Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 7828630367072331829 54 gray1213 the Conjurer (level 3, -4/24 HPs) Began as a Human Conjurer on Sept 24, 2025. Succumbed to Terence's poison ... on level 3 of the Dungeon. The game lasted 00:03:30 (1797 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1797, Time: 00:03:30 Health: -4/24 AC: 2 Str: 7 XL: 3 Next: 91% Magic: 1/6 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) d - +1 short sword (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-4 -> -25), attractive A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons d - a +1 short sword of speed (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) Wands p - a wand of polymorph (10) Scrolls V - a scroll of vulnerability i - a scroll of identify Potions g - a potion of magic e - a potion of enlightenment b - a potion of brilliance Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 58% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 6% 1 Grave Claw Necr 6% 2d7 22% 2 Brom's Barrelling Bould Conj/Erth 16% 2d5 52% 4 Fulminant Prism Conj/Alch 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: Terence, wielding a +0 short sword of venom and wearing a +0 ring mail (81% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. The searing ray misses Terence. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword of venom. You hit Terence but do no damage. Terence is moderately wounded. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 short sword of venom. You are poisoned. You completely miss Terence. Terence is moderately wounded. You feel sick. Terence hits you with a +0 short sword of venom. You are more poisoned. You barely miss Terence. Terence is moderately wounded. You feel sick. You hit Terence but do no damage. Terence is moderately wounded. You feel sick. Terence hits you with a +0 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. It was a potion of brilliance. You feel clever all of a sudden. d -> b - a potion of brilliance * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. It was a potion of attraction. You feel attractive to monsters. You die... #.# #.# .. #.# ....###.############## ....................<# ....###.############## ##########.# #.(........########### ............>..@@.....# .#.#####.############.# #.# #.# #.# ..# ##. # You could see Terence. Vanquished Creatures An adder (D:2) 4 dart slugs (D:1) 3 endoplasms (D:1) 5 hobgoblins 4 jackals (D:1) A quokka (D:1) 6 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 5 goblins 4 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 183 | D:1 | Learned a level 2 spell: Searing Ray 448 | D:1 | Found Empuukh's Armour Emporium. 712 | D:1 | Reached XP level 3. HP: 17/24 MP: 0/6 1201 | D:2 | Found the +18 Lear's hauberk 1274 | D:2 | Got the +18 Lear's hauberk 1784 | D:3 | Noticed Terence 1796 | D:3 | HP: 1/24 [poisoned by Terence] 1797 | D:3 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, serial_shops, nicolae_shop_flopsided, minmay_distorted D:2: layout_rooms D:3: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 23 Melee: Unarmed || 8 Dagger || 10 Short sword || 5 Cast: Magic Dart || 73 Searing Ray || 2 Drink: Brilliance || 1 Attraction || 1 Read: Identify || 1 Enchant weapon || 1 Immolation || 1 Vulnerability || 1 Armour: Robe || 19 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1798 | 1749 | 49 | 131 | 1401 | 3 | 599.3 | Dungeon | 1798 | 1749 | 49 | 131 | 1401 | 3 | 599.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1162 daAuts D:2: 596 daAuts D:3: 39 daAuts