions i - 2 potions of invisibility m - a potion of might b - a potion of brilliance A - a potion of attraction c - a potion of curing Skills: + Level 5.1 Dodging - Level 2.0 Stealth + Level 4.8 Spellcasting * Level 8.0 Conjurations + Level 3.0 Invocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d8 3% 2 Summon Small Mammal Summ 16% N/A 12% 1 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 22% 4 Inner Flame Hex/Fire 4% N/A 34% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 34% 3 Cause Fear Hex 2% N/A 75% 4 Dispel Undead Necr 4% 3d7 75% 4 Petrify Alch/Erth 2% N/A 75% 4 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Zin The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The vampire barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (moderately damaged, 81% to hit) You focus your ray upon the vampire. The searing ray hits the vampire. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire closely misses you. The vampire bites you but does no damage. The searing ray hits the vampire! The vampire is severely damaged. The vampire closely misses you. The vampire bites you but does no damage. The searing ray hits the vampire but does no damage. The vampire is severely damaged. The vampire draws life force from you! The vampire is healed by the life force! The searing ray hits the vampire. The vampire is severely damaged. You finish channelling your searing ray. The vampire barely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You feel better. The vampire barely misses you. The vampire bites you but does no damage. Magic courses through your body. The vampire hits you! * * * LOW HITPOINT WARNING * * * You block the vampire's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (moderately damaged, 81% to hit) You focus your ray upon the vampire. The searing ray hits the vampire. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire hits you! You die... .........#...###.# #.# #. ########.###...#.# #.# #. ########.##....#.# #.# #. ..........#....#.# #.# #. ########..#....#.# #.# #. ..........#......# #.# #. ########..#...##. ### #...'...+ .. #..@#...# .# #..V# ### #...# #...# ##..# #..# ...# ...# You could see a vampire. Vanquished Creatures An orc warrior (D:7) 2 black bears 3 ogres A centaur (D:7) A kobold brigand (D:7) A bullfrog (D:5) A scorpion (D:6) 3 howler monkeys (D:6) A bombardier beetle (D:4) A hound (D:5) A gnoll bouda (D:4) A sleepcap (D:4) A clockroach (D:3) 2 iguanas 2 orc wizards 3 gnolls (D:4) 6 adders 2 ufetubi (D:7) 4 dart slugs 10 orcs A ribbon worm (D:5) 3 endoplasms 7 hobgoblins 7 jackals 2 quokkas 4 ball pythons 5 bats A frilled lizard (D:2) 6 goblins 12 kobolds 5 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 234 | D:1 | Learned a level 2 spell: Searing Ray 420 | D:1 | Found a faded altar of an unknown god. 1045 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1649 | D:2 | You fall into a shaft and drop 1 floor! 1702 | D:3 | Reached XP level 4. HP: 26/30 MP: 1/7 1889 | D:3 | Reached skill level 5 in Conjurations 2432 | D:3 | Reached XP level 5. HP: 35/35 MP: 0/9 3143 | D:4 | Noticed a black bear 3149 | D:4 | Killed a black bear 3150 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/10 3220 | D:4 | Reached skill level 6 in Conjurations 3673 | D:4 | Reached XP level 7. HP: 46/46 MP: 8/12 3956 | D:5 | Entered Level 5 of the Dungeon 4361 | D:5 | Found a statue of an orb of winter. 4364 | D:5 | Found a staircase to the Ecumenical Temple. 4366 | D:5 | Found a statue of an orb of winter. 4373 | Temple | Entered the Ecumenical Temple 4381 | Temple | Became a worshipper of Sif Muna the Loreminder 4725 | D:5 | Identified the +10 trident of Qazlal {heavy, rC- Dex+7} 4818 | D:5 | Reached skill level 1 in Invocations 5008 | D:5 | Reached skill level 7 in Conjurations 5237 | D:6 | Reached XP level 8. HP: 52/52 MP: 8/14 6208 | D:7 | HP: 2/45 [orc warrior/+1 hand axe of draining (6)] 6211 | D:7 | Reached skill level 5 in Dodging 6486 | D:7 | Reached skill level 8 in Conjurations 6486 | D:7 | Reached * piety under Sif Muna 6599 | D:7 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_corners, angelslayer_ecumenical_altar_simple_liquid D:2: layout_rooms D:3: layout_basic D:4: layout_basic D:5: layout_basic, minmay_temple_entry_statues_pillars D:6: layout_cave_pods D:7: layout_basic, gammafunk_temple_overflow_wave, grunt_ministairs_11 Temple: nicolae_temple_no_exploring_needed Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.0 Dodging | 3 4 5 | 5.1 Spellcasting | 3 4 | 4.8 Invocations | 1 3 | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 14 | 10 | || 24 Melee: Unarmed | 5 | | || 5 Dagger | 9 | 10 | || 19 Cast: Magic Dart | 57 | 42 | 44 || 143 Searing Ray | 2 | 12 | 21 || 35 Drink: Curing | | | 2 || 2 Magic | | | 1 || 1 Read: Identify | 1 | 2 | 2 || 5 Teleportation | 1 | | || 1 Enchant weapon | 1 | | || 1 Vulnerability | 1 | | || 1 Revelation | | 1 | || 1 Poison | | 1 | || 1 Amnesia | | 1 | || 1 Enchant armour | | | 1 || 1 Brand weapon | | | 1 || 1 Armour: Robe | 14 | 11 | 16 || 41 Dodge: Dodged | 25 | 18 | 25 || 68 Block: Other | | | 5 || 5 Reflection | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6594 | 6448 | 146 | 577 | 5248 | 8 | 824.2 | Dungeon | 6578 | 6439 | 139 | 577 | 5248 | 7 | 939.7 | Temple | 15 | 8 | 7 | 0 | 0 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1164 daAuts D:4: 1088 daAuts D:6: 1000 daAuts D:2: 983 daAuts D:1: 967 daAuts D:3: 914 daAuts D:7: 459 daAuts Temple: 15 daAuts