Dungeon Crawl Stone Soup version 0.34-a0-840-g9d19f5fe6d (webtiles) character file. Game seed: 1536576708218418300 82 gray1213 the Conjurer (level 4, 0/45 HPs) Began as a Human Conjurer on Sept 22, 2025. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (2049 turns). gray1213 the Conjurer (Human Conjurer) Turns: 2049, Time: 00:01:46 Health: 0/45 AC: 22 Str: 8 XL: 4 Next: 43% Magic: 8/8 EV: 2 Int: 20 God: Gold: 62 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg + . . (50%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of dissipation Stlth ++ d - ring of positive energy HPRegen 0.27/turn g - ring of flight MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (melded) Jewellery c - an amulet of guardian spirit d - a ring of positive energy (worn) e - an amulet of wildshape f - an amulet of dissipation (worn) g - a ring of flight (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} k - 3 scrolls of teleportation {unknown} Skills: + Level 3.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-4/arc 9% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History Could not explore, unopened runed door. You reach down and open the door. Crazy Yiuf zaps a wand. The puff of flame hits you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf grits, "Tonal infinity koolooloo!" Crazy Yiuf zaps a wand. The puff of flame hits you! The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The searing ray misses Crazy Yiuf. Crazy Yiuf closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos, wearing a +0 cloak and carrying a wand of flame (moderately wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf barely misses you. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You float gracefully downwards. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you but does no damage. Magic courses through your body. You die... #.......###. #.......# #. #.......# #. ####....# #. #.#### #. #.## ## ### ♣♣##..# #)..#♣♣ ♣♣.#...# #...j♣♣♣♣♣......# #...#♣).♣......## ### ♣♣♣.♣).#.## ♣♣♣♣♣### You could see Crazy Yiuf. Vanquished Creatures Jessica (D:2) 3 adders (D:2) A dart slug (D:2) 5 hobgoblins (D:1) 3 quokkas 5 ball pythons 5 bats 3 endoplasms 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 227 | D:1 | Learned a level 2 spell: Searing Ray 733 | D:1 | Found Plog's Antique Armour Shoppe. 962 | D:2 | Reached XP level 3. HP: 20/24 MP: 0/6 1628 | D:2 | Found a faded altar of an unknown god. 1883 | D:2 | Noticed Jessica 1885 | D:2 | Killed Jessica 1886 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 2000 | D:2 | Noticed Crazy Yiuf 2048 | D:2 | HP: 2/45 [poisoned by Crazy Yiuf] 2049 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, serial_shops, nicolae_shop_back_alley_shop D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | | 2.0 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 18 | || 18 Melee: Unarmed | 12 | || 12 Club | 6 | || 6 Cast: Magic Dart | 67 | 2 || 69 Searing Ray | 1 | 2 || 3 Drink: Magic | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 14 | 4 || 18 None | | 1 || 1 Dodge: Dodged | 22 | 2 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2048 | 2013 | 35 | 89 | 1735 | 2 | 1024.0 | Dungeon | 2048 | 2013 | 35 | 89 | 1735 | 2 | 1024.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1101 daAuts D:1: 946 daAuts