gosan Level 1 of the Dungeon (5, 7, D:1) a +0 robe (13, 7, D:1) a jackal corpse (skeletalised by now) (13, 8, D:1) a jackal corpse (skeletalised by now) (14, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 9, D:1) a jackal corpse (skeletalised by now) (20, -20, D:1) a ball python corpse (skeletalised by now) (22, -20, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (24, -17, D:1) a +0 short sword (28, 10, D:1) a ball python corpse (skeletalised by now) (32, -11, D:1) a frilled lizard corpse (skeletalised by now) (36, -10, D:1) a +0 chain mail (37, 6, D:1) a +0 whip 4 stones a kobold skeleton (43, -20, D:1) a hobgoblin corpse (skeletalised by now) (45, 7, D:1) a +0 short sword (48, -21, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -6, D:1) a +0 dagger 5 stones a kobold skeleton (50, 4, D:1) a +0 mace (51, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (51, 9, D:1) a hobgoblin corpse (skeletalised by now) (52, 4, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 0, D:2) a +0 short sword a stone (3, 5, D:2) a parchment of Mephitic Cloud (7, -11, D:2) a +0 short sword 5 stones a kobold skeleton (9, -8, D:2) a +0 club a goblin skeleton (11, -24, D:2) a rat corpse (skeletalised by now) (14, -28, D:2) a hobgoblin corpse (skeletalised by now) (20, 0, D:2) 12 gold pieces (20, 1, D:2) a +0 robe (20, 2, D:2) a staff of cold (unseen) (21, 0, D:2) 17 gold pieces (21, 1, D:2) 22 gold pieces (21, 2, D:2) a +0 robe (22, 0, D:2) 11 gold pieces (22, 1, D:2) 2 potions of mutation (22, 2, D:2) a scroll of identify (26, -25, D:2) a +0 hammer (26, -24, D:2) a +0 hammer (26, -23, D:2) a +0 hammer (27, -24, D:2) a +0 hammer (27, -23, D:2) a +0 hammer (27, -21, D:2) a +0 hammer (28, -25, D:2) a +0 hammer (28, -24, D:2) a +0 hammer (28, -23, D:2) a +0 hammer (28, -20, D:2) a +0 hammer (28, -19, D:2) a +0 hammer (28, -17, D:2) a +0 hammer (29, -18, D:2) a +0 hammer (29, -16, D:2) a +0 hammer (37, 6, D:2) a ball python skeleton a quokka skeleton (38, -19, D:2) a +0 short sword 2 stones a kobold skeleton (38, -18, D:2) an adder skeleton (38, 5, D:2) a rat skeleton (39, 13, D:2) a +0 ring mail (45, 11, D:2) a +0 plate armour (47, 14, D:2) a +0 dagger (49, 19, D:2) a +0 war axe (51, 24, D:2) a +0 ring mail (53, -2, D:2) a ball python corpse (skeletalised by now) (56, 16, D:2) a +0 dagger (57, 9, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (3, -4, D:3) a +0 robe (10, 16, D:3) a +0 scythe a +0 robe (10, 20, D:3) a +0 dagger (11, 10, D:3) a quokka skeleton (11, 12, D:3) a rat skeleton (16, 39, D:3) a staff of fire (25, 40, D:3) a +0 ring mail (32, 2, D:3) a +0 club a goblin skeleton (32, 6, D:3) a stone a +0 dagger (33, -12, D:3) a hobgoblin skeleton (34, 6, D:3) a rat skeleton (37, 22, D:3) a +0 hand axe (40, -1, D:3) a +0 trident (40, 30, D:3) a stone a +0 whip (42, 2, D:3) a +0 war axe (53, 16, D:3) a +0 sling Level 4 of the Dungeon (4, 1, D:4) a +0 whip a kobold skeleton (4, 34, D:4) a +0 great sword (5, 25, D:4) a hobgoblin corpse (skeletalised by now) (5, 27, D:4) 8 poisoned darts a +0 club (7, 26, D:4) a +0 leather armour (14, 40, D:4) a +0 scale mail a +0 short sword (15, 42, D:4) a +2 robe of cold resistance a +0 dagger (16, 44, D:4) a +0 dagger (37, 22, D:4) a +0 robe (47, 16, D:4) a +0 dagger (56, 1, D:4) a hobgoblin skeleton (58, 34, D:4) a jackal corpse (skeletalised by now) (60, 34, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (0, 24, D:5) 4 poisoned darts (14, 9, D:5) a +0 falchion (47, -6, D:5) a parchment of Forge Lightning Spire (53, 4, D:5) 2 poisoned darts (59, 35, D:5) a parchment of Blink Level 6 of the Dungeon [Shop] Jotiac's Distillery a potion of lignification (45 gold) a potion of might (60 gold) a potion of heal wounds (120 gold) a potion of haste (150 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of attraction (45 gold) (4, 45, D:6) a parchment of Fugue of the Fallen (14, 33, D:6) a water moccasin corpse (skeletalised by now) (15, 46, D:6) a +0 robe (26, 27, D:6) a hound skeleton (42, 31, D:6) a +0 dagger a kobold skeleton (42, 32, D:6) 2 poisoned darts a +0 club a kobold corpse (skeletalised by now) (43, 31, D:6) a +0 dagger a +0 club a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (43, 32, D:6) a +0 dagger 3 stones a +0 short sword a kobold skeleton (51, 38, D:6) a +0 club a +0 spear a gnoll corpse (skeletalised by now) (51, 39, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (51, 41, D:6) a +2 whip of distortion a +0 robe a gnoll corpse (skeletalised by now) (52, 41, D:6) a +0 flail a gnoll corpse (skeletalised by now) (52, 42, D:6) a +0 whip (54, 16, D:6) a human skeleton Level 7 of the Dungeon (3, 9, D:7) a +0 flail an orc skeleton (3, 10, D:7) a +0 flail an orc skeleton (4, 8, D:7) a scarab talisman (18, -2, D:7) a +0 spectral great mace (19, 20, D:7) a +0 ring mail (21, 13, D:7) a +0 quarterstaff (30, 15, D:7) a steam dragon skeleton (31, 15, D:7) a +0 shortbow a +0 dagger a centaur skeleton (31, 16, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 club an orc skeleton an orc skeleton (31, 17, D:7) a +0 scale mail a +0 flail (31, 35, D:7) 4 poisoned darts (34, 15, D:7) a +0 flail Level 8 of the Dungeon (0, 10, D:8) a +0 flail (4, 35, D:8) a +0 helmet (19, 2, D:8) 12 gold pieces (22, 28, D:8) a +0 chain mail (23, 1, D:8) 9 gold pieces (23, 16, D:8) a +0 chain mail (26, 1, D:8) 21 gold pieces (28, 1, D:8) a scroll of vulnerability (28, 3, D:8) 20 gold pieces (28, 25, D:8) a +0 plate armour (29, 7, D:8) 18 gold pieces Level 9 of the Dungeon (0, 0, D:9) an orb of glass a +0 dagger a +0 robe (0, 1, D:9) a +0 dagger (0, 2, D:9) a +0 hand axe a +0 ring mail (1, 0, D:9) a +0 mace (1, 1, D:9) a +0 short sword (9, -7, D:9) a +0 spear (26, -2, D:9) a +0 orcbow (40, 7, D:9) a +2 shortbow of draining (52, 14, D:9) a +0 mace a +0 spear a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, -34, D:10) a +2 trident of protection (4, -40, D:10) 5 large rocks (9, -25, D:10) a parchment of Momentum Strike (23, -32, D:10) a +0 club (25, -30, D:10) a +2 halberd of freezing a +0 robe (25, -29, D:10) a +0 battleaxe a +0 robe (25, -27, D:10) 7 poisoned darts a +0 dagger (25, -25, D:10) 3 poisoned darts a +0 club (26, -27, D:10) a +3 flail a +0 robe (26, -26, D:10) a +0 dagger 4 stones (26, -25, D:10) a curare-tipped dart a +0 dagger a +0 dagger (31, -31, D:10) a potion of attraction (31, -23, D:10) a staff of necromancy (unseen) (32, -8, D:10) a +0 dagger a +0 robe (33, -33, D:10) a ring of positive energy (39, -47, D:10) a +0 leather armour a +0 club (39, -46, D:10) a +0 club a +0 robe a +0 dagger (40, -48, D:10) a +0 leather armour a +0 trident (40, -47, D:10) a +0 robe a +0 dagger (40, -30, D:10) 13 gold pieces (41, 1, D:10) a +0 war axe (53, -22, D:10) 21 gold