Dungeon Crawl Stone Soup version 0.35-a0-982-gd11ab44c70 (webtiles) character file. Game seed: 6263407515944533234 11 gosan the Trooper (level 2, 6/24 HPs) Began as a Demonspawn Monk on Sept 4, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (215 turns). gosan the Trooper (Demonspawn Monk) Turns: 215, Time: 00:00:16 Health: 6/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment Skills: - Level 3.0 Fighting + Level 3.0 Long Blades + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 You are too injured to fight recklessly! You hit the jackal. You kill the jackal! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ####....... #..+....... ######.##....... ###.....@)........ #.....#.##........ ###.....#.##........ .....⌠....##........ ###.....#.##......$. .###.....#.######.#.. ................ ...> ####....##.##... #. #....##.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 3 jackals (D:1) A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 210 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 215 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, dilly_ecumenical_altar_fadedgnrine, minivault_27, solitary_fountain Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Falchion || 33 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 0 | 144 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 0 | 144 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+