Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 17545504544981492471 56 gray1213 the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Sept 21, 2025. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1340 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1340, Time: 00:00:56 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 95% Magic: 7/16 EV: 11 Int: 20 God: Gold: 67 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (100%) c - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (worn) Potions g - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of enlightenment {unknown} b - a potion of brilliance Skills: + Level 2.6 Dodging - Level 2.0 Stealth * Level 3.0 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 22% 2 Launch Clockwork Bee Frge 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. There are monsters nearby! The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You miscast Searing Ray. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll hits you from afar with a +0 spear. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. You die... #.#...####.........## #........'.........+. ##.#...####.........## #.....## ##.......## #.....# ##.....## #.##..# ##...## #.....# ##'## #####.#### #.# #.....@j.# #.# #.###.##j# ##.## #.# )# ##..<## #.# .# #.....# #.. .. ##...## ### .. ##.## ..# ### ... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins (D:1) 4 quokkas 2 ball pythons 2 bats 3 frilled lizards (D:1) 2 goblins (D:1) 4 kobolds 6 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 935 | D:2 | Learned a level 2 spell: Searing Ray 962 | D:2 | Reached XP level 3. HP: 21/24 MP: 7/7 1116 | D:2 | Found Iwiel's Antique Weapon Emporium. 1340 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 57 Searing Ray || 1 Read: Identify || 1 Torment || 1 Immolation || 1 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1338 | 1315 | 23 | 101 | 1074 | 2 | 669.0 | Dungeon | 1338 | 1315 | 23 | 101 | 1074 | 2 | 669.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 925 daAuts D:2: 413 daAuts