gosan Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (5, 30, D:1) a +0 club a gnoll corpse (skeletalised by now) (6, 1, D:1) a +0 ring mail (7, 1, D:1) a +2 whip of venom a stone (7, 2, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 25, D:1) a +0 leather armour (16, 19, D:1) a hobgoblin skeleton a frilled lizard skeleton (16, 41, D:1) a rat corpse (skeletalised by now) (17, 6, D:1) a +0 club (34, 8, D:1) a +0 club (43, 51, D:1) a +0 dagger 3 stones (46, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton (0, 1, D:2) a quokka skeleton (5, -22, D:2) a rat corpse (skeletalised by now) (8, -15, D:2) the +1 helmet of the Haunted God {Harm Dex+3} Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -12, D:2) a rat skeleton (16, -23, D:2) a +0 robe (19, -24, D:2) a bat skeleton (19, -20, D:2) a +0 ring mail (25, -29, D:2) a +0 club a +0 sling (31, -5, D:2) a +0 robe (41, -21, D:2) a +0 leather armour (43, -24, D:2) a +0 dagger (43, -17, D:2) a +0 ring mail (44, -26, D:2) a bat corpse (skeletalised by now) (44, -24, D:2) a +0 dagger a +2 robe (44, -23, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (10, 0, D:3) a +0 spear (12, 36, D:3) a throwing net (14, 10, D:3) a +0 hand axe (14, 15, D:3) a hobgoblin corpse (15, 6, D:3) a +0 short sword 4 stones a kobold corpse (15, 10, D:3) a +0 hand axe a +0 leather armour (15, 28, D:3) a +0 club a +0 sling a +0 leather armour (16, 12, D:3) a +0 war axe an orc corpse (16, 22, D:3) a rat corpse (skeletalised by now) (16, 28, D:3) a ball python corpse (skeletalised by now) (17, 22, D:3) a bat corpse (skeletalised by now) (24, 2, D:3) a +0 scimitar (31, -1, D:3) a +0 club a ball python corpse (skeletalised by now) (32, -2, D:3) a rat corpse (skeletalised by now) (32, -1, D:3) a +0 mace a +0 mace a boomerang an orc corpse (skeletalised by now) (33, 15, D:3) a +0 buckler (38, 5, D:3) the +11 hand axe of Grandeur {flame, +Blink rPois rF- Dex-5} +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (41, 18, D:3) a ball python corpse (skeletalised by now) (45, 1, D:3) a +0 dagger (47, 1, D:3) a +0 club an orc corpse (skeletalised by now) (47, 2, D:3) a +0 mace a +0 leather armour