Dungeon Crawl Stone Soup version 0.34-a0-840-g9d19f5fe6d (webtiles) character file. Game seed: 11892307986995560315 30 gray1213 the Conjurer (level 3, -3/24 HPs) Began as a Human Conjurer on Sept 22, 2025. Slain by a ribbon worm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (1453 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1453, Time: 00:01:02 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 18% Magic: 1/6 EV: 11 Int: 20 God: Gold: 51 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -4) A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (worn) Scrolls i - a scroll of identify c - a scroll of fear {unknown} Potions A - a potion of attraction Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 16% 1 Soul Splinter Necr 8% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Rending Blade Conj/Frge 11% 2d6 52% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The adder poisons you! You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the adder! You kill the adder! The searing ray hits the ribbon worm! The ribbon worm is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The ribbon worm bites you. You die... #######.# #†# #........##...... #.......# #.###........##...... #.######## #.......#.#####...... #........##########.#............ #..#####...............####...... #..# #..#########.##.#.##...... #..# #..######.........##...... #..# #..#....#.##)##.#.#####.## #..#####..#>#.##@##.##.#.# #.# #...).....#w#w##w##....#.#####.# #.........#.#....#######.......# #.#.#######.####.# ######### #.#.# #.# #.# ..#.# #.# #.# ###.# #.# ######## #.# #.# #...# #.# #.# ###.#.# You could see a ribbon worm. Vanquished Creatures An adder (D:1) 2 dart slugs (D:1) 2 quokkas (D:1) 2 ball pythons 2 bats (D:1) 2 endoplasms 3 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 252 | D:1 | Learned a level 2 spell: Searing Ray 1453 | D:1 | Reached XP level 3. HP: 2/24 MP: 3/6 1453 | D:1 | HP: 1/24 [poisoned by an adder] 1453 | D:1 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: minmay_chambers_of_ones, layout_basic, minmay_pentomino_pile Action || total ---------------------------++------- Attack: Normal || 11 Melee: Short sword || 11 Cast: Magic Dart || 52 Searing Ray || 3 Drink: Magic || 1 Read: Identify || 1 Immolation || 1 Armour: Robe || 17 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1431 | 20 | 0 | 1271 | 2 | 725.5 | Dungeon | 1451 | 1431 | 20 | 0 | 1271 | 2 | 725.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1332 daAuts D:2: 118 daAuts