gosan Level 1 of the Dungeon (0, 15, D:1) a ball python corpse (skeletalised by now) (6, 2, D:1) a staff of conjuration (20, 8, D:1) a bat corpse (skeletalised by now) (24, 31, D:1) a quill talisman (25, 18, D:1) a jackal corpse (skeletalised by now) (25, 19, D:1) a jackal corpse (skeletalised by now) (30, 19, D:1) a +0 trident (31, 31, D:1) a quokka skeleton (33, 19, D:1) a bat skeleton (34, 10, D:1) a +0 short sword (35, 18, D:1) a +0 dagger a goblin skeleton (37, 42, D:1) a +0 leather armour (38, 22, D:1) a +0 ring mail (39, 10, D:1) a rat skeleton (43, 28, D:1) a +0 dagger (44, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 16, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (2, 10, D:2) a +0 long sword (9, 3, D:2) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (14, 27, D:2) a quokka corpse (skeletalised by now) (16, 18, D:2) a ball python corpse (skeletalised by now) (16, 26, D:2) a +0 dagger 2 stones (17, 26, D:2) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (43, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 3, D:2) a rat corpse (skeletalised by now) (50, 11, D:2) a +0 ring mail Level 3 of the Dungeon (5, 25, D:3) a +0 scale mail (9, 3, D:3) an adder skeleton (10, 3, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (26, 32, D:3) a +0 whip (31, 22, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (38, 11, D:3) a +0 chain mail (42, 23, D:3) a +0 club (44, 25, D:3) a +0 club (48, 5, D:3) a +0 hand axe a +0 leather armour (56, 7, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 19 gold pieces (6, -1, D:4) a scroll of immolation Level 5 of the Dungeon (0, 0, D:5) a +0 whip a +0 leather armour (10, 3, D:5) a +0 club (12, 2, D:5) a +0 whip (12, 3, D:5) a +0 giant club (13, 4, D:5) a +0 club (22, -4, D:5) a +0 giant club