Dungeon Crawl Stone Soup version 0.34-a0-1287-ge0c88c3b9a (webtiles) character file. Game seed: 7934237713706640920 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Nov 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (231 turns). gosan the Trooper (Demonspawn Fighter) Turns: 231, Time: 00:00:12 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 30 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a +5 ring of evasion Potions m - 2 potions of might d - a potion of lignification {unknown} f - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 0% 3d6 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You hear a splash. You slash the plant! Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. The rat bites you but does no damage. The rat splashes around in the water. x2 You block the rat's attack. The rat splashes around in the water. x2 You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. d - a +5 ring of evasion No target in view! A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You closely miss the rat. The rat barely misses you. You hit the rat. You kill the rat! Your Axes skill increases to level 2! No target in view! You see here a rat corpse. You see here a rat corpse. Found 4 poisoned darts. No target in view! You now have 30 gold pieces (gained 5). A kobold comes into view. It is wielding a +0 short sword. The kobold barely misses you. A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###..##..#####.# # #....##........# #.#.#.....####.### #.#.##.#### #. #......# # ###.#### ######.## #...$...## #.####@..# # #.)......+ + #.#...#### # #.##.## # .# .# .# ## ♣♣. .~~ There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 3 kobolds (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 231 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 231 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_corners, serial_shops, nicolae_shop_waterfront, serial_bayou_crossing, minivault_5 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 18 Melee: War axe || 22 Armour: Scale mail || 13 Dodge: Dodged || 6 Block: Buckler || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 245 | 0 | 0 | 172 | 1 | 245.0 | Dungeon | 245 | 245 | 0 | 0 | 172 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts