Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 13411678658748601324 107 gotpa the Shooter (level 4, -8/33 (37) HPs) Began as a Coglin Hunter on Jan 5, 2026. Mangled by a gnoll ... wielding a +0 flail of draining (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (1683 turns). gotpa the Shooter (Coglin Hunter) Turns: 1683, Time: 00:00:37 HP: -8/33 (37) AC: 3 Str: 11 XL: 4 Next: 86% MP: 4/4 EV: 11 Int: 9 God: Gold: 97 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Ximena} rCold . . . (100%) c - +0 sling {Rabni} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ximena} c - a +0 sling (offhand) {Rabni} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - a scroll of fear {unknown} h - 2 scrolls of revelation {unknown} Potions d - 3 potions of curing {unknown} f - a potion of attraction {unknown} j - a potion of enlightenment {unknown} Skills: * Level 4.1 Fighting + Level 4.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 63% 2 Anguish Hex/Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of draining! You feel drained. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. The gnoll hits you with a +0 club. The gnoll completely misses you. The gnoll hits you with a +0 flail of draining! You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll leaves your sight. You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of draining! You die... # ...#.#.##.# #. # .!..... ..~.####...# #. # ~~~~~~~ ~~≈ ##### #. # ~~~~~~~ ~~ #. # ~...~.. ## ## # # ...~... ### .## ## ####.# ....... ##.####..## ##. .....######...####.........####.. .<...........j.j@'.........+..... #.#########..)####.........####.. #.# #...... ##.......# ##. #.# #.####. ##.....## #### #.# # .. ##...## #... ..# .. ##'## #.## .## .## #.# #.# . . #.# #.# ..#####.## #.# You could see 2 gnolls. Vanquished Creatures 2 gnolls 5 adders (D:2) 2 dart slugs 5 endoplasms 5 hobgoblins 4 jackals (D:2) 2 quokkas 3 ball pythons 5 bats 3 frilled lizards 5 goblins 5 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gotpa the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 272 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 510 | D:1 | Found a faded altar of an unknown god. 616 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1200 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1682 | D:2 | HP: 1/33 [gnoll/+0 flail of draining (1)] 1683 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_loops_corners, ebering_ecumenical_altar_petrified, roderic_lattice_a D:2: minmay_diamond_boxcup, layout_loops_corners, kennysheep_generic_room_7, st_stairs_5, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.1 Ranged Weapons | 4 | 4.3 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 82 || 222 Armour: Leather armour | 7 | 14 || 21 Dodge: Dodged | 7 | 10 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1710 | 1669 | 41 | 0 | 1463 | 2 | 855.0 | Dungeon | 1710 | 1669 | 41 | 0 | 1463 | 2 | 855.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 954 daAuts D:2: 755 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+