Dungeon Crawl Stone Soup version 0.35-a0-1005-g78a19fd10a (webtiles) character file. Game seed: 12748796745993925031 9 gosan the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Sept 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (323 turns). gosan the Trooper (Demonspawn Monk) Turns: 323, Time: 00:00:11 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 74 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of positive energy Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You slash the jackal! You kill the jackal! There is an open door, spattered with blood here. You see here a jackal corpse. You now have 62 gold pieces (gained 17). You now have 74 gold pieces (gained 12). You pick up a parchment of Fire Storm and begin reading... You add the spell Fire Storm to your library. No target in view! No target in view! You open the door. There is an open door here. d - a ring of positive energy As you open the door, it creaks loudly! No target in view! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. No target in view! You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! You hit the goblin. You kill the goblin! You encounter an endoplasm. The endoplasm misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... +..[..... ..# #........ ..# ##....... #.# ##.....# #)# ##...## ####.# ##†## #####....##### #.### #......!.....####.... #...@####............ #....# #....###....♣ #.....# #....##....♣~ #..###. ####.###..♣~~ #.. # #.# ##♣~~~ #. #.# ◊~~~ # #.# ~~~~ ..# ~~~~ ..# ≈≈≈ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 4 jackals (D:1) A ball python (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 323 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 323 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_loops_corners, minmay_strange_pillars, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, minivault_24, serial_bayou_lagoon_b Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 13 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 330 | 0 | 0 | 286 | 1 | 330.0 | Dungeon | 330 | 330 | 0 | 0 | 286 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 330 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+