gosan Level 1 of the Dungeon (12, -20, D:1) a +0 dagger (17, 28, D:1) a rat skeleton (19, -2, D:1) a frilled lizard skeleton (26, -15, D:1) a ball python skeleton (35, 15, D:1) the death talisman of Words of Power {rElec Will++} [talisman of death] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (41, -5, D:1) a +0 dagger (43, -21, D:1) a staff of conjuration (43, 2, D:1) a rat corpse (skeletalised by now) (51, -16, D:1) a +0 hand axe (55, 15, D:1) a rat skeleton (56, -10, D:1) a +0 dagger a goblin skeleton (64, -23, D:1) a +0 leather armour (70, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (71, 12, D:1) a +0 chain mail Level 2 of the Dungeon (1, -5, D:2) a +0 dagger 4 stones a kobold skeleton (3, -7, D:2) a +0 short sword a +0 ring mail a kobold skeleton (10, 29, D:2) a +0 scythe a +0 robe (14, -9, D:2) a rat skeleton (14, 12, D:2) a +0 club a +0 robe (18, 21, D:2) a ball python corpse (skeletalised by now) (19, 14, D:2) a +0 sling (23, -17, D:2) a hobgoblin corpse (skeletalised by now) (25, 15, D:2) a +0 robe (26, 19, D:2) a +0 dagger (29, 29, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (29, 31, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 31, D:2) a +0 club a +0 mace a +0 animal skin a +1 helmet the hobgoblin corpse of Robin (skeletalised by now) a frilled lizard corpse (skeletalised by now) (31, 34, D:2) a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, 25, D:2) an inkwell talisman (32, 34, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (35, 11, D:2) a rat corpse (skeletalised by now) (36, -17, D:2) 3 poisoned darts (37, -3, D:2) 3 javelins (38, 28, D:2) a +0 spear (40, 27, D:2) a +0 falchion (43, 7, D:2) a ball python skeleton an adder skeleton (46, 22, D:2) a +0 club a stone (47, 6, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, -10, D:3) a rat corpse (skeletalised by now) (5, -7, D:3) a +0 ring mail (7, 2, D:3) a frilled lizard corpse (skeletalised by now) (8, 6, D:3) a bat corpse (skeletalised by now) (8, 19, D:3) a +0 robe (13, 11, D:3) 6 boomerangs (14, 34, D:3) a +0 club an orc skeleton (18, 20, D:3) an adder skeleton (20, 35, D:3) a +0 hand axe (26, -11, D:3) a +0 club (30, -12, D:3) a bat corpse (skeletalised by now) (30, 34, D:3) a +0 ring mail (34, 9, D:3) an adder corpse (skeletalised by now) (41, -6, D:3) a +0 ring mail (44, -16, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Zepnoupt's Book Emporium a parchment of Borgnjor's Revivification (315 gold) a parchment of Olgreb's Toxic Radiance (175 gold) a parchment of Kinetic Grapnel (70 gold) a parchment of Dispel Undead (175 gold) a parchment of Call Imp (105 gold) a parchment of Plasma Beam (245 gold) (5, 21, D:4) a +0 dagger a +0 robe (6, 20, D:4) a +0 club a +0 chain mail the goblin skeleton of Ijyb an orc skeleton (7, 20, D:4) a +0 short sword a +0 hand axe an orc skeleton an orc skeleton (20, 0, D:4) a +0 whip 2 stones (29, -5, D:4) an adder corpse (skeletalised by now) (32, 39, D:4) a hobgoblin skeleton (33, 40, D:4) a +0 whip 7 poisoned darts (36, 5, D:4) a +0 whip a kobold corpse (skeletalised by now) (42, 40, D:4) a +0 rapier (46, 49, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Cummest's Gadget Gallery a wand of digging (4) (unknown) (235 gold) a wand of flame (12) (unknown) (117 gold) a wand of flame (22) (unknown) (215 gold) a wand of flame (10) (unknown) (98 gold) a tin of tremorstones (2/2) (560 gold) an orb of mayhem (126 gold) (1, 0, D:5) a +0 ring mail a +0 whip (1, 1, D:5) a +0 mace an orc corpse (skeletalised by now) (8, -13, D:5) an iguana skeleton (10, -9, D:5) a +0 leather armour (27, 10, D:5) a jackal corpse (skeletalised by now) (45, -13, D:5) a quokka skeleton (48, -10, D:5) 2 boomerangs (52, -34, D:5) a +0 chain mail (60, -24, D:5) a +0 club (65, -13, D:5) a +0 short sword (68, -26, D:5) a +0 orcbow Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Kutemp" {rC+ RegenMP+ Int+3 Dex+2 Stlth+} (5730 gold) [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the medusa talisman of Amoolali {rC+ Str+3} (4730 gold) [medusa talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). the +0 ring mail of Perfidy {rF+++ Int-3 Slay-6 Stlth+} (1730 gold) rF+++: It renders you almost immune to fire. Int-3: It affects your intelligence (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth+: It makes you more stealthy. It cannot be enchanted further. the cold staff "Xokhloinn" {rC+ Int+3 Hexes Ice Earth} (4950 gold) [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. the +11 whip "Kakhlapre" {vamp, Bane ^Fragile rPois Int+5} (7860 gold) Bane: It inflicts you with a random bane when you equip it. ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the ring "Doequs" {rN+ AC+4 Int+3} (5350 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). the ring of Ciod {rC++ Will+ Int+4 Stlth-} (5650 gold) [ring of willpower] rC++: It greatly protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. the hive talisman "Hufam" {*Corrode MP+5 Dex+5} (11760 gold) [hive talisman] *Corrode: It may corrode you when you take damage. MP+5: It affects your magic capacity (+5). Dex+5: It affects your dexterity (+5). the +2 pair of gloves "Teorphaci" {Regen+ Int+5 Dex+4} (4040 gold) Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of Xom's Capriciousness {^Drain rF+++ Will++ rCorr Dex-4} (6200 gold) [ring of resist corrosion] ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). the earth staff "Killer Bee's Death" {Int+3 Earth} (3830 gold) [staff of earth] Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. the +1 spear of Saoffoil {spect, Str+2} (2370 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +10 dagger of Resourcefulness {protect, rElec Str+3} (7270 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the scarab talisman of the Boiling Point {Int+2 Dex+5} (4970 gold) [scarab talisman] Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). the ring of Xom's Recklessness {Dex+9} (4930 gold) [ring of dexterity] Dex+9: It affects your dexterity (+9). the air staff of Irritation {rElec rPois rC+ Air} (4320 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Air: It increases the power of your Air spells. the alchemy staff "Horphenn" {*Corrode rPois rN+ Int+4 Alch} (3900 gold) [staff of alchemy] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. the +5 sling "Dotsim" {freeze, rElec Will+} (4730 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +1 robe "Feahed" {rF+ MP+8} (3670 gold) rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. the ring of Grontol {rF+++ rC- Will+ AC+4 Stlth+} (7940 gold) [ring of protection] rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. (10, -5, D:6) a +0 giant club an ogre skeleton (10, 0, D:6) 3 flux baubles (14, 4, D:6) a +0 club (17, 24, D:6) a parchment of Gloom (18, 27, D:6) a +0 war axe of electrocution (20, 15, D:6) a +0 robe a +0 dagger (26, 24, D:6) a +0 robe (30, -1, D:6) 4 poisoned darts (34, -5, D:6) a +0 whip (34, -4, D:6) 5 poisoned darts a +2 dagger of freezing a +0 whip a kobold skeleton a hound skeleton (34, -3, D:6) a +0 short sword a kobold skeleton (35, -5, D:6) 3 poisoned darts a +0 whip a kobold skeleton (39, 20, D:6) a +0 ring mail (40, 8, D:6) an adder skeleton (41, -1, D:6) a +0 dagger a +0 robe (41, 0, D:6) a +0 trident a +0 plate armour (42, -1, D:6) a +0 short sword a kobold skeleton (42, 0, D:6) a +0 hand axe a +0 short sword (42, 12, D:6) a +0 ring mail (43, 0, D:6) a +0 short sword a kobold skeleton Level 7 of the Dungeon (20, -10, D:7) a +0 short sword (20, -1, D:7) a hound corpse (21, -2, D:7) a +3 vampiric spear (still there?) a +0 scale mail (still there?) a gnoll corpse (still there?) (23, 3, D:7) a +0 spear a gnoll skeleton (25, 3, D:7) a +0 flail (30, -8, D:7) a hound corpse (skeletalised by now)