Dungeon Crawl Stone Soup version 0.34-a0-1112-g21ff419876 (webtiles) character file. Game seed: 1292585088315995143 29 gosan the Chiller (level 3, 23/24 HPs) Began as a Demonspawn Ice Elementalist on Nov 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (906 turns). gosan the Chiller (Demonspawn Ice Elementalist) Turns: 906, Time: 00:01:22 Health: 23/24 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 4/6 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - a poisoned dart (quivered) Armour a - a +0 robe (worn) Jewellery d - a ring of willpower (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of acquirement {unknown} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Hailstorm Conj/Ice 8% 3d5 24% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. You have a small tail. Message History * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) You freeze the quokka. You kill the quokka! Malevolent energies surge around you. You start resting. Magic restored. You start resting. HP restored. d - a ring of willpower d - a ring of willpower (worn) You pick up a parchment of Hailstorm and begin reading... You add the spell Hailstorm to your library. A quokka comes into view. A quokka is nearby! A quokka is nearby! You barely miss the quokka. The quokka misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) You freeze the quokka. You kill the quokka! Malevolent energies surge around you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #<#....⌠.#.# #.# #.# #.# ###+#....#.# #.# #.# #.# #..###.# #.# #.# #.# #......# #.##########.###.# ######## #................# #.... ############.....# ..... #####.## ##### #.@.# #..†..# #......... ##.....#### ##...## ##.## ### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 5 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 283 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 482 | D:1 | Reached skill level 4 in Ice Magic 906 | D:1 | Discovered your monstrous ancestry. 906 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 906 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 906 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring, hangedman_decor_push Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Ice Magic | 4 | 4.2 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Unarmed || 9 Dagger || 32 Punch || 1 Throw: Dart || 11 Cast: Freeze || 29 Stab: Paralysed || 8 Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 905 | 0 | 227 | 476 | 1 | 905.0 | Dungeon | 905 | 905 | 0 | 227 | 476 | 1 | 905.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 905 daAuts