Dungeon Crawl Stone Soup version 0.34-a0-1338-g58661db901 (webtiles) character file. Game seed: 10130524814420207307 9 gosan the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Nov 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (465 turns). gosan the Trooper (Demonspawn Monk) Turns: 465, Time: 00:00:11 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of blinking {unknown} e - 3 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} f - a potion of cancellation {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Teleport Other Tloc 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History h - a scroll labelled WIMOLU MAIM No target in view! A quokka comes into view. You slash the quokka! You kill the quokka! You now have 10 gold pieces. You now have 20 gold pieces (gained 10). j - a scroll labelled FESHRI RYEJ No target in view! A jackal comes into view. The jackal barks! A hobgoblin comes into view. There are monsters nearby! A jackal comes into view. The hobgoblin shouts! The jackal barks! A jackal comes into view. There are monsters nearby! You barely miss the jackal. The jackal closely misses you. A dart slug comes into view. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. A rat comes into view. The jackal barely misses you. The rat squeaks loudly. You hit the jackal. You kill the jackal! A jackal comes into view. The hobgoblin hits you. The jackal barks! You hit the hobgoblin. You kill the hobgoblin! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. You closely miss the jackal. The jackal barely misses you. The jackal completely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #..# #.# .#. .# #..########.# # # .# #...........# ## #.#########.# #.......###.# #######.....# #.###.# #.# #.# #.# #@# #.# #h# #.# #h# ... #r# .#. .w. #.# #.# .#. You could see a dart slug, 2 jackals and a rat. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) An endoplasm (D:1) 2 frilled lizards (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 464 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 464 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 465 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 467 | 467 | 0 | 0 | 415 | 1 | 467.0 | Dungeon | 467 | 467 | 0 | 0 | 415 | 1 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 467 daAuts