Dungeon Crawl Stone Soup version 0.34-a0-1148-g84510d75b0 (webtiles) character file. Game seed: 504140926584782426 9 gosan the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Fighter on Nov 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (90 turns). gosan the Trooper (Demonspawn Fighter) Turns: 90, Time: 00:00:06 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 7 Int: 8 God: Gold: 6 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} Potions m - 2 potions of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The jackal is severely wounded. The jackal misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! A frilled lizard comes into view. The frilled lizard hisses angrily. You slash the hobgoblin! You kill the hobgoblin! You see here a jackal corpse. You hit the frilled lizard. You kill the frilled lizard! Your Axes skill increases to level 2! No target in view! No target in view! No target in view! No target in view! HP restored. You now have 6 gold pieces. c - a scroll labelled QEANUILES A frilled lizard comes into view. Found a scroll labelled GOMPIQUUDI. The frilled lizard closely misses you. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Found a stone staircase leading down. No target in view! d - a scroll labelled GOMPIQUUDI No target in view! An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm hits you. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...#>..... #....############ ## #. ................##.#... .#####.#######.......# .# #.# #..#..##.# ## ### ###..## #ß###ß#.## ........####.### ........@....... ###..#.###..#### ##... ## ###. #. #. #. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 90 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_u, hangedman_decor_clover_reticule, kennysheep_nondescript, chequers_serial_rivers_micro_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 19 Melee: War axe || 25 Armour: Scale mail || 19 Dodge: Dodged || 18 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 57 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 57 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts