Dungeon Crawl Stone Soup version 0.34-a0-1113-gf391d15d98 (webtiles) character file. Game seed: 5973416530903044284 8 gosan the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Fighter on Nov 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (116 turns). gosan the Trooper (Demonspawn Fighter) Turns: 116, Time: 00:00:09 Health: 21/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 29 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of silence {unknown} Potions m - 2 potions of might f - a potion of moonshine {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The ball python constricts you. You slash the ball python! You kill the ball python! You see here a frilled lizard corpse. No target in view! HP restored. You see here a hobgoblin corpse. You open the door. There is an open door here. You open the door. There is an open door here. d - a scroll labelled QUXOIDOZUB No target in view! A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You block the rat's attack. You slash the rat! You kill the rat! No target in view! f - a grey potion No target in view! You open the door. There is an open door here. There is an open door here. A quokka comes into view. Found an inky potion. A quokka is nearby! An endoplasm comes into view. There are monsters nearby! There are monsters nearby! The quokka bites you. x2 You slash the quokka! You kill the quokka! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #...... ####.#### #.....^ #.# #.....+##### #.# #.....#≈≈≈≈# ###'##### #....J#≈...# #........ #.....#≈...###........ #..!..#≈...#.#........ #....@#≈...#.#........ #.....#####'.......... #####.#.....#..#.##### #......##..#.### #.###..##....#.# #.# #.....#..#.# #####..#..#....# ............## ####.....#....# You could see an endoplasm. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 116 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 116 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, minmay_pentomino_s2, chequers_serial_rivers_room_a Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 12 Melee: War axe || 16 Armour: Scale mail || 18 Dodge: Dodged || 3 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts