Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 7200267674841033426 25 gray1213 the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Sept 24, 2025. Killed from afar by a clockroach (15 damage) ... with a blast of sand ... on level 1 of the Dungeon. The game lasted 00:00:58 (1195 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1195, Time: 00:00:58 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 6% Magic: 0/6 EV: 11 Int: 20 God: Gold: 41 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +1 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +1 dagger of speed (weapon) Armour a - a +0 robe (worn) Scrolls c - 3 scrolls of blinking {unknown} e - a scroll of immolation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of curing {unknown} j - a potion of cancellation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting * Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You open the door. The dart slug launches a dart at you. The slug dart hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You miscast Searing Ray. Nothing appears to happen. The endoplasm freezes you. You are frozen. The endoplasm hits you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the clockroach! The clockroach is warded from harm. The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The clockroach bites you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The searing ray hits the clockroach. The clockroach is moderately wounded. The searing ray hits the rat! You kill the rat! The searing ray hits the rat. You kill the rat! The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Ouch! That really hurt! You die... #........##..##########.##.# # #.#..........##.........##.##### #.##.##.................##...÷.. #.>..##.###############.######## ####.#..#........w....#.######## #....#......w.JJr..#......... #.)#.#.....wrJrh...#.....#### #..#.#######B#######..##.# #..#.#......@......#..##.# #..#.+⌠....###....⌠'.###.# ## #..#.#......<......#.# #.###. #..#.#..⌠...>...⌠..#.# #..... #....###'#######+###.# ###### #.##.................# ##. #.#######..#..#####.## ##.. #.......##.#..# #.# ##.K# #######.##.#..# #.# #..## You could see a clockroach (warded), 3 dart slugs, 3 endoplasms, a jackal and 3 rats. Vanquished Creatures 2 dart slugs (D:1) 4 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 kobolds (D:1) 6 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed a clockroach 262 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 265 | D:1 | Learned a level 2 spell: Searing Ray 1195 | D:1 | Reached XP level 3. HP: 15/24 MP: 1/6 1195 | D:1 | Killed from afar by a clockroach Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, minivault_26, hangedman_glass_teeth Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 3 Unarmed || 3 Cast: Magic Dart || 47 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1193 | 1193 | 0 | 0 | 1060 | 1 | 1193.0 | Dungeon | 1193 | 1193 | 0 | 0 | 1060 | 1 | 1193.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1193 daAuts