Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 12521892322255143802 9 gosan the Ducker (level 2, 16/22 HPs) Began as a Demonspawn Gladiator on Sept 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (169 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 169, Time: 00:00:13 Health: 16/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 5 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of fear {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 2.2 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 63% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History A jackal is nearby! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You are too injured to fight recklessly! You see here a jackal corpse. You are too injured to fight recklessly! You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. No target in view! c - a scroll labelled BERHOM DEFOW No target in view! Found 2 poisoned darts. No target in view! You encounter a dart slug. Found a stone staircase leading down. The dart slug launches a dart at you. The slug dart hits you. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. The dart slug is severely wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! Your Throwing skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########## #>.......# ####### #........# #...... #........######...... #...@................ #........######...... #..(.....# #...... #........# #...†.. #######.## #...... #.# ####### #.. ##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 169 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, serial_shops, nicolae_shop_well_armoured Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Long Blades | | 2.8 Dodging | | 2.8 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Long sword || 20 Armour: Leather armour || 10 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 104 | 1 | 174.0 | Dungeon | 174 | 174 | 0 | 0 | 104 | 1 | 174.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 174 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+