pieces (54, -21, D:10) a wand of flame (1) (55, -33, D:10) a +0 flail (55, -20, D:10) 15 gold pieces (59, -11, D:10) a -1 glaive of entangling a +0 animal skin Level 11 of the Dungeon (0, 0, D:11) 6 large rocks (8, 14, D:11) a +0 shortbow (29, 0, D:11) a +0 halberd (36, -16, D:11) a +0 robe (53, 12, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (56, -23, D:11) a +0 rapier (57, -10, D:11) 3 boomerangs (59, -3, D:11) a +0 dagger (61, -10, D:11) a staff of air Level 12 of the Dungeon (3, 21, D:12) 4 large rocks (6, 33, D:12) a +0 rapier (8, 30, D:12) 2 large rocks (9, 13, D:12) a +0 cloak (28, 21, D:12) 5 large rocks (31, 25, D:12) a +0 dagger a +0 robe (32, 22, D:12) a +0 whip (34, 24, D:12) a +1 hand axe of freezing a +0 ring mail (35, 22, D:12) a +0 dagger a +0 robe (36, -2, D:12) a +0 robe a +0 dagger (36, -1, D:12) a +0 giant spiked club (36, 0, D:12) a +0 robe a +0 dagger (36, 10, D:12) a +0 short sword (39, 0, D:12) a +0 animal skin (40, -3, D:12) a +0 war axe (40, -2, D:12) a +0 plate armour a +0 flail (41, -1, D:12) a +0 chain mail a +0 partisan a +0 plate armour a +0 flail (42, -2, D:12) a +0 leather armour a +0 short sword (42, -1, D:12) a +0 plate armour a +0 long sword a +0 plate armour a +0 short sword (48, -3, D:12) a +0 robe a +0 dagger (48, 0, D:12) a +0 animal skin (50, 30, D:12) a +0 chain mail (51, -4, D:12) a +0 short sword a +0 chain mail (53, -4, D:12) a +0 animal skin (53, -3, D:12) a +0 club a +0 leather armour (55, -5, D:12) a +0 club (56, 0, D:12) a +0 animal skin (60, -5, D:12) a +0 animal skin Level 13 of the Dungeon (0, 0, D:13) a +0 robe (6, -38, D:13) a +0 buckler (6, -16, D:13) a rimehorn talisman (7, -46, D:13) a +0 giant club a +0 giant club (8, -45, D:13) a +0 robe a +0 dagger (8, -42, D:13) a +0 leather armour a +0 halberd (10, -43, D:13) a +0 giant club a +0 giant spiked club (10, -42, D:13) a +0 giant club a +0 giant club (11, -42, D:13) a +0 robe a +0 dagger (22, -31, D:13) a +4 dire flail of protection a +0 giant club a +0 giant spiked club (23, -38, D:13) a +0 ring mail (23, -31, D:13) a +0 giant club (23, -30, D:13) a +0 giant club (24, -32, D:13) a +0 giant club (24, -31, D:13) a +0 giant club (27, -31, D:13) 6 poisoned darts (30, -40, D:13) 4 large rocks (33, -28, D:13) a +0 falchion (37, -33, D:13) 4 large rocks (46, -41, D:13) a +0 robe a +0 dagger (46, -32, D:13) a +0 chain mail (47, -41, D:13) a +0 club (48, -43, D:13) a +1 trident of freezing 3 boomerangs (51, -12, D:13) a +0 shortbow (51, -5, D:13) a +0 short sword (53, -18, D:13) a +0 buckler (53, -11, D:13) a +0 shortbow (54, -11, D:13) a +0 orcbow (54, -10, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Inteschinim's Assorted Antiques a +0 quarterstaff (155 gold) a +0 partisan (217 gold) a scroll of vulnerability (124 gold) a +0 partisan (217 gold) a +0 war axe (108 gold) a staff of cold (775 gold) a +0 cloak of air (666 gold) the +12 glaive of Breach {freeze, rPois rN+} (2895 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (4, 3, D:14) 5 large rocks (5, 25, D:14) a +0 orcbow (14, 11, D:14) a +0 scimitar (29, 18, D:14) 5 stones a +0 whip (29, 19, D:14) a curare-tipped dart a +0 dagger (29, 20, D:14) 6 poisoned darts a +0 club (29, 21, D:14) a +0 robe a +0 dagger (30, 19, D:14) 2 poisoned darts a +0 short sword (30, 20, D:14) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (32, 19, D:14) a +0 giant spiked club a +0 giant club (35, 18, D:14) a scarf of invisibility (37, 23, D:14) a riddle talisman (50, 2, D:14) 4 large rocks (53, 10, D:14) the +12 long sword of Jyimp {flame, rElec rF+ Dex+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, 19, D:14) a +0 orcbow Level 15 of the Dungeon [Shop] Unamp's Antique Weapon Shoppe a +2 longbow of flaming (731 gold) the +9 rapier of the Three Ears {spect, rF+ Str+4} (1865 gold) rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 falchion of holy wrath (400 gold) a +3 heavy sling (453 gold) a +1 heavy mace (285 gold) a +2 hand axe of distortion (448 gold) the +11 great sword "Transmigrator" {drain, *Rage rC+ Will- Str+6} (2145 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Will-: It decreases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. [Shop] Lebirov's Antique Weapon Shop a +4 heavy flail (424 gold) the +10 halberd "Ussyot" {flame, Str+3 Dex+2} (1120 gold) Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 athame of Ynegioko {drain, rC+ rN+ Dex-2 SInv} (618 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. a +10 arbalest (892 gold) a +2 glaive of protection (360 gold) a +1 dagger of holy wrath (159 gold) a +2 hand axe of flaming (261 gold) a +0 battleaxe of sundering (180 gold) a +4 hand axe of freezing (411 gold) (3, 10, D:15) 4 large rocks (19, 17, D:15) a +0 trident (21, 29, D:15) a +0 whip a +0 robe (22, 14, D:15) a +0 robe a +0 dagger a +0 robe a +0 dagger (23, 15, D:15) a +0 robe a +0 whip (24, 13, D:15) a +2 devious dagger a +0 robe (24, 15, D:15) 6 large rocks (26, -7, D:15) a +0 robe a +0 dagger (30, -4, D:15) 5 large rocks (33, 16, D:15) a +0 robe a +0 whip (36, 11, D:15) a +0 robe a +0 athame (37, 7, D:15) a +2 dagger of venom a +0 robe (45, 0, D:15) a +0 whip a +0 robe (45, 21, D:15) a +0 ring mail (46, 17, D:15) a +0 buckler (54, -4, D:15) a +0 buckler (55, 6, D:15) a scarf of resistance (57, 12, D:15) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 heavy great mace (0, 2, Orc:1) a +0 flail (2, 3, Orc:1) a +0 dagger a +0 robe (3, -18, Orc:1) a +0 plate armour a +0 mace (3, 6, Orc:1) a +0 short sword a +0 chain mail (3, 7, Orc:1) a +0 whip a +0 leather armour (4, -18, Orc:1) a +3 war axe a +0 plate armour a +0 chain mail a +0 long sword (5, -34, Orc:1) a +0 giant club (7, -37, Orc:1) a +0 ring mail a +0 short sword (7, -36, Orc:1) a +0 chain mail a +0 whip (7, -35, Orc:1) a +0 leather armour a +0 mace (8, -37, Orc:1) a +0 scale mail a +0 club a +0 chain mail a +0 hand axe (10, 4, Orc:1) a +0 giant spiked club (11, -16, Orc:1) a +0 leather armour a +0 whip (11, -10, Orc:1) a +0 trident (12, -12, Orc:1) a +2 antimagic halberd a +0 chain mail a +0 scimitar a +0 chain mail (13, -12, Orc:1) a +0 ring mail a +0 hand axe a +0 plate armour a +0 hand axe (13, -11, Orc:1) a +0 club a boomerang a +0 hand axe (13, -10, Orc:1) a +0 club a +0 chain mail a +0 bardiche (14, -10, Orc:1) a +0 chain mail a boomerang a +0 short sword (15, -12, Orc:1) a +0 plate armour a +0 hand axe (15, -10, Orc:1) 3 boomerangs a +0 falchion (15, -9, Orc:1) a +0 robe a +0 dagger a +0 short sword (16, -15, Orc:1) a +0 club (16, -12, Orc:1) a boomerang a +0 war axe a +0 club (16, -11, Orc:1) a +1 plate armour of willpower a +0 robe a +0 dagger a +0 trident (17, -13, Orc:1) a +0 leather armour a +0 dagger (17, -12, Orc:1) a +0 chain mail a +0 long sword a +0 ring mail a +0 dagger (17, -11, Orc:1) a +0 hand axe (17, -10, Orc:1) a +0 plate armour a +0 halberd (17, -8, Orc:1) a +0 ring mail a +0 battleaxe (18, -16, Orc:1) a +0 robe a +0 dagger (19, -17, Orc:1) a +0 dagger (25, 0, Orc:1) a +0 dagger a +0 robe (25, 1, Orc:1) a +0 short sword a +0 ring mail (26, 0, Orc:1) a +0 scimitar of valour a +0 plate armour (26, 12, Orc:1) a +0 falchion (26, 13, Orc:1) a +0 short sword a +0 chain mail (27, -2, Orc:1) 5 large rocks (27, -1, Orc:1) a +0 giant club (27, 0, Orc:1) a +0 flail (27, 12, Orc:1) a +2 dagger of venom a +0 robe (27, 13, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Hyjud's Distillery a potion of lignification (70 gold) a potion of ambrosia (186 gold) a potion of brilliance (93 gold) a potion of brilliance (93 gold) a potion of curing (70 gold) a potion of heal wounds (186 gold) a potion of heal wounds (186 gold) a potion of invisibility (186 gold) a potion of haste (233 gold) [Shop] Loap's Book Emporium a parchment of Permafrost Eruption (425 gold) a parchment of Maxwell's Portable Piledriver (149 gold) a parchment of Forge Lightning Spire (221 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Leda's Liquefaction (221 gold) a parchment of Flame Wave (221 gold) a parchment of Foxfire (68 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Gloom (149 gold) [Shop] Mocihoe's Assorted Antiques a scroll of teleportation (87 gold) a scroll of teleportation (87 gold) a potion of curing (87 gold) a scroll of identify (58 gold) a phantom mirror (1160 gold) a box of beasts (inert) (1160 gold) a wand of light (5) (609 gold) a scroll of vulnerability (116 gold) a +0 rapier (159 gold) [Shop] Vouguhot's General Store a +0 chain mail (108 gold) a +0 dagger (36 gold) a scroll of immolation (unknown) (79 gold) a potion of heal wounds (158 gold) the +1 robe "Livath" {rElec rPois Will- Dex-5 SInv} (244 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. a scroll of teleportation (59 gold) a scroll of identify (39 gold) a +0 whip (45 gold) a book of Contraptions (914 gold) [Shop] Kigonugh's Book Emporium a parchment of Gell's Gavotte (650 gold) a parchment of Leda's Liquefaction (338 gold) a manual of Dodging (2080 gold) a parchment of Spellspark Servitor (852 gold) a manual of Staves (2080 gold) a parchment of Discord (1086 gold) a parchment of Infestation (1086 gold) a parchment of Flame Wave (338 gold) a parchment of Disjunction (1086 gold) a parchment of Lee's Rapid Deconstruction (478 gold) a parchment of Manifold Assault (852 gold) a parchment of Rending Blade (338 gold) a parchment of Fulsome Fusillade (1086 gold) a parchment of Ensorcelled Hibernation (150 gold) (0, 0, Orc:2) 5 large rocks (2, 5, Orc:2) a +0 club (2, 6, Orc:2) a +0 dagger a +0 robe (3, 5, Orc:2) a +0 dagger a +0 robe (3, 6, Orc:2) a +0 club (13, 43, Orc:2) a +0 flail (13, 44, Orc:2) a +0 war axe a +0 ring mail (14, 27, Orc:2) a +0 orcbow (14, 28, Orc:2) a +0 orcbow (14, 29, Orc:2) a +0 shortbow (14, 43, Orc:2) a +0 short sword a +0 ring mail (14, 44, Orc:2) a +0 battleaxe a +0 chain mail (15, 30, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (15, 31, Orc:2) a +0 orcbow (15, 42, Orc:2) a +0 orcbow (16, 27, Orc:2) a +0 orcbow (16, 28, Orc:2) a +0 ring mail a +0 glaive a +0 orcbow (16, 29, Orc:2) a +0 ring mail a +0 battleaxe a +0 orcbow a +0 leather armour a +0 