gray1213 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 50, D:1) a +0 club a quokka corpse (skeletalised by now) (12, 9, D:1) a +0 club (12, 11, D:1) a +0 whip a kobold skeleton (14, 56, D:1) a frilled lizard corpse (skeletalised by now) a quokka corpse (skeletalised by now) (24, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 43, D:1) a +0 spear (36, 46, D:1) an inkwell talisman (38, 23, D:1) a +0 mace (42, 2, D:1) a +0 leather armour (47, 45, D:1) a +0 dagger (52, 15, D:1) a frilled lizard skeleton (54, 9, D:1) a quokka skeleton (59, 52, D:1) a +0 club (62, 47, D:1) a rimehorn talisman Level 2 of the Dungeon (3, -7, D:2) a +0 whip (6, 5, D:2) a +0 quarterstaff (6, 6, D:2) a +0 dagger (7, -9, D:2) a frilled lizard skeleton (8, -20, D:2) a +0 robe (10, -19, D:2) a +0 spear (10, 2, D:2) a +0 dagger (11, -4, D:2) a ball python skeleton (15, 8, D:2) a bat corpse (skeletalised by now) (19, -4, D:2) a +0 club (30, -8, D:2) a +0 club (32, -11, D:2) an adder skeleton (34, 5, D:2) a quokka skeleton (41, -10, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Ewaototy's Antique Armour Emporium a +0 robe (21 gold) a +0 leather armour of willpower (216 gold) a +1 helmet of light (396 gold) a +0 leather armour (48 gold) the +0 scale mail of Empantep {Rampage rF+ Str-5 Dex+3} (331 gold) Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a +0 leather armour (48 gold) the +4 scale mail "Zicotyuz" {-Tele rElec rN+ SInv} (945 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +1 pair of boots of Pride {*Corrode rPois Str+5} (614 gold) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Str+5: It affects your strength (+5). the +1 pair of gloves "Zoqaf" {Harm rC+} (564 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. a +0 leather armour (48 gold) (0, 0, D:3) an inkwell talisman (1, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (3, -35, D:3) a +0 spear (7, 4, D:3) a +0 club a +0 club a goblin corpse (8, 3, D:3) a +0 club a +0 club a +0 club a goblin corpse a hobgoblin corpse a goblin corpse (17, -18, D:3) a bat corpse (skeletalised by now) (17, -17, D:3) a quill talisman (20, -11, D:3) a +0 dagger a goblin skeleton (28, -14, D:3) a quokka corpse (skeletalised by now) (33, -14, D:3) a +0 dagger 5 stones a kobold skeleton (47, -19, D:3) a +0 war axe (48, -16, D:3) a rat skeleton (52, -15, D:3) a bat skeleton (53, -32, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (13, 1, D:4) a staff of conjuration a goblin corpse (14, 10, D:4) a +0 dagger 5 stones (23, 1, D:4) 3 javelins (27, -10, D:4) a +0 giant spiked club an ogre corpse (41, -11, D:4) a +0 club a goblin corpse (45, -15, D:4) a +0 dagger a +0 club a goblin corpse (46, -18, D:4) a +0 club (46, -16, D:4) a +0 club (49, -1, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (51, 9, D:4) a +0 whip a kobold corpse (skeletalised by now)