Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 2517226315312364785 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 22, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (267 turns). gosan the Trooper (Demonspawn Monk) Turns: 267, Time: 00:00:13 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 34 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 falchion d - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia e - a potion of enlightenment Skills: + Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 36% 1 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You feel sick. You unwield your +0 falchion. Your +0 dagger of venom begins to drip with poison! d - a +0 dagger of venom (weapon) You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. You encounter a rat. A rat is nearby! The rat squeaks loudly. A rat is nearby! A rat is nearby! A rat is nearby! You hit the rat but do no damage. The rat is poisoned. The rat bites you. A rat is nearby! You hit the rat but do no damage. The rat looks as sick as possible! You kill the rat! HP restored. You pick up a parchment of Fulminant Prism and begin reading... You add the spell Fulminant Prism to your library. No target in view! You open the door. There is an open door here. Found a stone staircase leading down. No target in view! You open the door. There is an open door here. You now have 34 gold pieces (gained 8). You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You hit the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##########.... .............. . ............ . .........# ######. . #.......##....... . #####................ ####...................# .......................# # ........#####...@).....# . ........# #..........# . ........# #♣♣.♣♣.....# .....######## ~~♣ .....# .....##.....♣♣♣~~ ....# .....'.....♣♣ ~~~♣ ....# .....##..♣♣♣♣ ~~~♣ ♣♣.# #+#......♣.~♣♣~.~◊ .# ............~.~... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 267 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 267 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 267 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, serial_bayou_crossing Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 12 Dagger || 4 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 3 | 208 | 1 | 268.0 | Dungeon | 268 | 268 | 0 | 3 | 208 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 268 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+