Dungeon Crawl Stone Soup version 0.34-a0-1146-g8bcb7b9790 (webtiles) character file. Game seed: 5515458625422086564 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Nov 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (145 turns). gosan the Trooper (Demonspawn Fighter) Turns: 145, Time: 00:00:08 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 12 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of immolation {unknown} Potions m - 2 potions of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 90% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal is severely wounded. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. x3 You closely miss the jackal. The jackal is severely wounded. You barely miss the jackal. The jackal barely misses you. x2 You block the jackal's attack. The jackal barely misses you. You slash the jackal! You kill the jackal! You barely miss the jackal. You block the jackal's attack. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You see here a jackal corpse. A jackal comes into view. The jackal barks! The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. There is an open door here. c - a scroll labelled EXO QUSTRIREO No target in view! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.....### #....... #........# #....... #........# #..#...# #........# #.....# #........# #.....# #........# #.#.#.# #........# . #.#.. #........# #.#.. #....@.#.# #.#.. #......#.# #.##. #....J.# #.... #......# ########..## #=?....# #####.....## ##.....# #...#.....#. #.....# #.ß.#...(.#. #.....# #...#.....#. #####.....## You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 105 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 145 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 14 Melee: War axe || 18 Armour: Scale mail || 15 Dodge: Dodged || 10 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 111 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 0 | 111 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts