Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 14426416337258341702 227 gosan the Ducker (level 5, -1/42 HPs) Began as a Demonspawn Gladiator on Sept 12, 2026. Slain by a crocodile (3 damage) ... in a sewer. The game lasted 00:03:51 (2583 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 2583, Time: 00:03:52 Health: -1/42 AC: 5 Str: 15 XL: 5 Next: 70% Magic: 5/5 EV: 14 Int: 10 God: Gold: 213 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . f - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty, very slow A: claws 1, repulsion field 1, powered by death 1, poor constitution 1, time-warped blood 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 213 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles e - a javelin (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of boots of stealth (worn) Jewellery g - a +4 ring of protection h - an amulet of wildshape i - a +6 ring of strength Scrolls c - 5 scrolls of identify {unknown} d - a scroll of amnesia {unknown} e - 3 scrolls of enchant weapon {unknown} h - a scroll of revelation {unknown} l - a scroll of teleportation {unknown} Potions M - a potion of mutation Skills: + Level 3.8 Fighting + Level 4.0 Long Blades - Level 2.0 Throwing - Level 4.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 43% 1 Kiss of Death Conj/Necr 0% 2d5 43% 1 Shock Conj/Air 0% 1d3 43% 1 Call Imp Summ 0% N/A 56% 2 Inner Flame Hex/Fire 0% N/A 80% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are surrounded by a mild repulsion field. (EV +2) You regenerate a little health from kills. Your body sometimes grows weak upon taking damage. Your blood hastes a few of your allies when you are sufficiently damaged. Message History The crocodile bites you. You slash the crocodile! The crocodile is heavily wounded. The rat squeaks loudly. The crocodile barely misses you. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile closely misses you. Your unstable footing causes you to fumble your attack. The crocodile bites you! You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you but does no damage. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The crocodile misses you. The rat bites the plant. The plant begins to die. No other quiver actions available for cycling. No other quiver actions available for cycling. No other quiver actions available for cycling. It was a potion of mutation. You feel extremely strange. You feel your constitution weaken. The flow of your blood desyncs from the flow of time itself. j -> M - a potion of mutation The crocodile bites you. * * * LOW HITPOINT WARNING * * * Your atemporal blood churns to no real effect. The rat bites the plant. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The rat bites the plant. The crocodile hisses menacingly. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You completely miss the crocodile. The crocodile is heavily wounded. A nearby plant withers and dies. The crocodile bites you. You die... ≈≈≈≈◊.◊.~~.~.~ #####.◊....~.~ ≈≈≈≈...~..~.. ≈ ≈≈≈≈≈......~~~ ≈≈ ≈≈≈≈≈..~~.~.~. ≈≈~# ≈≈≈≈≈≈..◊.~~~. .~... ≈≈≈≈≈≈~~~◊.... .~~◊◊.############.....~ .~.~◊(l@~~~~~~~~~~...~~. ..?..r############◊÷.~~. ~~~~~ ≈≈≈≈≈~...~~~. ~... ≈≈≈≈≈~.÷~~..~ ..~ ≈≈≈≈≈.~.~◊◊## ## ≈≈≈≈≈≈≈.~~~~~ ≈≈≈≈≈≈≈≈≈◊~## ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈ You could see a crocodile and a rat. Vanquished Creatures A brain worm (Sewer) A gnoll (D:3) 6 adders 3 river rats 3 dart slugs (D:1) 4 ribbon worms An orc (D:3) 3 endoplasms A hobgoblin (D:3) 10 jackals 4 quokkas 6 ball pythons 4 bats 7 frilled lizards 3 goblins 10 kobolds 10 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 179 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 532 | D:1 | Identified the rimehorn talisman of Tuitel {*Corrode rElec | rC+ MP+8} 1036 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1036 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1091 | D:2 | HP: 1/28 [ribbon worm (7)] 1480 | D:3 | Found a broken altar of Ashenzari. 1668 | D:3 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1668 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1928 | D:3 | Found a glowing drain. 1932 | Sewer | Entered a sewer 2139 | Sewer | HP: 1/35 [adder (1)] 2143 | Sewer | Reached XP level 5. HP: 26/41 MP: 5/5 2569 | Sewer | Encountered a crocodile 2581 | Sewer | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 2581 | Sewer | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 2582 | Sewer | HP: 2/42 [crocodile (6)] 2583 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, minmay_pentomino_v2, minmay_misc_feat_columns D:2: layout_rooms D:3: layout_loops_ring, ashenzari_altar_1, general_overflow_altar, lightli_sewer_entry_pipes Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Throwing | 2 | 2.0 Dodging | 3 4 | 4.0 Long Blades | 3 4 | 4.0 Fighting | 3 | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 131 | 157 || 288 Melee: Long sword | 131 | 157 || 288 Throw: Throwing net | 1 | 4 || 5 Drink: Heal wounds | | 1 || 1 Invisibility | | 1 || 1 Moonshine | | 1 || 1 Might | | 1 || 1 Mutation | | 1 || 1 Stab: Sleeping | 12 | || 12 Armour: Leather armour | 124 | 124 || 248 Dodge: Dodged | 113 | 171 || 284 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2730 | 2691 | 39 | 269 | 1516 | 4 | 682.5 | Dungeon | 1996 | 1957 | 39 | 79 | 1259 | 3 | 665.3 | Sewer | 734 | 734 | 0 | 190 | 257 | 1 | 734.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1099 daAuts Sewer: 734 daAuts D:3: 595 daAuts D:2: 301 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+