gosan Level 1 of the Dungeon [Shop] Tarheggi's Armour Shop a +0 leather armour (20 gold) a +0 pair of boots (45 gold) a +0 robe (9 gold) a +0 leather armour (20 gold) a +0 chain mail (60 gold) an orb of mesmerism (260 gold) the +1 pair of gloves of Dice, Bag, and Bottle {Fly rF++ Str-5 SInv} (298 gold) Fly: It grants you flight. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. (0, 0, D:1) a quill talisman (4, 2, D:1) a jackal corpse (skeletalised by now) (7, -1, D:1) a +0 club (7, 4, D:1) a frilled lizard corpse (skeletalised by now) (14, 16, D:1) a +2 vampiric short sword (16, 1, D:1) a hobgoblin skeleton (20, -11, D:1) 2 boomerangs (22, -3, D:1) a ball python skeleton (22, -2, D:1) a hobgoblin skeleton (22, -1, D:1) a +0 dagger a bat skeleton (22, 7, D:1) a +0 dagger (24, 7, D:1) a +0 dagger (25, 1, D:1) a bat skeleton (31, -5, D:1) a +0 leather armour (37, -7, D:1) a +0 club a gnoll skeleton (38, -7, D:1) 2 stones a +0 dagger a kobold skeleton (38, -6, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) 5 poisoned darts (13, -26, D:2) a frilled lizard skeleton (20, -2, D:2) a +0 club (22, -46, D:2) a +0 whip (22, -40, D:2) a bat skeleton (26, -38, D:2) a rat skeleton (26, -37, D:2) a +0 trident (26, -36, D:2) an adder skeleton (36, -13, D:2) a +0 ring mail (43, -21, D:2) a +0 dagger a goblin skeleton (44, -32, D:2) a +0 whip (45, -21, D:2) a +0 dagger (54, -37, D:2) a +0 dagger (59, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 1, D:3) a +0 hand axe a +0 ring mail (2, -13, D:3) a +0 war axe (2, 0, D:3) a +0 club (4, -12, D:3) a +0 club (6, -2, D:3) a +0 dagger (17, -2, D:3) a +0 short sword 5 stones (17, 2, D:3) a +0 ring mail (30, 1, D:3) a +0 scale mail (31, -10, D:3) 4 poisoned darts (36, -10, D:3) a +0 club a +0 sling (36, -6, D:3) a +0 leather armour (36, -3, D:3) a +0 whip 5 stones (40, 1, D:3) 2 flux baubles (42, 7, D:3) 3 boomerangs (43, 12, D:3) a +0 dagger (43, 20, D:3) a +0 scale mail (46, 12, D:3) a +0 spear of venom Level 4 of the Dungeon (11, 23, D:4) a +0 leather armour (20, -17, D:4) a staff of cold (24, 1, D:4) a +0 dagger a +0 leather armour (24, 2, D:4) a +0 dagger a +0 robe (24, 3, D:4) a +0 club (24, 12, D:4) an orb of attunement (25, 1, D:4) a scarab talisman (25, 3, D:4) a +0 club (26, 3, D:4) a +0 hand axe (36, 21, D:4) a +0 club (36, 23, D:4) a +0 club (37, 20, D:4) a ball python skeleton Level 5 of the Dungeon (2, -4, D:5) a +2 heavy hand axe a +0 leather armour (2, -3, D:5) a +0 mace a +0 ring mail (2, -2, D:5) a +0 whip (3, -4, D:5) a +0 dagger a +0 leather armour (3, -3, D:5) a +0 dagger a +0 robe (3, 29, D:5) a +0 club (4, 29, D:5) a +2 morningstar of protection a +0 dagger (5, 28, D:5) a +0 dagger a +0 robe a +0 dagger (5, 45, D:5) a parchment of Call Imp (14, 8, D:5) a +0 dagger (20, 1, D:5) a +0 club (28, 24, D:5) a +0 club a +0 chain mail (29, 23, D:5) a +0 mace a +0 leather armour (29, 24, D:5) a +0 dagger (31, 22, D:5) a +0 club Level 6 of the Dungeon [Shop] Farolub's Firing Range 4 large rocks (78 gold) a +2 chain mail of archery (260 gold) 3 javelins (117 gold) 3 javelins (117 gold) 3 boomerangs (78 gold) a +0 orcbow (52 gold) 3 javelins (117 gold) a +0 longbow (143 gold) a +2 hand cannon of draining (787 gold) 2 poisoned darts (15 gold) a +2 hand cannon of draining (787 gold) (12, -53, D:6) an orb of pyromania (19, -12, D:6) a +0 ring mail (24, -30, D:6) a throwing net (25, -34, D:6) a stone (25, -32, D:6) a curare-tipped dart (25, -19, D:6) a +0 club (26, -35, D:6) a stone (26, -34, D:6) a stone (26, -30, D:6) a stone a stone (26, -19, D:6) a +0 shortbow (33, -44, D:6) a +0 flail (33, -43, D:6) a +0 flail (34, -44, D:6) a +1 whip of freezing (36, -12, D:6) a +0 spear (36, -7, D:6) a +0 lajatang (37, -12, D:6) a +0 spear (38, -17, D:6) an adder skeleton (39, -16, D:6) a hound skeleton (39, -15, D:6) a black bear skeleton (40, -14, D:6) a bullfrog skeleton (41, -13, D:6) a water moccasin skeleton (42, -13, D:6) an adder skeleton (43, -12, D:6) an iguana skeleton (53, -42, D:6) a +0 spear (53, -16, D:6) a +0 halberd (53, -15, D:6) a +0 whip (54, -40, D:6) a +0 club (54, -15, D:6) a +0 club a +0 leather armour (54, -14, D:6) a +0 whip (55, -41, D:6) a +0 spear (55, -40, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon (5, -35, D:7) a +0 spear (6, -29, D:7) a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail an orc skeleton (6, -28, D:7) a +0 flail a +0 dagger a +0 robe an orc skeleton (36, -26, D:7) a +0 whip (40, 3, D:7) a +0 halberd a +0 robe (41, -30, D:7) a +3 scimitar a +0 robe a +5 scimitar a +0 robe a +1 scimitar a +2 robe of willpower (42, 4, D:7) a +0 halberd (43, -32, D:7) a +1 battleaxe a +0 dire flail a +0 robe a +0 robe (44, -37, D:7) a +0 orcbow Level 8 of the Dungeon (3, 1, D:8) a +0 war axe (9, 11, D:8) a +0 club a +0 leather armour (10, 10, D:8) a +0 dagger a +0 robe (11, 10, D:8) a +0 hand axe (11, 11, D:8) a +0 dagger (13, 5, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (16, 13, D:8) a +0 trident (19, 31, D:8) a +0 dagger a +0 robe (19, 32, D:8) a +0 dagger (20, 31, D:8) a +0 short sword (20, 32, D:8) 2 poisoned darts a +0 short sword a +0 short sword 5 stones (30, 19, D:8) a +0 hand axe a +0 ring mail (31, 19, D:8) a +0 mace a +0 plate armour (32, 20, D:8) a +0 falchion a +0 dagger a +0 whip a +0 leather armour Level 9 of the Dungeon [Shop] Casofec's Weapon Shop a +1 great sword of electrocution (416 gold) a +0 war axe (45 gold) a +0 partisan of freezing (189 gold) a +0 orcbow (52 gold) a +0 quarterstaff (65 gold) a +0 long sword (45 gold) a +1 whip of venom (130 gold) a +3 trident of pain (334 gold) a +0 spear (39 gold) (0, 2, D:9) a +0 spear (8, -8, D:9) a +0 ring mail (14, 6, D:9) a +0 leather armour (14, 8, D:9) 3 flux baubles (16, 17, D:9) a +0 orcbow (17, 4, D:9) a staff of alchemy (20, 16, D:9) a +0 war axe (21, 11, D:9) a +0 dagger (21, 12, D:9) a +0 shortbow a +0 dagger 4 stones (21, 13, D:9) a +0 dagger of venom a curare-tipped dart (22, 11, D:9) a +0 club (22, 13, D:9) a +0 dagger a +0 robe (27, 19, D:9) a +0 dire flail a +0 plate armour (28, 18, D:9) a +0 short sword (28, 19, D:9) a +0 dagger a +0 robe (28, 20, D:9) a +0 dagger a +0 robe (29, 20, D:9) a +0 trident 3 boomerangs a +0 plate armour a +0 morningstar a +0 ring mail (29, 21, D:9) a +0 dagger a +0 robe a +0 mace a +0 dagger (29, 22, D:9) a +0 dagger a +0 whip an orc skeleton (29, 23, D:9) a +0 short sword a +0 scale mail (29, 24, D:9) a +0 hand axe a +0 leather armour (29, 25, D:9) a +0 flail a +0 scale mail (29, 26, D:9) a +2 morningstar of protection a +0 ring mail (30, 6, D:9) a +0 great sword (30, 19, D:9) a +2 dagger of freezing a +0 dagger a +0 robe a +0 scale mail a +0 hand axe (30, 20, D:9) a +0 hand axe a +0 chain mail a +0 whip a +0 club a +0 leather armour a +0 trident (30, 26, D:9) a +0 flail a +0 club a +0 scale mail (30, 27, D:9) a +4 dagger (30, 33, D:9) a +0 demon whip of venom (31, 0, D:9) a +0 leather armour (31, 25, D:9) a +0 short sword (32, 23, D:9) a +0 dagger a +0 robe (33, -18, D:9) the +3 spear of Equivalence {flame, *Corrode rElec Dex+6} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (33, 22, D:9) a +0 flail a +0 leather armour (34, -19, D:9) a +0 halberd (34, -17, D:9) a +0 spear (35, -18, D:9) a +0 halberd (35, 16, D:9) a +0 whip (35, 25, D:9) a +0 hand axe (36, 26, D:9) a +0 club (36, 27, D:9) a +0 club a +0 dagger a +0 robe a +0 flail a +0 chain mail (36, 28, D:9) a +0 trident (37, 26, D:9) a +0 dagger a +0 leather armour (37, 28, D:9) a +0 trident 3 boomerangs (38, 32, D:9) a +0 scale mail (39, 0, D:9) a +0 scale mail (42, -11, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, 0, D:10) a +0 scimitar (3, -4, D:10) a +0 glaive (19, 26, D:10) a +7 dagger of venom (still there?) a +0 helmet of ice (still there?) a +2 robe of willpower (still there?) (20, 14, D:10) the +1 helmet of the Skiapode {+Blink rF- Str-2 SInv Stlth+} +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 28, D:10) a throwing net (23, 29, D:10) a parchment of Vampiric Draining (29, 1, D:10) a +0 shortbow (29, 10, D:10) a +0 dagger (30, 8, D:10) a +0 dagger a +0 robe (30, 10, D:10) a +0 hand axe (31, 17, D:10) a +0 whip a +0 robe (32, -4, D:10) a +1 sling of freezing (34, 10, D:10) a +0 ring mail (38, 17, D:10) a +1 war axe of flaming +0 steam dragon scales (42, 6, D:10) a +0 battleaxe a +0 chain mail (45, 15, D:10) a +0 ring mail (45, 18, D:10) a +0 mace a +0 spear a +0 leather armour