Dungeon Crawl Stone Soup version 0.34-a0-1298-g6dfb6d6681 (webtiles) character file. Game seed: 14081225475868120695 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (188 turns). gosan the Trooper (Demonspawn Monk) Turns: 188, Time: 00:00:15 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of cancellation {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History No target in view! A rat comes into view. The rat squeaks loudly. A ball python comes into view. The ball python hisses angrily. There are monsters nearby! There are monsters nearby! The rat barely misses you. You hit the rat. You kill the rat! You hit the ball python. The ball python is heavily wounded. The ball python bites you. The ball python barely misses you. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a dagger. No target in view! You see here a +0 dagger. A quokka comes into view. A quokka is nearby! A quokka is nearby! You barely miss the quokka. The quokka misses you. You slash the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a quokka corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......# ##.# #.#.....## .......# .# #.#.#..... .......# # #......... ......[#####)# #......... .............# #.#...#.## .......####### #.#...# .......# # #.#...# .......# #.#.##.## ......†# #.!@...# ....†..# #.......### .......## #.......# ........# #.......# #######†# #.......# ....).†.###.......# .#####...#####.#### #.#.#####.# #.........# There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 187 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 188 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic, bh_walls_and_bars Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 9 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 146 | 1 | 192.0 | Dungeon | 192 | 192 | 0 | 0 | 146 | 1 | 192.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 192 daAuts