gosan Level 1 of the Dungeon (6, 18, D:1) a rat corpse (skeletalised by now) (12, 24, D:1) a +0 short sword 2 stones (13, 24, D:1) a +0 crystal plate armour (15, 36, D:1) a frilled lizard skeleton (23, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 42, D:1) a hobgoblin corpse (skeletalised by now) (27, 14, D:1) a rat corpse (skeletalised by now) (27, 38, D:1) a hobgoblin corpse (skeletalised by now) (31, 53, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, 5, D:1) a +0 leather armour (33, 7, D:1) a rat skeleton (33, 41, D:1) a +0 dagger (34, -1, D:1) a +0 club a goblin skeleton (34, 3, D:1) a rat skeleton (35, -1, D:1) a hobgoblin skeleton (36, 39, D:1) a +0 ring mail (39, 14, D:1) a frilled lizard skeleton (40, 12, D:1) a +0 club (44, 1, D:1) a +0 dagger (44, 2, D:1) a hobgoblin corpse (skeletalised by now) (61, 25, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 spear (0, 1, D:2) a +0 spear (2, -36, D:2) a +0 leather armour (4, -13, D:2) a rat skeleton (6, -37, D:2) an adder skeleton (8, -49, D:2) a ball python corpse (skeletalised by now) (8, -15, D:2) a +0 short sword (11, -47, D:2) a rat corpse (skeletalised by now) (17, -36, D:2) a +0 whip (21, -13, D:2) a +0 dagger a goblin skeleton (24, -24, D:2) a frilled lizard skeleton (26, -37, D:2) a quokka skeleton (32, -37, D:2) a +0 chain mail (37, 3, D:2) a +0 tower shield (38, -15, D:2) a +0 club (39, -16, D:2) a +0 short sword a +0 dagger 6 stones a +0 club a kobold skeleton (39, -15, D:2) a frilled lizard skeleton a rat skeleton (39, -14, D:2) a rat skeleton (40, -16, D:2) a +0 dagger a kobold skeleton (40, -10, D:2) a rat skeleton (41, -14, D:2) a frilled lizard skeleton (44, -36, D:2) a +1 whip of electrocution (47, -45, D:2) a +0 ring mail (58, -9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (13, 5, D:3) a +0 long sword (40, 25, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -14, D:4) a staff of necromancy (2, 22, D:4) a +0 spear (6, -22, D:4) a +0 club (10, 23, D:4) a +0 flail (31, -21, D:4) a +0 short sword (38, -25, D:4) a +0 short sword (52, -14, D:4) a +0 dagger Level 5 of the Dungeon (7, 26, D:5) a +0 athame (12, 11, D:5) a parchment of Animate Dead (12, 13, D:5) a +0 club a +0 club a +0 leather armour a +0 halberd (12, 14, D:5) a +0 flail of holy wrath (20, -1, D:5) a +0 whip of freezing a +2 robe of willpower (53, 7, D:5) a +0 scythe of flaming a +0 robe Level 6 of the Dungeon [Shop] Coimief's Assorted Antiques a +0 helmet (117 gold) a +0 leather armour (52 gold) a scroll of noise (26 gold) a phantom mirror (inert) (1040 gold) (17, 3, D:6) a +0 mace (26, -29, D:6) a +1 scimitar of flaming (31, -5, D:6) a +0 flail (33, -9, D:6) a +0 plate armour a +0 halberd (36, -8, D:6) a +0 robe a +0 dagger (37, -13, D:6) a +0 club (39, -19, D:6) a +0 dagger 3 boomerangs (39, -15, D:6) a +0 dagger a +0 robe (44, -9, D:6) a +4 trident of draining a +0 robe (45, 16, D:6) a +0 falchion (49, -12, D:6) a +0 hand axe a +0 war axe (50, -13, D:6) a +0 dagger a +0 robe (50, -12, D:6) a +0 hand axe a +0 ring mail (54, -9, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Huacwim's Armour Shoppe the +1 hat "Gififufe" {Str+4} (341 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 helmet (63 gold) a +0 scale mail (56 gold) +1 fire dragon scales (798 gold) a +1 scale mail of death (203 gold) a +0 scale mail (56 gold) a +0 chain mail (84 gold) (0, 0, D:7) a parchment of Construct Spike Launcher (2, -15, D:7) a +0 chain mail (6, -37, D:7) a +0 vampiric dagger a +0 dagger a +0 whip a +0 club 6 stones a +2 dagger of speed a +0 dagger a +0 club (7, -36, D:7) a +0 shortbow (7, -19, D:7) a +0 arbalest (16, -27, D:7) an inkwell talisman (47, -16, D:7) a +0 dagger (62, -43, D:7) +0 steam dragon scales a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, -15, D:8) a staff of earth (15, -4, D:8) a +0 falchion a +0 ring mail (17, 0, D:8) a +0 robe (18, -3, D:8) a +0 hand axe a +0 giant spiked club a +0 giant spiked club (19, -3, D:8) a +0 mace (19, -2, D:8) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 mace a +0 ring mail (20, -3, D:8) a +0 short sword (20, -2, D:8) a +0 flail (47, -49, D:8) a +0 dagger (49, -7, D:8) a +1 ring mail of cold resistance Level 9 of the Dungeon (0, 0, D:9) a +7 heavy spear a +0 scale mail (2, 1, D:9) a +0 club (4, 1, D:9) a +0 spear (4, 2, D:9) a +0 spear (4, 3, D:9) a +0 spear (4, 4, D:9) a -2 demon whip of venom (18, -34, D:9) a +0 whip (19, -34, D:9) a +0 short sword a stone (20, -34, D:9) a +0 whip a stone (24, -27, D:9) a +0 quarterstaff (24, -4, D:9) a potion of curing (24, 1, D:9) the +6 partisan of a Billion Villages {heavy, *Rage rPois rC+ Int+3} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (24, 2, D:9) a scroll of poison (24, 3, D:9) a +4 dagger of speed (unseen) (25, 1, D:9) a potion of resistance (25, 3, D:9) a scroll of identify (26, 1, D:9) a +1 shortbow of electrocution (unseen) (26, 2, D:9) a scroll of immolation (26, 3, D:9) a parchment of Airstrike (28, 6, D:9) a +0 war axe (29, 3, D:9) a +0 robe (31, -30, D:9) a +0 spear (33, -21, D:9) a +0 dagger a +0 robe (37, -21, D:9) a +0 dagger a +0 robe (37, 4, D:9) a +0 scale mail (41, -21, D:9) a +0 dagger a +0 robe (50, -17, D:9) a +0 scale mail (50, -15, D:9) a +0 dagger a +0 robe (55, -1, D:9) a +0 short sword (56, -2, D:9) a +0 club 2 stones (56, -1, D:9) a +0 whip a +0 short sword a +0 dagger a +0 robe a +0 whip a +0 dagger a stone (57, -2, D:9) a +0 dagger 4 stones (57, -1, D:9) a +2 dagger of speed a +0 club Level 10 of the Dungeon (0, 0, D:10) a +1 short sword of freezing 4 stones (1, -14, D:10) a +0 scale mail (1, 0, D:10) a +0 short sword (2, 0, D:10) 3 stones a +0 short sword (2, 1, D:10) 3 stones a +0 dagger (2, 2, D:10) a +0 whip (3, 1, D:10) a +0 club (3, 3, D:10) a +0 dagger (4, 3, D:10) a +0 short sword (15, 8, D:10) a +0 club a +0 spear (16, 7, D:10) a +0 giant club a +0 giant club (16, 8, D:10) a +0 club a +0 ring mail a +0 spear (17, 7, D:10) a +0 whip (19, 8, D:10) a +0 war axe (22, -25, D:10) a parchment of Ensorcelled Hibernation (37, 20, D:10) a +0 short sword (48, 10, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Hiynitiz's Armour Shoppe a +0 scale mail (52 gold) a +0 ring mail (52 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1350 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 robe (11 gold) a +2 scale mail of death (253 gold) the +0 leather armour of Ystraho {Fly rN+} (198 gold) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 ring mail "Ylyohuph" {Harm rC++ rCorr Dex-4} (659 gold) Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 robe (11 gold) [Shop] Pedas's Assorted Antiques a +0 great sword (370 gold) a scroll of enchant weapon (277 gold) a phantom mirror (inert) (1480 gold) a +0 falchion (111 gold) a +0 chain mail (222 gold) [Shop] Juelaq's Distillery a potion of curing (45 gold) 2 potions of attraction (90 gold) a potion of attraction (45 gold) [Shop] Feenael's Armour Shoppe a +0 chain mail (78 gold) the +8 plate armour of Least Resistance {rElec Str+3} (1017 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (11 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 robe (11 gold) [Shop] Xyar's General Store a +0 pair of gloves (67 gold) a parchment of Iskenderun's Mystic Blast (195 gold) a scroll of enchant weapon (112 gold) a +0 great sword of holy wrath (300 gold) a +3 plate armour of poison resistance (555 gold) a +0 glaive (150 gold) a Gell's gravitambourine (2/2) (600 gold) (9, 14, D:11) a scarf of invisibility (9, 40, D:11) a +0 mace (17, 29, D:11) a +0 spear (31, 37, D:11) a parchment of Ensorcelled Hibernation (39, 10, D:11) a +0 arbalest (40, 11, D:11) a +0 chain mail a +0 giant club a +0 short sword (40, 12, D:11) a +0 leather armour a +0 hand axe a +0 ring mail a +0 mace (40, 13, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword a +0 plate armour a +0 short sword (41, 11, D:11) a +1 robe of positive energy a +0 dagger (41, 13, D:11) a +0 flail a +0 leather armour a +0 flail (41, 14, D:11) a staff of air (42, 11, D:11) a +0 short sword a +0 chain mail a +0 great mace a +0 robe a +0 dagger (42, 12, D:11) a +0 chain mail 3 boomerangs a +0 broad axe a +0 robe a +0 dagger a +0 flail (42, 13, D:11) a +1 flail of protection a +0 dagger (47, -11, D:11) a +0 dagger (53, 6, D:11) a +0 giant club (53, 7, D:11) a +1 dire flail of protection a +0 giant club a +0 scale mail (53, 8, D:11) a +0 giant club a +0 giant club a +0 giant club (53, 9, D:11) a +0 dire flail a +0 giant club (53, 11, D:11) a +0 short sword (53, 12, D:11) a +0 short sword (54, 5, D:11) a +0 giant spiked club (54, 6, D:11) a +0 giant spiked club (54, 7, D:11) a +0 giant club (54, 8, D:11) a +0 giant club a +0 giant spiked club (54, 10, D:11) a +1 robe of cold resistance 3 stones a +0 short sword a +0 quarterstaff of freezing Level 12 of the Dungeon (0, 0, D:12) a +0 flail (8, -3, D:12) a +0 hand axe (10, -12, D:12) a +0 shortbow (12, -2, D:12) a +0 ring mail (31, 12, D:12) 2 curare-tipped darts (31, 18, D:12) a +0 ring mail (31, 19, D:12) a +0 shortbow (32, 18, D:12) a parchment of Sculpt Simulacrum (33, 12, D:12) a +0 long sword a +0 ring mail (33, 19, D:12) a fortress talisman (34, 14, D:12) a +0 dagger a +0 robe (44, -10, D:12) a +0 giant spiked club a +0 giant club (49, -4, D:12) a +0 short sword (49, 16, D:12) a +0 spear (51, 17, D:12) a +0 dire flail of venom a +0 giant spiked club (57, 6, D:12) a +0 scale mail Level 13 of the Dungeon (7, -35, D:13) a +0 spear (7, -34, D:13) a +3 trident of freezing a +0 scale mail (8, -34, D:13) a +0 flail (8, -33, D:13) a +0 flail (8, 9, D:13) a +4 scimitar of flaming (9, -34, D:13) a +0 club (9, 10, D:13) 6 large rocks (16, 11, D:13) a +0 whip (21, -5, D:13) a +0 shortbow (22, -40, D:13) a +0 athame (22, -21, D:13) 6 large rocks (23, -14, D:13) a +0 scale mail (26, -4, D:13) 4 large rocks (33, 2, D:13) a +0 ring mail (39, -14, D:13) a +0 leather armour (39, -4, D:13) a parchment of Searing Ray Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (5, -37, D:14) a +0 club (10, -21, D:14) a +0 rapier (16, -1, D:14) a +0 robe (19, -6, D:14) a +0 falchion (21, -28, D:14) a +0 falchion (34, -3, D:14) 3 boomerangs Level 15 of the Dungeon (13, -3, D:15) a +0 whip (15, 35, D:15) a +0 helmet (17, 35, D:15) the +0 chain mail of the Serpent {+Inv Will+ Regen+ Int-4} +Inv: It lets you turn invisible. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). It cannot be enchanted further. 4 silver javelins the +1 ring mail of the Grey Skies {Slay+4} Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. (18, -8, D:15) a +0 orcbow (18, -7, D:15) a +0 shortbow (19, -7, D:15) a +0 orcbow (20, -8, D:15) a +0 shortbow (20, -7, D:15) a +0 orcbow (20, 35, D:15) the +0 ring mail of the Wumpus {Will+} Will+: It increases your willpower. It cannot be enchanted further. a +0 glaive (23, -7, D:15) an ugly thing corpse (skeletalised by now) (23, -6, D:15) a catoblepas skeleton (24, -8, D:15) a centaur corpse (skeletalised by now) (24, -7, D:15) an elf skeleton (24, -6, D:15) an elf skeleton (24, -5, D:15) a cyclops skeleton (25, -8, D:15) an ogre corpse (skeletalised by now) (25, -7, D:15) a hydra skeleton (25, -6, D:15) an ugly thing skeleton (25, -5, D:15) an ugly thing skeleton (26, -8, D:15) an ugly thing corpse (skeletalised by now) (26, -7, D:15) a basilisk skeleton (26, -6, D:15) a hydra skeleton (26, -5, D:15) a centaur skeleton (28, 14, D:15) a parchment of Forge Blazeheart Golem (29, 11, D:15) a +0 partisan (32, 20, D:15) a +0 giant club (33, -5, D:15) a +0 orcbow (33, 19, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (33, 20, D:15) a +0 giant club (33, 21, D:15) a +0 long sword a +0 giant spiked club (33, 22, D:15) a +0 giant club a +0 giant club (34, -5, D:15) a +0 shortbow a +0 orcbow (34, 20, D:15) a +0 robe a +0 spear (36, 22, D:15) a +0 robe a +0 dagger (42, 10, D:15) a parchment of Soul Splinter (42, 25, D:15) 3 large rocks (42, 27, D:15) a +0 robe (43, 25, D:15) a +1 dire flail a +0 chain mail (47, -1, D:15) a +0 hand axe (48, -2, D:15) a +0 falchion a +0 dagger (48, -1, D:15) a +3 plate armour a +0 flail a +0 great mace (48, 0, D:15) a +0 flail a +0 club (55, 6, D:15) 4 large rocks (57, 33, D:15) 4 large rocks (60, -10, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vupodair's Assorted Antiques a scroll of identify (52 gold) a +2 robe of fire resistance (465 gold) a sack of spiders (inert) (1040 gold) a sack of spiders (inert) (1040 gold) 3 scrolls of identify (156 gold) a potion of curing (78 gold) a +1 scale mail of fire resistance (416 gold) [Shop] Zail's Antique Weapon Emporium a +4 arbalest of flaming (497 gold) the +10 morningstar "Xeuhomie" {elec, *Rage Int+2 Dex+5} (1184 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +4 war axe "Dirhurr" {antimagic, rPois rC+} (681 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. the +6 shortbow of Sharkskin {chaos, rPois Dex+7 SInv} (917 gold) rPois: It protects you from poison. