Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 6146240779421954655 35 gray1213 the Conjurer (level 3, -3/24 HPs) Began as a Human Conjurer on Sept 13, 2025. Killed from afar by an orc wizard (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:26 (1354 turns). gray1213 the Conjurer (Human Conjurer) Turns: 1354, Time: 00:01:27 Health: -3/24 AC: 2 Str: 7 XL: 3 Next: 35% Magic: 1/7 EV: 11 Int: 20 God: Gold: 40 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of willpower Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} h - a scroll of silence {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of might {unknown} Skills: + Level 2.4 Dodging - Level 2.0 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 19% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 41% 3 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 82% 4 Olgreb's Toxic Radiance Alch 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You completely miss the orc wizard. The orc wizard is severely wounded. The orc wizard misses you. You hit the orc wizard but do no damage. The orc wizard is severely wounded. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. You are confused. You bump into the rock wall. The orc wizard barely misses you. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. You resist with significant effort. An orc comes into view. It is wielding a +0 mace. You hit the orc wizard. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. You feel less confused. A puff of flame appears from out of thin air! The puff of flame hits you! You die... .........######## ......^.......>....# ....##.#)#####.....# . #.#.)## #.....# #†##({###.....# #. ##.##......# .. #.o#......# ## ##.#......# #@##.....# #..#.....# ##.#.....# #...##### ##..###### ##......# #......# #......# #......# You could see an orc. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 orcs (D:2) An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins (D:1) 4 jackals A quokka (D:2) A ball python (D:2) A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gray1213 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1014 | D:1 | Learned a level 2 spell: Searing Ray 1124 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1354 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_loops_ring D:2: layout_basic, chequers_ecumenical_altar_simple Action || total ---------------------------++------- Attack: Normal || 24 Melee: Unarmed || 1 Dagger || 23 Cast: Magic Dart || 51 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1354 | 1319 | 35 | 127 | 1046 | 2 | 677.0 | Dungeon | 1354 | 1319 | 35 | 127 | 1046 | 2 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1052 daAuts D:2: 302 daAuts