Dungeon Crawl Stone Soup version 0.34-a0-1280-g2aef843f5c (webtiles) character file. Game seed: 1954282509785561528 8 gosan the Trooper (level 2, 22/24 HPs) Began as a Demonspawn Monk on Nov 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (141 turns). gosan the Trooper (Demonspawn Monk) Turns: 141, Time: 00:00:11 Health: 22/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 cloak (worn) Potions a - a potion of ambrosia d - a potion of berserk rage {unknown} f - a potion of might {unknown} Skills: + Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The goblin is wielding a +1 dagger of freezing. The goblin shouts! The frilled lizard hisses angrily. A jackal comes into view. There are monsters nearby! You hit the frilled lizard. You kill the frilled lizard! A jackal comes into view. There are monsters nearby! The goblin closely misses you. You see here a frilled lizard corpse. The jackal barks! You hit the goblin. You kill the goblin! The jackal bites you. You see here a frilled lizard corpse. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. You see here a frilled lizard corpse. You barely miss the jackal. The jackal is almost dead. A jackal comes into view. You see here a frilled lizard corpse. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You see here a frilled lizard corpse. You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You see here a frilled lizard corpse. You slash the jackal! You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a frilled lizard corpse. You barely miss the jackal. The jackal bites you but does no damage. You see here a frilled lizard corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#..... #.#.###. #.#...#. #.###.#. ############# #.#..... #...........####.#.#.## #.###>................ #.####.#.##......) #@# #.#.##.#.#.## #h# #.#.##.#.#.# #.# ..#.##.#.#.# #.# ###......#.# #.# ####.###.# ... #.# .# ... #.. You could see a jackal. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 140 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 140 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, kennysheep_doodads Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 0 | 81 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 0 | 81 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts