gray1213 Level 1 of the Dungeon (4, 7, D:1) a dwarf skeleton (11, 4, D:1) a dwarf skeleton (17, 6, D:1) a dwarf skeleton (18, -1, D:1) a dwarf skeleton (27, 20, D:1) a +0 short sword (30, 29, D:1) a rat corpse (skeletalised by now) (34, 33, D:1) a +0 chain mail (37, 2, D:1) a quokka corpse (skeletalised by now) (40, -4, D:1) an orb of mesmerism Level 2 of the Dungeon (3, -11, D:2) a jackal skeleton (9, -18, D:2) a ball python skeleton (13, -7, D:2) a quokka skeleton (14, 18, D:2) a +0 short sword a +0 ring mail (21, -16, D:2) a rat skeleton a jackal skeleton a jackal skeleton (25, -28, D:2) a +0 short sword a stone a +0 ring mail (25, -22, D:2) a +0 hand axe (28, -27, D:2) a +0 flail a gnoll skeleton (35, -29, D:2) a +0 club a ball python corpse (skeletalised by now) (36, -30, D:2) a +0 spear (36, -25, D:2) a ball python skeleton (41, 2, D:2) a quokka skeleton (41, 9, D:2) a +0 club (55, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon (4, 0, D:3) a +0 whip a gnoll corpse (skeletalised by now) (8, -5, D:3) a +0 club (8, -3, D:3) a +0 spear (23, -26, D:3) a +0 club a frilled lizard skeleton (30, -41, D:3) a bat corpse (skeletalised by now) (32, 6, D:3) a +0 long sword (36, -29, D:3) a bat skeleton (40, -10, D:3) a +0 falchion (50, -28, D:3) an adder corpse (skeletalised by now) (51, -17, D:3) a +0 leather armour Level 4 of the Dungeon (5, 5, D:4) a +0 mace a +0 scale mail a +0 hand axe a +0 dagger an orc corpse an orc corpse (19, 28, D:4) a +0 dagger (20, 21, D:4) the +6 scimitar of Gin and Tonic {vamp, ^Contam rPois rF+ Str+3} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). The Shining One disapproves of the use of such an item. the Ecumenical Temple