Dungeon Crawl Stone Soup version 0.34-a0-827-gd97c707fbc (webtiles) character file. Game seed: 16092651354361200991 945 gray1213 the Conjurer (level 8, -1/52 HPs) Began as a Human Conjurer on Sept 21, 2025. Slain by Edmund ... wielding a +0 flail of protection (4 damage) ... on level 5 of the Dungeon. The game lasted 00:07:44 (5002 turns). gray1213 the Conjurer (Human Conjurer) Turns: 5002, Time: 00:07:45 Health: -1/52 AC: 2 Str: 7 XL: 8 Next: 13% Magic: 5/16 EV: 12 Int: 22 God: Gold: 141 SH: 0 Dex: 11 Spells: 11/18 levels left rFire . . . (100%) c - +2 mace of Qiang {spect, rPois} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: wizardry (x1) @: hasted, very quick A: explore regen, antennae 1, feed off suffering 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons b - a +2 short sword of flaming c - the +2 mace of Qiang (weapon) {spect, rPois} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. Missiles d - 6 atropa-tipped darts Armour a - a +0 robe (worn) Jewellery e - an amulet of guardian spirit f - a ring of wizardry (worn) Wands e - a wand of paralysis (6) Scrolls c - a scroll of fog {unknown} t - 4 scrolls of teleportation Potions b - a potion of brilliance c - 3 potions of curing M - a potion of mutation h - 2 potions of haste C - 2 potions of cancellation Skills: + Level 4.5 Dodging - Level 2.0 Stealth * Level 5.7 Spellcasting * Level 6.8 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 42% 2d8 1% 2 Static Discharge Conj/Air 42% 3-5/arc 1% 2 Apportation Tloc 12% N/A 4% 1 Kinetic Grapnel Frge 24% 1d4 4% 1 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 9% 4 Airstrike Air 3% 2d(1-17) 34% 4 Awaken Armour Erth/Frge 12% N/A 34% 4 Forge Blazeheart Golem Fire/Frge 6% N/A 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Okawaru The Shining One Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You have a pair of small antennae on your head. You can sometimes gain power from killing poisoned or drained foes. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour (almost dead, 100% to hit) The magic dart hits Edmund. Edmund is almost dead. Edmund misses you. Magic courses through your body. Edmund barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour (almost dead, 81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is almost dead. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +0 flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is almost dead. Edmund closely misses you. The searing ray hits Edmund but does no damage. Edmund is almost dead. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of protection and wearing a +0 leather armour (almost dead, 81% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is almost dead. (Press . to maintain the ray.) Edmund hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is almost dead. Edmund hits you with a +0 flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" .S.@*...# ##########.# # ###.#......#'#### #.#...#.#.........# ###'#.#.#...........# ......#.#...........# ...)............†...# ........######'#@#### ...............#@# ...............#.#### ###+###.#...........###### ...#.##.....#........ #####.##..............## . #.##............... #..+.....#........### #..#..............'. #..#....#........†####### You could see Edmund. Vanquished Creatures 3 ogres A phantom (D:4) 2 bullfrogs (D:4) A scorpion (D:4) A jelly (D:5) 2 bombardier beetles (D:5) 3 hounds An orc priest (D:3) Jessica (D:3) An iguana (D:4) 6 adders 4 gnolls (D:2) 4 orcs (D:3) 5 ribbon worms 10 endoplasms 3 hobgoblins 7 jackals 6 quokkas 3 ball pythons 4 bats 5 frilled lizards 6 goblins 7 kobolds 24 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 390 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 922 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/7 1289 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/8 1994 | D:2 | Identified the +2 mace of Qiang {spect, rPois} 2135 | D:2 | Learned a level 4 spell: Fulminant Prism 2190 | D:3 | Reached XP level 5. HP: 26/35 MP: 1/10 2316 | D:3 | Noticed Jessica 2318 | D:3 | Killed Jessica 3374 | D:4 | Reached skill level 5 in Conjurations 3374 | D:4 | Reached XP level 6. HP: 33/41 MP: 4/12 3588 | D:4 | Reached XP level 7. HP: 46/46 MP: 7/13 3704 | D:4 | Found an iron altar of Okawaru. 3971 | D:4 | Reached skill level 6 in Conjurations 4352 | D:4 | Found a glowing golden altar of the Shining One. 4358 | D:4 | Found a blossoming altar of Fedhas. 4436 | D:5 | Entered Level 5 of the Dungeon 4439 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 4439 | D:4 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 4440 | D:4 | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 4440 | D:4 | Lost mutation: You are strong. (Str +4, Int/Dex -1) [potion | of mutation] 4440 | D:4 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 4440 | D:4 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 4470 | D:4 | Reached skill level 5 in Spellcasting 4814 | D:5 | Reached XP level 8. HP: 52/52 MP: 5/16 4955 | D:5 | Noticed Edmund 5002 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic D:2: layout_loops_cross, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, minmay_rat_hole D:3: minmay_skewed_foursquare, layout_loops_ring, uniq_jessica D:4: layout_rooms, kennysheep_okawaru_gauntlet, minitemple D:5: cheibrodos_barr_body, layout_basic, uniq_crazy_yiuf_cottage, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 | 5.7 Dodging | 3 4 | 4.5 Conjurations | 5 6 | 6.8 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 8 | 45 | 20 || 73 Melee: Short sword | 8 | 37 | || 45 Mace | | 8 | 20 || 28 Cast: Magic Dart | 35 | 69 | 47 || 151 Searing Ray | 3 | 10 | 15 || 28 Fulminant Prism | | 1 | 4 || 5 Drink: Mutation | | | 2 || 2 Heal wounds | | | 1 || 1 Haste | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | | 6 | || 6 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Immolation | | 1 | || 1 Blinking | | 1 | || 1 Silence | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 11 | 30 | 43 || 84 Dodge: Dodged | 14 | 42 | 38 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5040 | 4903 | 137 | 849 | 3353 | 5 | 1008.0 | Dungeon | 5040 | 4903 | 137 | 849 | 3353 | 5 | 1008.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1300 daAuts D:3: 1252 daAuts D:4: 1202 daAuts D:1: 906 daAuts D:5: 379 daAuts