Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 13382902995263580251 35 gosan the Trooper (level 3, 14/29 HPs) Began as a Demonspawn Monk on Sept 21, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (533 turns). gosan the Trooper (Demonspawn Monk) Turns: 533, Time: 00:00:43 Health: 14/29 AC: 2 Str: 11 XL: 3 Next: 17% Magic: 3/3 EV: 12 Int: 10 God: Gold: 11 SH: 4 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) d - +0 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: large bone plates 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion d - a +0 dagger of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls d - a scroll of amnesia {unknown} c - a scroll of brand weapon {unknown} Potions e - 2 potions of enlightenment f - a potion of brilliance {unknown} Skills: + Level 3.4 Fighting + Level 3.2 Long Blades + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You sometimes gain a little power by taking damage. Message History The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is almost dead. You kill the hobgoblin! You see here a hobgoblin corpse. No target in view! You encounter a kobold. It is wielding a +2 whip of electrocution and quivering stones. The kobold shouts! The kobold throws a stone. You block the stone. You encounter an adder. The adder hisses angrily. The kobold hits you with a +2 whip of electrocution! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! Found 18 gold pieces. The adder closely misses you. x2 You hit the adder. The adder is poisoned. The adder is moderately wounded. The adder barely misses you. You completely miss the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. You block the adder's attack. You hit the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........# #...# ##...###### #...# $ ###.## #...# .### #..###### #...###.... #####......###...#...# .............†...)...# ##########.###...#.## #...#.....# ###.[..@.## ###..>.# ###.## #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 hobgoblins 2 quokkas (D:1) 2 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 2 goblins 4 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 284 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 284 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 396 | D:2 | HP: 1/24 [poisoned by a kobold] 533 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 533 | D:2 | Reached XP level 3. HP: 14/29 MP: 3/3 533 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, serial_bayou, serial_bayou_lagoon_a, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_ford_a D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Dodging | 3 | 3.1 Fighting | | 3.4 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Falchion || 43 Dagger || 22 Drink: Ambrosia || 1 Armour: Robe || 34 Dodge: Dodged || 30 Block: Other || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 549 | 518 | 31 | 90 | 265 | 2 | 274.5 | Dungeon | 549 | 518 | 31 | 90 | 265 | 2 | 274.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 408 daAuts D:2: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+