Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 13084623063538665254 87 gotpa the Shooter (level 4, -3/33 HPs) Began as a Coglin Hunter on Jan 5, 2026. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:46 (1642 turns). gotpa the Shooter (Coglin Hunter) Turns: 1642, Time: 00:00:47 Health: -3/33 AC: 3 Str: 11 XL: 4 Next: 51% Magic: 4/4 EV: 11 Int: 8 God: Gold: 131 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Surjit} rCold . . . (100%) c - +0 sling {Xiang} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Surjit} c - a +0 sling (offhand) {Xiang} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of fear {unknown} h - 2 scrolls of blinking {unknown} k - a scroll of silence {unknown} Potions d - a potion of berserk rage {unknown} f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} l - 2 potions of resistance {unknown} Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The drude hits you. Your doom draws closer. The drude closely misses you. The drude barely misses you. The drude hits you. Your doom draws closer. A drude is nearby! You shoot a sling bullet. The sling bullet misses the drude. You shoot a sling bullet. The sling bullet misses the drude. The drude closely misses you. The drude hits you but does no damage. A drude is nearby! You shoot a sling bullet. The sling bullet misses the drude. You shoot a sling bullet. The sling bullet barely misses the drude. The drude hits you. Your doom draws closer. The drude barely misses you. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. You are too injured to fight recklessly! A drude is nearby! A drude is nearby! You are too injured to fight recklessly! A drude is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A drude is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the drude. The drude is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the drude. The drude closely misses you. The drude hits you but does no damage. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude completely misses you. You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the drude. The drude is heavily wounded. You shoot a sling bullet. The sling bullet completely misses the drude. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude hits you. You die... #.#...##.#..# .###.....#.)# #.#...#..#..# .....<......# #####......## ## # #.#..### ## ## ..# # #....# #. .##.... # #.#### #.#......# #####.# #.@5# ......# ##.## #...### #.# #...# #.# #...# #†# #...# #.# ####### #...############.# #.....# ..........#......###.....# .....†........##.#.......# You could see a drude. Vanquished Creatures A clockroach (D:3) An adder (D:2) A clockroach zombie (D:2) 5 dart slugs 3 ribbon worms 4 hobgoblins (D:2) 2 quokkas (D:1) 4 ball pythons 3 ball python zombies (D:2) 5 bats A frilled lizard (D:3) 5 goblins 3 kobolds A quokka zombie (D:2) 2 rats (D:2) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gotpa the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 95 | D:1 | Reached skill level 4 in Ranged Weapons 95 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 779 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 1503 | D:3 | Reached skill level 5 in Ranged Weapons 1503 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1506 | D:3 | Found Pamo's Antique Armour Shop. 1574 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1642 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_d, serial_undead_d, grunt_ministairs_6 D:3: layout_loops_cross, nicolae_overflow_rhomboverflow, serial_shops, nicolae_shop_glassy, minmay_close_crescents Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 154 | 34 || 188 Armour: Leather armour | 9 | 12 || 21 Dodge: Dodged | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1663 | 1614 | 49 | 0 | 1418 | 3 | 554.3 | Dungeon | 1663 | 1614 | 49 | 0 | 1418 | 3 | 554.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 776 daAuts D:2: 714 daAuts D:3: 171 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+