Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 8752662785014501672 36 gray1213 the Conjurer (level 3, -6/24 HPs) Began as a Human Conjurer on Sept 23, 2025. Mangled by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:43 (1496 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1496, Time: 00:01:43 Health: -6/24 AC: 2 Str: 7 XL: 3 Next: 37% Magic: 0/7 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) d - +4 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +2 dagger of venom d - a +4 vampiric dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence Scrolls i - a scroll of identify Potions g - a potion of magic a - a potion of ambrosia Skills: + Level 2.5 Dodging - Level 2.0 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Terence hits you with a +0 flail. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence misses you. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence misses you. You hit Terence. You feel better. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence. You feel better. Terence is almost dead. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. Terence looks scornfully at you. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." ####### ###### .......#@....# #@# #.# #)# #)# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) 5 bats (D:1) A frilled lizard (D:1) 11 goblins 7 kobolds (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 266 | D:1 | Learned a level 2 spell: Searing Ray 838 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1477 | D:2 | Noticed Terence 1495 | D:2 | HP: 1/24 [Terence/+0 flail (7)] 1496 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, minmay_close_crescents D:2: layout_loops_ring, minmay_misc_feat_hallway, chequers_serial_rivers_large_b, uniq_terence Action || total ---------------------------++------- Attack: Normal || 45 Melee: Dagger || 43 Short sword || 2 Cast: Magic Dart || 65 Searing Ray || 1 Read: Identify || 1 Teleportation || 1 Vulnerability || 1 Armour: Robe || 29 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1401 | 94 | 4 | 1190 | 2 | 747.5 | Dungeon | 1495 | 1401 | 94 | 4 | 1190 | 2 | 747.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1348 daAuts D:2: 146 daAuts