Dungeon Crawl Stone Soup version 0.35-a0-1004-g5343508628 (webtiles) character file. Game seed: 6966651031654110731 9 gosan the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 8, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (574 turns). gosan the Ducker (Demonspawn Gladiator) Turns: 574, Time: 00:00:54 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 8 God: Gold: 55 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 2.8 Long Blades + Level 2.0 Throwing + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! You see here a +0 sling. There is an open door here. There is an open door here. You encounter a quokka. A quokka is nearby! The quokka barely misses you. A quokka is nearby! You closely miss the quokka. The quokka misses you. A quokka is nearby! You slash the quokka! You kill the quokka! Your Throwing skill increases to level 2! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 40 gold pieces (gained 13). You encounter a rat. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. You kill the rat! You now have 55 gold pieces (gained 15). You encounter a hobgoblin. A hobgoblin is nearby! You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. The hobgoblin misses you. A hobgoblin is nearby! You slash the hobgoblin! You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #......†@.# ####### #.#######.# #.....# ## ### #.# #####.###.###.## .###.####.###..............# .##.#.........###.###.#.#..# .###.####...### #.# #......# .......#.....####.# #.#.##.# .....#.##.........# #.#.##.# .#####.###.######## #......# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 574 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 574 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 574 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_corners, minmay_misc_feat_roman Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.0 Long Blades | | 2.8 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Long sword || 25 Stab: Sleeping || 1 Armour: Leather armour || 21 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 580 | 580 | 0 | 0 | 501 | 1 | 580.0 | Dungeon | 580 | 580 | 0 | 0 | 501 | 1 | 580.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+