gosan Level 1 of the Dungeon (4, -25, D:1) a +0 hand axe (9, -15, D:1) a rat corpse (skeletalised by now) (17, -21, D:1) a +0 dagger (17, -20, D:1) a +0 dagger 3 stones (17, -19, D:1) a +0 helmet (22, -8, D:1) a frilled lizard corpse (skeletalised by now) (22, -6, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (4, -5, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (4, -4, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (26, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (28, -15, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (29, -39, D:2) a +0 war axe (32, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -3, D:2) a staff of alchemy (47, -27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 14, D:3) a bombardier beetle corpse (7, 15, D:3) a potion of brilliance (9, 9, D:3) the +4 rapier of Invincibility {spect, rElec rN+ Str-3 Dex+7} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (14, 12, D:3) a bat corpse (15, -3, D:3) a +0 robe (16, -30, D:3) a +0 robe (28, -3, D:3) a +0 dagger (31, -4, D:3) a +0 mace a +0 dagger a +0 flail an orc corpse (31, -2, D:3) a +0 dagger a goblin corpse (36, 2, D:3) a +0 robe (39, -18, D:3) a +0 plate armour (40, 0, D:3) a frilled lizard corpse (58, 6, D:3) a +1 antimagic hand axe (64, -28, D:3) a bat corpse (skeletalised by now)