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. a +2 rapier of protection (260 gold) a +2 long sword of protection (226 gold) a +1 rapier of protection (190 gold) [Shop] Esuipsad's Book Shoppe a parchment of Cigotuvi's Putrefaction (325 gold) a parchment of Forge Phalanx Beetle (625 gold) a parchment of Leda's Liquefaction (325 gold) a manual of Unarmed Combat (2000 gold) a parchment of Fortress Blast (625 gold) a parchment of Freezing Cloud (460 gold) a parchment of Borgnjor's Vile Clutch (460 gold) a parchment of Iskenderun's Mystic Blast (325 gold) a parchment of Sculpt Simulacrum (625 gold) a parchment of Curse of Agony (460 gold) a parchment of Martyr's Knell (325 gold) a parchment of Yara's Violent Unravelling (460 gold) (0, 0, Orc:1) a +0 hand axe (2, -1, Orc:1) a +0 short sword a +0 chain mail (2, 0, Orc:1) a +0 war axe (2, 1, Orc:1) a +0 dagger a +0 robe (3, 0, Orc:1) a +0 dagger a +0 robe (12, -7, Orc:1) a +0 robe a +0 dagger (15, 5, Orc:1) a +0 giant spiked club (16, 4, Orc:1) a +0 flail (32, 5, Orc:1) a +0 plate armour a +0 scimitar (32, 6, Orc:1) a +0 dagger (33, 4, Orc:1) a +0 arbalest (33, 5, Orc:1) a +0 robe a +0 dagger (34, 6, Orc:1) a +0 robe a +0 dagger (35, 5, Orc:1) a +0 plate armour a +0 halberd Level 2 of the Orcish Mines [Shop] Meghugu's Antique Weapon Emporium a +5 scimitar of valour (1155 gold) a +1 flail of protection (392 gold) a +0 lajatang (525 gold) a +0 trident (122 gold) a +0 spear (105 gold) a +0 trident (122 gold) a +1 war axe of flaming (465 gold) a +0 war axe (122 gold) a +1 antimagic dagger (455 gold) a +0 club (17 gold) a +0 sling of flaming (164 gold) [Shop] Ofurar's General Store a scroll of identify (36 gold) a +0 leather armour (34 gold) a +0 spear (51 gold) a manual of Polearms (1360 gold) a parchment of Conjure Ball Lightning (425 gold) a parchment of Alistair's Walking Alembic (312 gold) a +0 pair of gloves of parrying (195 gold) the +2 robe of Truth {Fly rC+} (459 gold) Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 whip (42 gold) a +0 scimitar (102 gold) a parchment of Dispel Undead (221 gold) [Shop] Feenyph's Antique Armour Emporium a +3 ring mail of positive energy (575 gold) a +2 buckler of cold resistance (537 gold) a +0 leather armour (50 gold) a +2 robe of cold resistance (447 gold) a +0 scale mail (100 gold) a +0 kite shield (175 gold) a +3 chain mail of poison resistance (625 gold) a +0 chain mail (150 gold) [Shop] Odi Usuff's Jewellery Emporium an amulet of regeneration (unknown) (450 gold) a granite talisman (450 gold) a +6 ring of intelligence (unknown) (540 gold) a ring of wizardry (450 gold) a +6 ring of strength (540 gold) the ring of the Tortoise {AC+8} (1920 gold) [ring of protection] AC+8: It affects your AC (+8). a ring of positive energy (unknown) (300 gold) a ring of magical power (300 gold) a ring of flight (262 gold) (0, 0, Orc:2) a +0 giant spiked club (1, 0, Orc:2) a +2 antimagic war axe a +0 chain mail (1, 1, Orc:2) a +0 glaive a +0 plate armour (1, 2, Orc:2) a +0 mace (2, -1, Orc:2) a +0 mace a +0 plate armour (2, 0, Orc:2) a +0 trident a +0 chain mail (2, 1, Orc:2) a +0 dagger (8, -25, Orc:2) a +0 leather armour a +0 short sword (17, -28, Orc:2) a +0 chain mail a +0 whip (18, -5, Orc:2) a +0 dagger a +0 robe (18, -4, Orc:2) a +0 mace a +0 arbalest a +0 plate armour (19, -29, Orc:2) 3 large rocks (24, -5, Orc:2) a +0 dagger a +0 robe (25, -3, Orc:2) a +0 giant club a +0 giant club a +0 giant club (25, -2, Orc:2) a +0 battleaxe a +0 chain mail a +0 flail (25, -1, Orc:2) a +0 whip a +0 leather armour (26, -5, Orc:2) a +0 hand axe (26, -4, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (26, -3, Orc:2) a +1 robe of cold resistance a +0 dagger a +0 dire flail of holy wrath a +0 plate armour a +0 dagger a +0 robe a +0 flail a +0 leather armour (27, -4, Orc:2) a +0 dire flail a +0 orcbow a +0 plate armour a +0 halberd a +0 robe a +0 mace a +0 ring mail (27, -3, Orc:2) a +1 great mace of protection a +0 athame a +0 robe a +0 giant spiked club a +0 giant club a +0 chain mail a +0 glaive a +0 chain mail a +0 dagger a +0 robe a +0 trident a +0 leather armour (27, -2, Orc:2) a +0 dagger a +0 leather armour (27, -1, Orc:2) a +0 giant spiked club (28, -4, Orc:2) a +0 whip a +0 short sword a +0 plate armour a +0 dagger a +0 robe (28, -3, Orc:2) a +0 dagger a +0 glaive a +0 plate armour a +0 dire flail a +0 plate armour a +0 short sword a +0 orcbow a +0 plate armour a +0 giant club a +0 giant club (28, -2, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (29, -19, Orc:2) a +0 falchion a boomerang a +0 leather armour (29, -4, Orc:2) a +1 war axe a +0 chain mail a +0 dagger a +0 robe a +0 athame a +0 robe (29, -2, Orc:2) a +1 robe a +0 athame a +3 great sword a +0 chain mail a +0 giant spiked club a +0 giant spiked club a +0 great sword a +0 arbalest a +1 plate armour of cold resistance (30, -5, Orc:2) a +0 falchion (30, -4, Orc:2) a +0 flail (33, -17, Orc:2) a +0 dagger a +0 ring mail (37, -3, Orc:2) a +0 mace a +0 chain mail (45, -18, Orc:2) a +0 club (46, -18, Orc:2) a +0 battleaxe a +0 chain mail (46, -17, Orc:2) a +0 club (48, -18, Orc:2) a parchment of Fugue of the Fallen Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier of venom a +0 robe (1, -4, Elf:1) a +0 long sword a +0 robe (7, -18, Elf:1) a +0 long sword a +0 robe (8, -19, Elf:1) a +0 dagger a +0 leather armour (9, -19, Elf:1) the serpent talisman of Vown {MP-7 Dex+6} [serpent talisman] MP-7: It affects your magic capacity (-7). Dex+6: It affects your dexterity (+6). (9, 6, Elf:1) a human skeleton (10, 28, Elf:1) a +0 leather armour (13, 10, Elf:1) a blade talisman (14, 4, Elf:1) a +0 robe (24, 26, Elf:1) a +0 long sword a +0 robe (25, 27, Elf:1) a +1 vampiric short sword a +0 leather armour (34, -16, Elf:1) a +0 robe a +0 long sword a +0 shortbow (35, 16, Elf:1) a +0 chain mail (41, 4, Elf:1) a +0 robe (42, -14, Elf:1) a +0 buckler a +0 ring mail a +0 scimitar (43, -14, Elf:1) a +3 leather armour a +0 rapier (46, 31, Elf:1) a +0 dagger a +0 robe (47, 32, Elf:1) a +0 devious dagger a +0 leather armour a +0 long sword a +0 robe (48, 19, Elf:1) a +0 rapier a +0 leather armour (48, 31, Elf:1) a +0 rapier a +0 ring mail (49, 31, Elf:1) a +0 long sword a +0 robe (49, 33, Elf:1) a +0 long sword a +0 robe (51, -14, Elf:1) a +0 robe a +0 long sword (51, 33, Elf:1) a +0 scale mail (52, 32, Elf:1) a +0 plate armour of fire resistance (66, -16, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (67, -15, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (68, -21, Elf:1) a +0 robe a +0 long sword (68, -19, Elf:1) a +0 scale mail a +0 short sword (68, -16, Elf:1) a +0 leather armour a +0 short sword a +0 longbow Level 2 of the Elven Halls [Shop] Ahenor's Antique Armour Shop a +0 pair of boots (175 gold) a +0 tower shield (312 gold) a +1 robe (308 gold) a +0 ring mail (156 gold) a +0 leather armour (78 gold) a +0 scale mail (156 gold) a +2 helmet of light (838 gold) a +1 ring mail of cold resistance (624 gold) a +0 leather armour (78 gold) a +0 cloak of willpower (448 gold) [Shop] Mutobaz's Assorted Antiques a +1 pair of gloves (333 gold) a potion of attraction (87 gold) a +7 war axe of electrocution (1325 gold) a +0 chain mail of death (333 gold) [Shop] Jutalatt's Neck Hole a +0 cloak (81 gold) a scarf of shadows (216 gold) a scarf of invisibility (216 gold) an amulet of regeneration (unknown) (540 gold) an amulet of dissipation (540 gold) an amulet of guardian spirit (unknown) (540 gold) (2, -35, Elf:2) a +0 dagger a +0 shortbow a +0 leather armour (2, 5, Elf:2) a parchment of Summon Mana Viper (4, 16, Elf:2) a +0 robe (5, -23, Elf:2) a +0 scale mail (5, 1, Elf:2) 3 boomerangs (7, 16, Elf:2) the scarab talisman "Luhowaug" {Harm +Blink rC- rCorr MP+8} [scarab talisman] Harm: It increases damage dealt and taken. +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). (8, 11, Elf:2) a +0 robe a +0 rapier (8, 21, Elf:2) a +0 long sword a +0 robe (12, -30, Elf:2) a +0 vampiric long sword a +0 ring mail (16, 4, Elf:2) a +0 robe a +0 long sword a +0 shortbow (21, -25, Elf:2) a +0 