Dungeon Crawl Stone Soup version 0.34-a0-1139-g0f358fb7c0 (webtiles) character file. Game seed: 659332206573495275 9 gosan the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Nov 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (201 turns). gosan the Trooper (Demonspawn Monk) Turns: 201, Time: 00:00:16 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 33 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Poisonous Vapours Alch/Air 0% 1d1 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The quokka barely misses you. A quokka is nearby! You hit the quokka. You kill the quokka! You see here a +0 mace. Found a dagger. Key pressed, stopping explore. No target in view! A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. x2 A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python bites you. The ball python closely misses you. A ball python is nearby! You hit the ball python. You kill the ball python! e - a scroll labelled HUMMIPS BILYUBB No target in view! You see here a ball python corpse. You see here a +0 dagger. You now have 33 gold pieces (gained 7). You open the door. A jackal comes into view. The jackal barks! The jackal moves out of view. No target in view! A jackal comes into view. There are monsters nearby! The jackal barely misses you. The jackal closely misses you. There are monsters nearby! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You barely miss the jackal. The jackal bites you. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....#..... ....#...#...# ..####........#.##+###+## .... ...##..... . ..# ##.# .#. ## ..# #.# #.. ..##### .## ### ......#### #.# ###.... #.....#.. #.###....... #†#..#..... #...@h# .....#.###+ #..##....# ..#..#.# #.## .#### ###.#..######.# .# # #.#.........# .. # #.#.......#.# .# # #.####.####.# .# # #.#ß#..#.ß#.# ## ###...#..'..#.# You could see a jackal. Vanquished Creatures A jackal (D:1) 3 quokkas (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 200 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 200 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 201 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Attack: Normal || 24 Melee: Falchion || 24 Armour: Robe || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 204 | 204 | 0 | 0 | 144 | 1 | 204.0 | Dungeon | 204 | 204 | 0 | 0 | 144 | 1 | 204.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 204 daAuts