gosan Level 1 of the Dungeon [Shop] Gethenku's Book Shoppe a parchment of Fortress Blast (300 gold) a parchment of Construct Spike Launcher (69 gold) a parchment of Summon Small Mammal (48 gold) a parchment of Kinetic Grapnel (48 gold) a parchment of Grave Claw (69 gold) a parchment of Vampiric Draining (105 gold) a parchment of Cigotuvi's Putrefaction (156 gold) [Shop] Uroimpuri's Antique Weapon Boutique a +0 rapier (148 gold) a +0 hand axe (81 gold) a +1 hand axe of flaming (334 gold) a +0 dagger (54 gold) a +0 short sword (81 gold) a +0 heavy spear (199 gold) a +0 spear (81 gold) a +0 mace of protection (151 gold) a +0 club (13 gold) [Shop] Jechyixt's Jewellery Shoppe a ring of positive energy (unknown) (200 gold) a ring of protection from fire (unknown) (250 gold) an amulet of guardian spirit (300 gold) the maw talisman of Impermeability {rPois Dex+3} (525 gold) [maw talisman] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). a +4 ring of protection (unknown) (360 gold) an amulet of regeneration (unknown) (300 gold) an amulet of dissipation (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a ring of positive energy (unknown) (200 gold) a ring of wizardry (300 gold) a ring of magical power (unknown) (200 gold) [Shop] Doix's Magic Scroll Shop a scroll of enchant weapon (75 gold) a scroll of immolation (unknown) (40 gold) a scroll of identify (20 gold) a scroll of blinking (unknown) (95 gold) a scroll of amnesia (unknown) (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (unknown) (40 gold) (0, 0, D:1) a +0 buckler (12, 6, D:1) a +0 ring mail (37, -20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 16, D:1) a +0 short sword (41, -8, D:1) a bat corpse (skeletalised by now) (41, 39, D:1) a +0 scale mail (44, 39, D:1) a +0 dagger (46, 0, D:1) 5 large rocks (53, -17, D:1) a bat corpse (skeletalised by now) (54, 26, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (55, 26, D:1) a jackal corpse (skeletalised by now) (56, -10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 20, D:2) a +0 scale mail (4, 26, D:2) a +0 club a goblin skeleton (6, 34, D:2) a rat corpse (skeletalised by now) (9, 15, D:2) a hobgoblin corpse (skeletalised by now) (15, 32, D:2) a hobgoblin corpse (skeletalised by now) (25, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -6, D:2) a quokka corpse (skeletalised by now) (35, 33, D:2) a human skeleton (36, 21, D:2) 4 poisoned darts (36, 31, D:2) a human skeleton (38, 38, D:2) the maw talisman of the Teacher {*Silence rPois rC+ rN+} [maw talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. (39, 15, D:2) a hobgoblin skeleton (39, 19, D:2) an adder corpse (skeletalised by now) (39, 38, D:2) a human corpse (skeletalised by now) (40, -6, D:2) a +0 trident (41, 36, D:2) a human skeleton Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (5, -16, D:3) a rat corpse (skeletalised by now) (20, -22, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (26, -6, D:3) a +0 dagger a kobold skeleton (28, -6, D:3) a +0 dagger (31, -9, D:3) a +0 dagger a goblin skeleton (34, 20, D:3) an amulet of guardian spirit (37, 20, D:3) a +0 robe a rat corpse (skeletalised by now) (41, -11, D:3) a rimehorn talisman (50, -1, D:3) a +0 sling (53, -14, D:3) a +0 club (68, -13, D:3) a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 12, D:4) a +0 club an orc corpse (skeletalised by now) (2, 11, D:4) a +0 club a +0 scale mail (4, 8, D:4) a +0 falchion an orc corpse (skeletalised by now) (4, 11, D:4) 3 poisoned darts (4, 12, D:4) a +0 short sword (4, 15, D:4) a +0 dagger a +0 robe (5, 8, D:4) a +0 dagger a +0 sling (5, 14, D:4) a +0 club a goblin corpse (skeletalised by now) (9, 11, D:4) a +0 club 5 stones (11, -14, D:4) an adder corpse (skeletalised by now) (13, 6, D:4) a +0 club an orc skeleton (14, 6, D:4) a +0 club a +0 ring mail (15, 6, D:4) a +0 leather armour (16, 7, D:4) a +0 hand axe 3 boomerangs a +0 leather armour an orc skeleton (16, 17, D:4) a +0 dagger (17, 3, D:4) a hobgoblin skeleton (19, -16, D:4) a hound skeleton (33, -17, D:4) a river rat skeleton a rat skeleton (44, -6, D:4) the +1 leather armour of the Everdark {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 dagger a goblin skeleton (45, -2, D:4) a +0 dagger a +0 leather armour (49, 5, D:4) a +0 dagger a goblin corpse (skeletalised by now) (52, 20, D:4) a hound skeleton Level 5 of the Dungeon (0, 0, D:5) a wand of paralysis (8) (3, 5, D:5) a hound corpse (4, 2, D:5) a +0 leather armour (8, 18, D:5) a +0 dagger 3 stones a kobold corpse (9, 18, D:5) a +0 short sword a +0 whip