Dungeon Crawl Stone Soup version 0.35-a0-1015-gbe08bfc2e8 (webtiles) character file. Game seed: 2723815316387603029 8 gosan the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 13, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (183 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 183, Time: 00:00:15 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 9 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots Jewellery f - a ring of poison resistance Scrolls c - a scroll of fog {unknown} d - a scroll of revelation {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades - Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A rat comes into view. You see here a jackal corpse. A rat is nearby! A rat is nearby! The rat barely misses you. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! Your Throwing skill increases to level 2! No target in view! Found a dagger. d - a scroll labelled GORREY WISUJA Key pressed, stopping explore. No target in view! You encounter a bat. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! You hear a loud squeak. You barely miss the bat. The bat completely misses you. The bat closely misses you. You slash the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....).....# ####.#####.# ...........######## ........##........## ..##.##.##.........# ..##.##.#########..# ..##.##.# #...# ..##.##.# ###...### ..##.##.# #..@....# .....##.# #$.g....# ..#.###.# #.......# ..#.# #.# ###...### ..# # ....# #.# ..#.# ..#.# ...... You could see a goblin. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 183 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, minmay_misc_feat_rugged, feat_on_display, minmay_lizard_pond Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Long sword || 22 Stab: Sleeping || 1 Armour: Leather armour || 15 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 0 | 129 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 0 | 129 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+