gosan Level 1 of the Dungeon (14, -10, D:1) a +0 leather armour Level 2 of the Dungeon (2, 21, D:2) a hobgoblin corpse (skeletalised by now) (2, 22, D:2) a hobgoblin corpse (skeletalised by now) (3, -13, D:2) a +0 short sword (7, 1, D:2) a frilled lizard corpse (skeletalised by now) (16, 14, D:2) a +0 hand axe (17, 13, D:2) a ball python skeleton (25, 13, D:2) a +0 spear (33, -8, D:2) a +0 short sword (42, 31, D:2) a +0 falchion Level 3 of the Dungeon (7, -17, D:3) a +0 dagger (7, -8, D:3) a +0 sling (18, -31, D:3) 2 poisoned darts a +0 short sword a kobold skeleton (19, -39, D:3) a +0 whip (19, 7, D:3) an adder skeleton (21, -22, D:3) a +0 quarterstaff (28, -29, D:3) a +0 dagger a goblin skeleton (41, -20, D:3) the quill talisman of Hutimuum {Harm} [quill talisman] Harm: It increases damage dealt and taken. (44, -11, D:3) the +2 dagger of the Evil Eye {elec, ^Contam rPois Int+2 Dex+4} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (46, -35, D:3) a +0 short sword (52, -40, D:3) a +0 mace (52, -21, D:3) a +0 dagger (59, -13, D:3) a serpent talisman Level 4 of the Dungeon (2, 10, D:4) a +0 rapier (8, 2, D:4) a +0 chain mail