gosan Level 1 of the Dungeon [Shop] Reckuem's Antique Armour Emporium a +0 scale mail (108 gold) a +0 ring mail (108 gold) a +0 pair of boots (121 gold) a +0 ring mail (108 gold) a +0 cloak of air (580 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +2 robe (348 gold) a +0 chain mail (162 gold) (9, 24, D:1) a jackal skeleton a jackal skeleton (12, 0, D:1) a jackal skeleton (12, 2, D:1) a +0 leather armour (12, 21, D:1) a jackal skeleton (12, 25, D:1) a +2 spear of venom (14, 2, D:1) a +0 short sword (14, 28, D:1) a staff of cold (24, 15, D:1) a quokka skeleton (26, 20, D:1) a bat skeleton (28, 1, D:1) a +0 club (30, 20, D:1) 5 poisoned darts (39, 32, D:1) a rimehorn talisman (41, 1, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (41, 2, D:1) a +0 short sword (41, 31, D:1) 5 stones a +0 short sword a kobold skeleton (42, 1, D:1) a hobgoblin corpse (skeletalised by now) (42, 9, D:1) a +0 plate armour (48, -1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 20, D:2) a +0 sling (3, -5, D:2) a +0 dagger a kobold skeleton (5, 11, D:2) a +0 short sword 5 stones (16, -2, D:2) a +0 dagger (20, -7, D:2) a +0 club Level 3 of the Dungeon (0, 3, D:3) a scroll of identify (1, 4, D:3) a scroll of identify (2, -34, D:3) a ball python corpse (skeletalised by now) (5, -25, D:3) a +0 whip (10, 3, D:3) a +0 sling of draining (12, 14, D:3) a +0 mace (15, -35, D:3) a +0 scale mail (18, -18, D:3) an orb of pyromania (20, -20, D:3) a +0 dagger (31, -12, D:3) a +0 hand axe a +0 scale mail a +0 flail a +0 scale mail (31, 0, D:3) a frilled lizard corpse (skeletalised by now) (32, -7, D:3) a +0 dagger a +0 robe (33, -23, D:3) a +0 robe (33, -13, D:3) a +0 whip (33, -11, D:3) a +0 war axe an orc corpse (skeletalised by now) (36, -8, D:3) a +0 scale mail (42, 4, D:3) a +0 short sword (51, -7, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 3, D:4) the +2 scale mail of the Original Sin {-Tele rF+ rC+++} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. It cannot be enchanted further. (10, 35, D:4) a ball python corpse (skeletalised by now) (12, 1, D:4) a +0 club a goblin skeleton (14, 23, D:4) a hound skeleton (19, 15, D:4) a +0 ring mail (19, 32, D:4) a +0 club (24, 21, D:4) a wand of flame (11) (34, 20, D:4) 13 gold pieces (34, 22, D:4) 5 gold pieces (37, 32, D:4) a +0 club (38, 36, D:4) a +0 club (41, -4, D:4) a +0 ring mail (45, 0, D:4) a +0 barding (47, 11, D:4) a black bear corpse (skeletalised by now) (50, -2, D:4) a quokka corpse (skeletalised by now) (52, -7, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (17, -10, D:5) a staff of necromancy (27, -5, D:5) an orb of light (40, -35, D:5) a +0 leather armour (40, -25, D:5) a +0 war axe (48, -47, D:5) a spore talisman Level 6 of the Dungeon (6, -3, D:6) 2 poisoned darts (14, 0, D:6) a +0 plate armour (19, 23, D:6) a +0 trident (25, 35, D:6) a +0 flail (26, 37, D:6) a +0 halberd (27, 37, D:6) a +0 whip (33, 15, D:6) 7 gold pieces (34, 36, D:6) the +0 kite shield of the Vacuum {rPois Int-5 Dex+6} rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (35, 14, D:6) a +0 pair of gloves (35, 16, D:6) an eel talisman (unseen) (37, 14, D:6) a +0 war axe (41, 13, D:6) an electric eel corpse (41, 14, D:6) an eel talisman (54, -6, D:6) a +0 robe