Dungeon Crawl Stone Soup version 0.34-a0-1077-ga6fc723709 (webtiles) character file. Game seed: 10333940680171449427 8 gosan the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Nov 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (169 turns). gosan the Trooper (Demonspawn Fighter) Turns: 169, Time: 00:00:13 Health: 24/24 AC: 7 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 pair of boots (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of immolation {unknown} Potions m - 2 potions of might d - a potion of resistance {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You completely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You slash the ball python! You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. You see here a ball python corpse. Found a dagger. No target in view! A goblin comes into view. It is wielding a +0 dagger. Found an escape hatch in the floor. The goblin shouts! Found 15 gold pieces. A goblin is nearby! A goblin is nearby! A goblin comes into view. It is wielding a +0 club. Found a stone staircase leading down. The goblin shouts! You block the goblin's attack. The goblin moves out of view. You slash the goblin! You kill the goblin! You hit the goblin. You kill the goblin! Your Axes skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.###.#..# . ###.###.##.# #........... ###.....##.#.####. ##....#####[..# .....##.#.†..## #........##.# ..)####.### .# ........@# .# ######..))...... ..........### ###.###....... #. ....... !. #.>.... .$. ...... .## ....>. There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) 3 bats (D:1) 3 goblins (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gosan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 169 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_rooms Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 21 Melee: War axe || 23 Armour: Scale mail || 24 Dodge: Dodged || 10 Block: Buckler || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 114 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 114 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts