Dungeon Crawl Stone Soup version 0.34-a0-1296-g91728b37d5 (webtiles) character file. Game seed: 10935061388965942223 6 gosan the Chiller (level 1, -2/13 HPs) Began as a Demonspawn Ice Elementalist on Nov 21, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (300 turns). gosan the Chiller (Demonspawn Ice Elementalist) Turns: 300, Time: 00:00:19 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 75% Magic: 1/3 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions d - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 3.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) You freeze the endoplasm. The endoplasm is almost dead. Okay, then. Okay, then. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (almost dead, 100% to hit) You freeze the endoplasm. You kill the endoplasm! Magic courses through your body. The gnoll barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .......>###.++++++## ######....###. # #...#.....# ####.######... #....# #.# ## #.#### #.# #... ##.# #.# ..... ...## ##.#####.....# #...# #....@j....# ..#.#### #..####...## ###....# ##..# ..## ####.####...# ..# #..........# ### #...#######...# #.## ..#.# .. .##.# # #. .. You could see a gnoll. Vanquished Creatures A hobgoblin (D:1) 5 endoplasms (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 300 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Freeze || 14 Drink: Magic || 1 Stab: Sleeping || 2 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 300 | 0 | 131 | 119 | 1 | 300.0 | Dungeon | 300 | 300 | 0 | 131 | 119 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 300 daAuts