robe a +0 dagger (22, 13, Elf:2) a +2 long sword of draining a +0 robe (22, 25, Elf:2) a +0 scale mail (23, -27, Elf:2) a +0 shortbow (23, -11, Elf:2) a +0 leather armour a +0 long sword (33, -31, Elf:2) a +1 scimitar of flaming a +0 ring mail (34, -19, Elf:2) a parchment of Searing Ray Level 3 of the Elven Halls [Shop] Hismyutau's Jewellery Emporium a ring of flight (367 gold) an amulet of reflection (unknown) (630 gold) a +6 ring of strength (756 gold) the ring "Xioriedu" {rPois rC+++ EV+5 Int+2 Slay-2} (1638 gold) [ring of evasion] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). an amulet of faith (unknown) (840 gold) an amulet of guardian spirit (unknown) (630 gold) a ring of magical power (420 gold) a +4 ring of protection (756 gold) a +6 ring of intelligence (unknown) (756 gold) [Shop] Nipaas's Book Shop a parchment of Dispersal (475 gold) a parchment of Death's Door (988 gold) a parchment of Petrify (247 gold) a parchment of Infestation (794 gold) a parchment of Inner Flame (167 gold) a parchment of Bombard (475 gold) a parchment of Borgnjor's Vile Clutch (349 gold) a parchment of Fulsome Fusillade (794 gold) a parchment of Ozocubu's Refrigeration (623 gold) [Shop] Qubbexych's Jewellery Emporium a +6 ring of intelligence (unknown) (936 gold) a +4 ring of slaying (936 gold) a ring of positive energy (unknown) (520 gold) a ring of wizardry (780 gold) a +6 ring of intelligence (unknown) (936 gold) a ring of flight (455 gold) a +5 ring of evasion (936 gold) an amulet of faith (unknown) (1040 gold) a ring of magical power (520 gold) a ring of willpower (unknown) (650 gold) an amulet of guardian spirit (unknown) (780 gold) (0, 0, Elf:3) a +0 ring mail a +0 dagger (1, -33, Elf:3) a +0 long sword a +0 leather armour (1, 1, Elf:3) a +0 ring mail a +0 short sword (5, -3, Elf:3) a +0 robe a +0 long sword (8, -35, Elf:3) a +0 giant club (15, -19, Elf:3) a +0 buckler a +0 robe a +0 scimitar (15, -14, Elf:3) a +1 leather armour of cold resistance a +0 ring mail a +0 long sword (16, -15, Elf:3) a +0 ring mail a +0 falchion (16, -14, Elf:3) a +1 scimitar of flaming a +0 leather armour (16, -13, Elf:3) a +0 robe of resistance a +0 leather armour a +0 long sword a +1 orcbow of freezing a +1 war axe of distortion (17, -14, Elf:3) a +4 ring mail of cold resistance a ring of resist corrosion a +4 demon trident of draining (17, -11, Elf:3) a +0 robe a +0 long sword (17, 5, Elf:3) a +0 robe a +0 long sword (18, -12, Elf:3) a +0 scale mail of positive energy a +0 longbow (19, -13, Elf:3) a +3 scimitar a +0 ring mail (20, -13, Elf:3) a +0 leather armour a +0 short sword (21, -13, Elf:3) a +0 robe a +0 scimitar (22, -3, Elf:3) a +3 trident of venom a +0 cloak of poison resistance a +0 leather armour (23, -14, Elf:3) a +1 long sword of freezing a +0 leather armour (23, -1, Elf:3) a +0 scimitar of freezing a +0 robe (24, -2, Elf:3) a +2 plate armour of poison resistance a +0 great sword (25, -15, Elf:3) a +0 robe a +0 athame (26, -20, Elf:3) a +0 robe a +0 falchion (26, -16, Elf:3) a +0 dagger of draining a +0 leather armour (27, -31, Elf:3) a +3 short sword a +0 robe (27, -27, Elf:3) a +0 leather armour a +0 longbow (27, -25, Elf:3) the +8 quarterstaff "Kuvin" {antimagic, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. a +0 ring mail (27, -17, Elf:3) a +4 falchion a +0 robe a +0 robe a +0 long sword (28, -30, Elf:3) a +0 robe a +0 long sword (28, -28, Elf:3) a +0 falchion of freezing a +0 leather armour (28, -18, Elf:3) a +3 rapier a +0 robe (28, -6, Elf:3) a +1 long sword of flaming a +0 leather armour a +0 rapier a +0 ring mail (29, -20, Elf:3) a +0 leather armour a +0 dagger (29, -12, Elf:3) a +0 chain mail of fire resistance a +0 scimitar (29, -7, Elf:3) a +2 robe a +0 dagger a +0 scale mail a +0 mace (29, -6, Elf:3) a +0 robe a +0 long sword a +0 ring mail a +0 club a +0 plate armour a +0 halberd a +0 arbalest (30, -23, Elf:3) a +1 athame a +0 robe (30, -20, Elf:3) a +1 rapier of flaming a +0 leather armour a +0 sling of draining (30, -8, Elf:3) a +0 leather armour a +0 flail (31, -21, Elf:3) a +0 scale mail a +0 short sword (32, -34, Elf:3) a +2 rapier a +0 robe (32, -9, Elf:3) a boomerang a +0 hand axe (34, -35, Elf:3) a +0 buckler a +0 leather armour (35, -30, Elf:3) a parchment of Cause Fear (35, -29, Elf:3) a +0 broad axe of flaming (35, -28, Elf:3) a staff of cold (36, -31, Elf:3) a staff of earth (36, -29, Elf:3) a +0 quarterstaff (36, -28, Elf:3) a staff of alchemy (36, -26, Elf:3) a staff of earth (37, -38, Elf:3) a +0 ring mail a +0 longbow (37, -31, Elf:3) a staff of air (37, -30, Elf:3) the necromancy staff "Japitt" {rN+ Str+5 Int+2 Necro} [staff of necromancy] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (37, -29, Elf:3) a staff of air (37, -28, Elf:3) a +2 dagger of holy wrath (37, -26, Elf:3) a +0 robe (38, -32, Elf:3) a +0 dagger (39, -32, Elf:3) a parchment of Ignite Poison (39, -30, Elf:3) a parchment of Passage of Golubria (39, -28, Elf:3) a +0 robe (39, -27, Elf:3) a +0 long sword of flaming (39, -26, Elf:3) a staff of fire (40, -31, Elf:3) a parchment of Alistair's Walking Alembic (40, -30, Elf:3) a +0 short sword (40, -29, Elf:3) a +2 scimitar a +0 ring mail a staff of conjuration (40, -28, Elf:3) a +0 athame of freezing (40, -27, Elf:3) a staff of air (40, -26, Elf:3) a +2 ring mail of fire resistance (40, -21, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (41, -32, Elf:3) a +0 dagger (41, -31, Elf:3) a +0 short sword (41, -27, Elf:3) a staff of alchemy (42, -34, Elf:3) the +7 quarterstaff of Patience {rebuke, *Slow Str+4 Int-2 Dex+4} *Slow: It may slow you when you take damage. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (46, -24, Elf:3) a +2 scimitar of flaming a +0 leather armour (48, -21, Elf:3) a +0 dagger a +0 ring mail (49, -36, Elf:3) a maw talisman Level 1 of the Lair of Beasts (24, 6, Lair:1) a +0 long sword (34, 8, Lair:1) a +0 scale mail (41, 26, Lair:1) a +0 leather armour (63, 5, Lair:1) a staff of necromancy Level 2 of the Lair of Beasts (21, -12, Lair:2) a +0 short sword (25, -7, Lair:2) a +0 leather armour (31, -33, Lair:2) a +0 robe (47, -4, Lair:2) a +0 shortbow (54, -13, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (19, 15, Lair:3) a parchment of Silence (23, 29, Lair:3) a +0 scale mail of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (29, -7, Lair:4) 3 large rocks (35, -10, Lair:4) a +3 heavy battleaxe a +0 leather armour (36, 35, Lair:4) a +0 cloak (46, 33, Lair:4) a +1 scale mail of cold resistance Level 5 of the Lair of Beasts (17, -15, Lair:5) a parchment of Mercury Arrow (22, -34, Lair:5) 4 large rocks (32, -31, Lair:5) 2 flux baubles (37, -11, Lair:5) a +0 short sword (38, -23, Lair:5) a +0 ring mail (52, -11, Lair:5) a parchment of Flame Wave (56, -31, Lair:5) a +0 quarterstaff (61, 0, Lair:5) a +2 dire flail of protection (62, -29, Lair:5) a +0 athame a +0 robe (62, -16, Lair:5) a +0 rapier of draining (63, -12, Lair:5) a +0 plate armour (64, -21, Lair:5) a +0 whip a +0 robe (64, -13, Lair:5) a +0 dagger (65, -29, Lair:5) a +0 whip a +0 robe (65, -22, Lair:5) a +0 short sword (65, -5, Lair:5) a +1 quarterstaff of rebuke a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) 3 flux baubles (4, -36, Swamp:1) 6 curare-tipped darts (11, -18, Swamp:1) a +0 spear (12, -18, Swamp:1) a +0 spear (13, -38, Swamp:1) an elf skeleton (13, -19, Swamp:1) a +0 spear (13, -8, Swamp:1) a +0 robe a +0 quarterstaff (20, -32, Swamp:1) an elf skeleton (28, 1, Swamp:1) a +0 leather armour (47, -25, Swamp:1) a +0 spear (58, -13, Swamp:1) a +0 plate armour (59, -14, Swamp:1) a human skeleton Level 2 of the Swamp (0, 35, Swamp:2) a +0 flail (3, -11, Swamp:2) a +0 helmet of intelligence (6, -14, Swamp:2) 5 boomerangs (8, 17, Swamp:2) a +0 spear (20, -3, Swamp:2) a +0 quarterstaff a +0 robe (22, 2, Swamp:2) a +0 robe (23, 11, Swamp:2) a +0 robe a +0 arbalest (32, -4, Swamp:2) a +2 hat Level 3 of the Swamp (0, 0, Swamp:3) a +0 hand axe a +0 animal skin (1, 2, Swamp:3) a +1 cloak (2, -2, Swamp:3) a +0 robe (2, 0, Swamp:3) a +0 spear (2, 3, Swamp:3) a +0 robe (9, -14, Swamp:3) a +0 spear (9, 9, Swamp:3) a parchment of Alistair's Walking Alembic (11, 14, Swamp:3) a +0 heavy quarterstaff a +0 robe (17, 19, Swamp:3) a +0 robe (25, -18, Swamp:3) a +0 spear of freezing (29, -12, Swamp:3) a +0 spear (29, -10, Swamp:3) a fortress talisman Level 4 of the Swamp (0, 0, Swamp:4) a +6 glaive (0, 1, Swamp:4) a human skeleton (12, -23, Swamp:4) a +2 rapier of electrocution a +0 cloak a +0 pair of gloves (14, -24, Swamp:4) a parchment of Summon Mana Viper (16, -22, Swamp:4) a +0 leather armour (23, -6, Swamp:4) a +0 pair of boots (25, -10, Swamp:4) a +0 chain mail Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Launch Clockwork Bee (11, -42, Spider:1) a +0 scale mail (17, -41, Spider:1) a +0 quarterstaff (37, -5, Spider:1) a +0 sling (67, -26, Spider:1) a +2 scale mail of cold resistance (70, -16, Spider:1) a +0 robe Level 2 of the Spider Nest (22, -11, Spider:2) a +0 short sword (30, -11, Spider:2) a ring of resist corrosion (42, 28, Spider:2) the +9 halberd of the Endless March {holy, ^Fragile Int+4 Dex+3} ^Fragile: It will be destroyed if unequipped. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (44, 28, Spider:2) a +0 helmet Level 3 of the Spider Nest (15, -9, Spider:3) the +1 long sword of the Feral God {freeze, Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (27, 5, Spider:3) a staff of fire (32, 17, Spider:3) a +0 partisan of venom a +0 kite shield a +0 plate armour Level 4 of the Spider Nest (0, 0, Spider:4) a +0 dagger (2, -2, Spider:4) a +0 scale mail (12, -11, Spider:4) a +0 vampiric partisan a +1 plate armour of cold resistance a +0 tower shield (12, 42, Spider:4) a +0 pair of boots (13, 0, Spider:4) a scarf of shadows (14, -10, Spider:4) a staff of cold (16, 43, Spider:4) a +0 war axe (23, 1, Spider:4) an orb of attunement (37, -7, Spider:4) a granite talisman (37, 26, Spider:4) a +0 quarterstaff (40, 27, Spider:4) a parchment of Ignite Poison (42, 32, Spider:4) a +0 battleaxe of draining (47, 31, Spider:4) a +0 chain mail Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 1 of the Depths [Shop] Canec's General Store a parchment of Rending Blade (260 gold) a parchment of Iskenderun's Mystic Blast (260 gold) a parchment of Passage of Golubria (260 gold) a +2 eveningstar of protection (888 gold) a ring of see invisible (unknown) (300 gold) a potion of resistance (233 gold) [Shop] Olenab's Assorted Antiques a condenser vane (1000 gold) the +2 battleaxe of Law {flame, Will+ Str+3} (1172 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +2 flail of protection (405 gold) a potion of curing (75 gold) a potion of curing (75 gold) a lightning rod (2/4) (1000 gold) a +3 chain mail of fire resistance (700 gold) (0, 20, Depths:1) a parchment of Ozocubu's Refrigeration (5, 29, Depths:1) a +3 leather armour (7, 25, Depths:1) a +1 battleaxe of freezing (9, -4, Depths:1) a +0 cloak (9, -1, Depths:1) a parchment of Summon Forest (9, 2, Depths:1) a +1 dire flail of holy wrath a +2 dire flail of holy wrath (11, 1, Depths:1) a +2 great sword of flaming (11, 29, Depths:1) a +0 chain mail (13, -1, Depths:1) a +0 plate armour a +0 long sword (18, -2, Depths:1) a +0 robe (25, -12, Depths:1) a +1 rapier of draining a +0 robe (32, 25, Depths:1) a +0 rapier (41, 21, Depths:1) a +0 dire flail a +0 dire flail (41, 24, Depths:1) a +0 hand axe (42, -16, Depths:1) a +2 dagger a +0 robe a +2 dagger a +0 robe (43, 10, Depths:1) a +1 vampiric scythe (46, 28, Depths:1) a +0 athame a +0 robe (47, 27, Depths:1) a +0 dagger a +0 robe (53, -10, Depths:1) a +0 battleaxe of flaming a +0 chain mail (54, -8, Depths:1) a +4 glaive a +0 chain mail (54, -7, Depths:1) a +4 great sword of draining a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe (55, -11, Depths:1) a +0 whip a +0 robe an amulet of magic regeneration (55, -10, Depths:1) 4 large rocks (55, -9, Depths:1) a +1 long sword a +0 chain mail (56, -11, Depths:1) a +0 dagger a +0 robe (56, 6, Depths:1) 6 large rocks (57, -1, Depths:1) a +0 chain mail Level 2 of the Depths (0, 0, Depths:2) 7 gold pieces (still there?) a +0 chain mail (still there?) a +5 demon whip of pain (still there?) (2, 5, Depths:2) a potion of might 23 gold pieces (3, 9, Depths:2) 5 gold pieces (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) (5, 3, Depths:2) 6 gold pieces (still there?) a +0 demon trident of distortion (still there?) a +0 plate armour (still there?) (5, 10, Depths:2) a +0 mace (6, 11, Depths:2) 6 gold pieces (still there?) a +1 robe of cold resistance (still there?)