Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 7504772010482641641 9 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (250 turns). gosan the Trooper (Demonspawn Monk) Turns: 250, Time: 00:00:13 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 47 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia e - a potion of enlightenment d - a potion of magic {unknown} Skills: - Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You encounter an endoplasm. The endoplasm leaves your sight. An endoplasm comes into view. An endoplasm is nearby! The endoplasm misses you. You see here 13 gold pieces. An endoplasm is nearby! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. An endoplasm is nearby! You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! You now have 47 gold pieces (gained 13). Found a stone staircase leading down. No target in view! You encounter a jackal. You encounter 2 jackals. The jackal barks! x3; You hear an angry hiss. You encounter a frilled lizard. There are monsters nearby! There are monsters nearby! There are monsters nearby! You slash the jackal! You kill the jackal! You slash the jackal! You kill the jackal! The jackal barely misses you. You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #⌠⌠ ###♣ #####.#...#. .. ...####.. .............. .......... ..#.......... .......... #.#.#...#.... ..#...#..###............ ..#............>........ ..#.#.#..###.#.##...#... ................@h...... ...#####.###.#.##l...... ...##.##.###.#.......... ...#◊..#................ ...##.##.###.#.####.#... ...#####.# #.#.# .# .# .........###.#.# # # ....#........... .........###.### You could see a jackal and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 249 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 249 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 250 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_2, aquarium_window_fake, aquarium_view_2a, aquarium_view_2c, chequers_arboretum, serial_bayou_lake_a Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 258 | 258 | 0 | 0 | 207 | 1 | 258.0 | Dungeon | 258 | 258 | 0 | 0 | 207 | 1 | 258.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+