Dungeon Crawl Stone Soup version 0.35-a0-1026-g18991dcc64 (webtiles) character file. Game seed: 7174290150747297035 28 gosan the Ducker (level 3, 27/28 HPs) Began as a Demonspawn Gladiator on Sept 14, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:29 (689 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 689, Time: 00:00:30 Health: 27/28 AC: 6 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 51 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: slimy green scales 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - 6 javelins f - 4 curare-tipped darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of might {unknown} f - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: + Level 2.5 Fighting + Level 3.0 Long Blades - Level 2.0 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 43% 1 Passwall Erth 0% N/A 82% 3 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You hit the bat. You kill the bat! Your Dodging skill increases to level 3! HP restored. You see here a +0 club. You now have 51 gold pieces (gained 12). You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. x2 A goblin is nearby! You hit the goblin. You kill the goblin! You see here a +0 club. As you open the door, it creaks loudly! You encounter an adder. Found a plate armour. An adder is nearby! Found an escape hatch in the ceiling. There is an open door here. An adder is nearby! The adder bites you. The adder misses you. You miss the adder. The adder barely misses you. You slash the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......# ######.# # #.# .# #.# ######.### #.# #......... ##)####......... #....##....[.... #.....'......... #....##.@....# #....##.......# #....##.......# #.............# #.............# #####...<.....# ###.......# #####..## There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 dart slugs 2 hobgoblins (D:1) A quokka (D:1) 5 bats 2 frilled lizards (D:1) 3 goblins A kobold (D:2) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 112 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 112 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 689 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 689 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 689 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_straight_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_long, infiniplex_forest_lined_1, infiniplex_forest_3_way, infiniplex_forest_clump_small D:2: layout_basic, nicolae_concentric_dashed_squares_wild Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Long Blades | 3 | 3.0 Dodging | 3 | 3.1 Fighting | | 2.5 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Long sword || 50 Stab: Sleeping || 1 Armour: Leather armour || 40 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 702 | 658 | 44 | 0 | 537 | 2 | 351.0 | Dungeon | 702 | 658 | 44 | 0 | 537 | 2 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 629 daAuts D:2: 73 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+