orcbow a +0 leather armour a +0 trident a +0 orcbow (17, 30, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (17, 31, Orc:2) a +0 plate armour a +0 mace a +0 leather armour a +0 great mace a +0 orcbow (17, 47, Orc:2) a +0 shortbow (18, 30, Orc:2) a +0 chain mail a +0 mace a +0 chain mail a +0 battleaxe (18, 31, Orc:2) a +0 ring mail a +0 great mace a +0 orcbow (19, 31, Orc:2) a +0 chain mail of fire resistance a +2 heavy flail (20, 17, Orc:2) a +0 arbalest (20, 30, Orc:2) a +0 chain mail a +0 war axe (20, 31, Orc:2) a +0 leather armour a +0 trident a +0 orcbow a +0 leather armour a +0 hand axe a +0 orcbow (21, 30, Orc:2) a +0 leather armour a +0 trident a +0 orcbow (22, 12, Orc:2) a +0 arbalest (22, 49, Orc:2) a +0 battleaxe a +0 chain mail (22, 50, Orc:2) a +0 dagger a +0 robe (23, 49, Orc:2) a +0 falchion (24, 30, Orc:2) a +0 battleaxe a +0 orcbow a +0 ring mail (24, 31, Orc:2) a +0 broad axe a +0 orcbow a +0 leather armour (25, 29, Orc:2) a +1 plate armour of willpower a +0 hand axe a +0 arbalest (25, 30, Orc:2) a +0 trident a +0 orcbow a +0 leather armour (26, 31, Orc:2) a +0 dire flail a boomerang a +0 chain mail (27, 6, Orc:2) a +0 robe a +0 rapier (27, 7, Orc:2) a +0 robe a +0 rapier (28, 6, Orc:2) a +0 robe a +0 long sword a +0 robe a +0 scimitar (29, 8, Orc:2) a +2 rapier of flaming a +0 robe (30, 30, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour (30, 31, Orc:2) a +0 orcbow (31, 30, Orc:2) a +0 arbalest (34, 31, Orc:2) a +0 great mace a +0 orcbow a +0 leather armour (35, 27, Orc:2) a +0 arbalest (35, 28, Orc:2) a +0 orcbow (35, 31, Orc:2) a +0 mace a +0 leather armour (36, 29, Orc:2) a +0 long sword a +0 plate armour (36, 30, Orc:2) a +0 broad axe a +0 orcbow a +0 leather armour (41, 3, Orc:2) a +0 orcbow (48, -1, Orc:2) a +0 orcbow (48, 0, Orc:2) a +0 arbalest (48, 1, Orc:2) a +0 arbalest (48, 34, Orc:2) a +0 dagger a +0 robe (49, 36, Orc:2) a +0 hand axe a boomerang (50, 35, Orc:2) a +0 heavy flail a +0 leather armour (50, 36, Orc:2) a +0 partisan a +0 orcbow a +0 plate armour (55, 20, Orc:2) a +0 club (56, 21, Orc:2) a +0 flail (56, 22, Orc:2) a +0 glaive a +0 robe an amulet of faith (57, 20, Orc:2) a +0 hand axe a +0 chain mail Level 1 of the Elven Halls (1, 0, Elf:1) a +0 ring mail a +0 long sword (3, 3, Elf:1) a +1 scale mail of fire resistance a +2 ring mail of cold resistance a +0 pair of boots a +0 war axe (6, 29, Elf:1) a +0 quarterstaff (14, -25, Elf:1) 4 poisoned darts (21, -24, Elf:1) a +0 scale mail a +0 rapier (21, 28, Elf:1) a +0 trident (22, 27, Elf:1) a +0 leather armour a +0 long sword (31, 18, Elf:1) a +0 ring mail a +0 short sword (32, 11, Elf:1) a +0 leather armour a +0 dagger (32, 15, Elf:1) a +0 ring mail a +0 long sword (32, 17, Elf:1) a +0 robe a +0 short sword (32, 19, Elf:1) a +2 robe a +0 dagger (33, 16, Elf:1) a +0 robe a +0 long sword (33, 18, Elf:1) a +0 scale mail a +0 scimitar (34, 11, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (34, 12, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (34, 18, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (35, 12, Elf:1) a +0 robe a +0 short sword (42, 14, Elf:1) a +0 leather armour (45, -21, Elf:1) a +1 leather armour of willpower a +0 long sword of electrocution (50, -24, Elf:1) a +0 spear (54, -7, Elf:1) a +3 scimitar of freezing a +0 robe (55, 30, Elf:1) a +0 robe a +0 long sword (57, -5, Elf:1) a +0 buckler a +0 robe a +0 long sword (65, -29, Elf:1) the +8 spear "Vainkao" {vamp, rElec Str+3 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (68, 23, Elf:1) a +0 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scimitar (8, 3, Elf:2) 14 gold pieces (10, 3, Elf:2) 22 gold pieces a +1 long sword of valour a +0 ring mail (11, 1, Elf:2) 8 gold pieces a +0 long sword a +0 ring mail (11, 2, Elf:2) 23 gold pieces (11, 3, Elf:2) 14 gold pieces a +0 dire flail a +0 robe a +0 long sword a +0 robe (12, 2, Elf:2) 43 gold pieces (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +1 short sword of venom (still there?) a +0 robe (still there?) (12, 3, Elf:2) 15 gold pieces a +0 longbow a +0 short sword a +0 leather armour (13, 1, Elf:2) 25 gold pieces a +0 long sword a +0 robe (13, 2, Elf:2) an amulet of reflection a +0 rapier a +0 ring mail 6 gold pieces (14, 2, Elf:2) a potion of mutation (18, -3, Elf:2) a potion of resistance (38, 6, Elf:2) 4 gold pieces a +0 scimitar a +0 robe (39, 4, Elf:2) 5 gold pieces a +0 long sword a +0 robe (41, 3, Elf:2) 8 gold pieces a +0 long sword a +0 robe Level 1 of the Lair of Beasts (4, 24, Lair:1) a +0 leather armour (6, 31, Lair:1) a +0 plate armour of cold resistance (9, 43, Lair:1) a +0 scale mail (18, -4, Lair:1) 2 boomerangs (33, 38, Lair:1) a +0 ring mail (36, 3, Lair:1) a parchment of Jinxbite (53, 43, Lair:1) a parchment of Mercury Arrow Level 2 of the Lair of Beasts (17, 5, Lair:2) a +0 great sword (29, 16, Lair:2) a +0 spear (33, 12, Lair:2) a +0 spear (34, 1, Lair:2) a +0 club (34, 14, Lair:2) a +0 great mace (40, -9, Lair:2) a +0 leather armour (40, 11, Lair:2) a +0 dagger (53, -13, Lair:2) the maw talisman of Alutoluf {-Tele Harm MP+8 SInv} [maw talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. MP+8: It affects your magic capacity (+8). SInv: It lets you see invisible. Level 3 of the Lair of Beasts (4, -4, Lair:3) a +0 pair of gloves (25, -14, Lair:3) a +0 orcbow (31, -24, Lair:3) a +0 pair of gloves of fire (40, -21, Lair:3) +0 steam dragon scales (42, -18, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (9, 29, Lair:4) a +0 quarterstaff (13, 52, Lair:4) a +0 leather armour (14, 13, Lair:4) a +0 sling (37, 13, Lair:4) a +0 leather armour (39, 50, Lair:4) a +0 rapier (46, 1, Lair:4) a +0 ring mail (64, 1, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 leather armour of cold resistance a parchment of Launch Clockwork Bee (2, 5, Lair:5) a +0 short sword a +0 robe (2, 33, Lair:5) a +0 pair of gloves of stealth (5, 15, Lair:5) a +0 short sword a +0 robe (5, 52, Lair:5) +0 steam dragon scales (7, 11, Lair:5) a +0 buckler a +0 short sword a +0 robe (8, 7, Lair:5) a +0 dagger a +0 robe (8, 10, Lair:5) a +0 dagger a +0 robe (8, 12, Lair:5) a +0 spear (9, 14, Lair:5) a +0 short sword a +0 robe (10, 5, Lair:5) a +0 robe of positive energy a +0 short sword (10, 6, Lair:5) a +0 spear (11, 5, Lair:5) a +0 dagger a +0 robe a +0 short sword a +0 robe (14, -7, Lair:5) a +0 short sword a +0 robe (16, 25, Lair:5) a +2 dagger of venom (22, 19, Lair:5) a +0 ring mail (27, 0, Lair:5) the +9 shortbow "Danaenat" {heavy, rF+ Will+ Int+6} rF+: It protects you from fire. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (64, 7, Lair:5) a +0 sling (72, 5, Lair:5) a +0 long sword Level 1 of the Shoals (0, 0, Shoals:1) 6 large rocks (17, 12, Shoals:1) a +0 spear (18, 1, Shoals:1) a +0 trident (18, 14, Shoals:1) a +0 trident (19, -17, Shoals:1) the +5 robe of the Ecumenical Temple {^Contam rCorr Int+7 Stlth-} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Stlth-: It makes you less stealthy. It cannot be enchanted further. (23, -13, Shoals:1) a +0 ring mail of cold resistance (30, -23, Shoals:1) a +0 trident (31, -2, Shoals:1) a +0 short sword of speed (35, 2, Shoals:1) a +0 flail (39, -10, Shoals:1) a +0 spear a +0 sling (39, -1, Shoals:1) a +0 trident (41, -11, Shoals:1) a +0 trident (41, -1, Shoals:1) a +0 mace (44, -26, Shoals:1) a +0 trident (56, 12, Shoals:1) a +0 great sword Level 2 of the Shoals (0, 0, Shoals:2) a +6 trident a boomerang (2, -25, Shoals:2) a +0 club a +0 sling (4, -20, Shoals:2) a +0 spear a +0 sling (6, -22, Shoals:2) a +0 spear a +0 sling (8, -20, Shoals:2) a +0 trident (9, -22, Shoals:2) a +0 rapier a +0 robe (9, -21, Shoals:2) a +2 trident of venom a +0 robe (13, -16, Shoals:2) a +0 long sword (14, -6, Shoals:2) a +0 club a +0 sling (15, -6, Shoals:2) a +0 quarterstaff a +0 sling (15, -5, Shoals:2) a +0 club a +0 sling a +0 spear a +0 sling (17, -4, Shoals:2) a +5 longbow (18, -2, Shoals:2) a +5 trident (20, -2, Shoals:2) a +0 trident (21, -3, Shoals:2) a +0 trident (21, 11, Shoals:2) a +0 leather armour (22, -3, Shoals:2) a +0 trident 3 boomerangs (22, -2, Shoals:2) a +0 trident of venom (22, 10, Shoals:2) a +0 leather armour (28, -1, Shoals:2) a +0 robe (34, -10, Shoals:2) a +0 trident (35, -9, Shoals:2) a +0 trident (41, -14, Shoals:2) a +0 ring mail a +0 dire flail (44, -19, Shoals:2) a +2 whip of electrocution (48, 5, Shoals:2) 4 large rocks (50, -21, Shoals:2) a +0 spear (51, -22, Shoals:2) a +0 club a +0 sling (52, -21, Shoals:2) a +0 spear a +0 sling (55, 23, Shoals:2) a +2 heavy spear 2 javelins a +0 leather armour (56, 19, Shoals:2) a +0 ring mail Level 3 of the Shoals (0, 0, Shoals:3) 18 gold pieces (2, -2, Shoals:3) 5 gold pieces a +0 glaive (2, -1, Shoals:3) a parchment of Bombard (3, -1, Shoals:3) 13 gold pieces a +0 trident a +0 trident (4, -2, Shoals:3) 4 gold pieces a +0 spear 2 boomerangs (5, 0, Shoals:3) 5 gold pieces (11, 16, Shoals:3) a parchment of Leda's Liquefaction (14, 7, Shoals:3) a +5 trident of protection a +0 robe (19, 10, Shoals:3) a scroll of amnesia Level 1 of the Spider Nest Level 1 of the Depths (5, 1, Depths:1) a +1 great sword a +0 plate armour (19, 0, Depths:1) a scroll of identify (19, 1, Depths:1) 26 gold pieces (33, -33, Depths:1) 5 gold pieces (33, -31, Depths:1) 17 gold pieces (33, -29, Depths:1) 26 gold pieces (34, -33, Depths:1) 21 gold pieces (34, -32, Depths:1) 16 gold pieces (34, 5, Depths:1) 17 gold pieces (41, -26, Depths:1) a scroll of blinking (41, 0, Depths:1) a +0 robe a +0 athame (42, -6, Depths:1) a +0 robe a +0 dagger (42, -5, Depths:1) a +2 plate armour of cold resistance a +4 partisan (42, -4, Depths:1) a +0 robe a +0 dagger (43, -4, Depths:1) 4 large rocks (43, -1, Depths:1) a +0 robe a +0 whip (44, -6, Depths:1) a +0 robe a +0 athame (44, -4, Depths:1) a +2 demon trident a +0 chain mail (45, 1, Depths:1) a +0 plate armour a +0 demon whip (53, 0, Depths:1) the +4 mace of Agoimown {heavy, *Noise rF- Will+++ rCorr} *Noise: It may make a loud noise when swung. rF-: It makes you vulnerable to fire. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. Level 2 of the Depths